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@@ -16,6 +16,7 @@ struct mSDLWindow {
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bool keyboardFocus;
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bool fullscreen;
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bool minimized;
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bool iconified;
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bool shown;
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float projection[16];
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};
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@@ -25,9 +26,7 @@ struct Texture;
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extern struct mSDLWindow *mainwin;
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struct mSDLWindow *MakeSDLWindow(const char *name, int width, int height,
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uint32_t flags);
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struct mSDLWindow *MakeSDLWindow(const char *name, int width, int height, uint32_t flags);
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void window_set_icon(const char *png);
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void window_destroy(struct mSDLWindow *w);
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void window_handle_event(struct mSDLWindow *w);
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