// Test: actor with infinite loop is killed by slow timer
// Parent starts a child that hangs forever. The child should be
// killed by the slow timer, triggering a 'disrupt' event.
$start(function(event) {
  if (event.type == 'greet') {
    // child started, just wait for it to die
  }
  if (event.type == 'disrupt') {
    // child was killed by the timer — success
    print("PASS: slow actor killed by timer")
    $stop()
  }
}, 'tests/hang_actor')
