timer deaths

This commit is contained in:
2023-03-06 04:05:22 +00:00
parent ac3ce97b80
commit 0826197b91
5 changed files with 59 additions and 30 deletions

View File

@@ -42,6 +42,11 @@ struct gameobject *duk2go(duk_context *duk, int p)
return id2go(duk_to_int(duk, p));
}
struct timer *duk2timer(duk_context *duk, int p)
{
return id2timer(duk_to_int(duk, p));
}
struct color duk2color(duk_context *duk, int p)
{
struct color color;
@@ -56,6 +61,22 @@ struct color duk2color(duk_context *duk, int p)
return color;
}
float duk_get_prop_number(duk_context *duk, int p, const char *str)
{
duk_get_prop_string(duk,p,str);
return duk_to_number(duk,-1);
}
struct glrect duk_to_glrect(duk_context *duk, int p)
{
struct glrect rect;
rect.s0 = duk_get_prop_number(duk,p,"s0");
rect.s1 = duk_get_prop_number(duk,p,"s1");
rect.t0 = duk_get_prop_number(duk,p,"t0");
rect.t1 = duk_get_prop_number(duk,p,"t1");
return rect;
}
cpVect duk2vec2(duk_context *duk, int p)
{
cpVect pos;
@@ -525,7 +546,7 @@ duk_ret_t duk_cmd(duk_context *duk) {
break;
case 12:
sprite_loadtex(id2sprite(duk_to_int(duk, 1)), duk_to_string(duk, 2));
sprite_loadtex(id2sprite(duk_to_int(duk, 1)), duk_to_string(duk, 2), duk_to_glrect(duk, 3));
break;
case 13:
@@ -573,27 +594,27 @@ duk_ret_t duk_cmd(duk_context *duk) {
return 1;
case 24:
timer_pause(id2timer(duk_to_int(duk, 1)));
timer_pause(duk2timer(duk,1));
break;
case 25:
timer_stop(id2timer(duk_to_int(duk, 1)));
timer_stop(duk2timer(duk,1));
break;
case 26:
timer_start(id2timer(duk_to_int(duk, 1)));
timer_start(duk2timer(duk,1));
break;
case 27:
timer_remove(id2timer(duk_to_int(duk, 1)));
timer_remove(duk2timer(duk,1));
break;
case 28:
timerr_settime(id2timer(duk_to_int(duk, 1)), duk_to_number(duk, 2));
timerr_settime(duk2timer(duk,1), duk_to_number(duk, 2));
break;
case 29:
duk_push_number(duk, id2timer(duk_to_int(duk, 1))->interval);
duk_push_number(duk, duk2timer(duk,1)->interval);
return 1;
case 30:
@@ -605,19 +626,19 @@ duk_ret_t duk_cmd(duk_context *duk) {
break;
case 32:
duk_push_number(duk, id2timer(duk_to_int(duk, 1))->remain_time);
duk_push_number(duk, duk2timer(duk,1)->remain_time);
return 1;
case 33:
duk_push_boolean(duk, ((struct timer*)duk_to_pointer(duk, 1))->on);
duk_push_boolean(duk, duk2timer(duk, 1)->on);
return 1;
case 34:
duk_push_boolean(duk, ((struct timer*)duk_to_pointer(duk, 1))->repeat);
duk_push_boolean(duk, duk2timer(duk,1)->repeat);
return 1;
case 35:
((struct timer*)duk_to_pointer(duk, 1))->repeat = duk_to_boolean(duk, 2);
duk2timer(duk,1)->repeat = duk_to_boolean(duk, 2);
return 0;
case 36:
@@ -1035,7 +1056,7 @@ duk_ret_t duk_make_sprite(duk_context *duk) {
cpVect pos = duk2vec2(duk, 2);
int sprite = make_sprite(go);
struct sprite *sp = id2sprite(sprite);
sprite_loadtex(sp, path);
sprite_loadtex(sp, path, ST_UNIT);
sp->pos[0] = pos.x;
sp->pos[1] = pos.y;