var achievement = {
  api: "",
  name: "",
  description: "",
  hidden: false,
  icon: "",
  licon: "",
  max: 1,
};

achievement.doc = {
  doc: "Generic achivement.",
  api: "String used to access the achievement via APIs.",
  name: "Displayed name of the achievement.",
  description: "Description of the achievement.",
  hidden: "True if the player shouldn't see this achievement.",
  icon: "Path to an unlocked icon.",
  licon: "Path to icon for not achieved.",
  max: "Value needed to reach to unlock the achievement."
};
