[compilation.macos_arm64] CFLAGS = "-x objective-c -DSOKOL_METAL" LDFLAGS = "-framework CoreAudio -framework Metal" [compilation.ios] CFLAGS = "-x objective-c -DSOKOL_METAL" LDFLAGS = "-framework CoreAudio -framework AVFoundation -framework Metal" [compilation.windows] CFLAGS = "-mwin32 -DSOKOL_D3D11" LDFLAGS = "-lole32 -lwinmm -ld3d11" [compilation.linux] CFLAGS = "-DSOKOL_VULKAN" LDFLAGS = "-lasound -lGL" [compilation.freebsd] CFLAGS = "-DSOKOL_VULKAN" LDFLAGS = "-lasound -lGL" [compilation.android] CFLAGS = "-DSOKOL_GLES3" LDFLAGS = "-laaudio -lGLESv3 -llog -landroid" [compilation.emscripten] CFLAGS = "-DSOKOL_WGPU LDFLAGS = "-sUSE_WEBGL2=1"