S7 header config & prototyping support
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@@ -43,6 +43,7 @@ struct gameobject {
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extern struct gameobject *gameobjects;
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int MakeGameobject();
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void gameobject_apply(struct gameobject *go);
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void init_gameobjects();
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void gameobject_delete(int id);
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void clear_gameobjects();
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