quiesence exit
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@@ -54,6 +54,7 @@ typedef struct cell_rt {
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double ar_secs; // time for unneeded
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int disrupt;
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int is_quiescent; // tracked by scheduler for quiescence detection
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int main_thread_only;
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int affinity;
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@@ -82,6 +83,7 @@ void actor_loop();
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void actor_initialize(void);
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void actor_free(cell_rt *actor);
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int scheduler_actor_count(void);
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void scheduler_enable_quiescence(void);
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uint64_t cell_ns();
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void cell_sleep(double seconds);
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