// This tests forceful killing of an underling that may even be in the middle of a turn

$_.start(e => {
  log.console(`got message from hanger: ${e.type}`)
  if (e.type == 'greet')
    $_.delay(_ => {
      log.console(`sending stop message to hanger`)
      $_.stop(e.actor)
    }, 1)
    
  if (e.type == 'disrupt') {
    log.console(`underling successfully killed.`)
    $_.stop()
  }
}, 'hang')
