Brainstorm now compiles
This commit is contained in:
@@ -3,10 +3,15 @@
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#define STB_DS_IMPLEMENTATION
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#include <stb_ds.h>
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//#define STB_TRUETYPE_IMPLEMENTATION
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//#include <stb_truetype.h>
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#define PL_MPEG_IMPLEMENTATION
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#include <pl_mpeg.h>
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#define MINIAUDIO_IMPLEMENTATION
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#include <miniaudio.h>
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#ifdef EDITOR
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#include "editor.h"
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#endif
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@@ -1,25 +1,46 @@
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#define MINIAUDIO_IMPLEMENTATION
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#include "sound.h"
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#include "resources.h"
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ma_engine engine;
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const char *audioDriver;
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static int mus_ch = -1;
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struct sound *mus_cur;
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ma_sound_group mus_grp;
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void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
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{
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// In playback mode copy data to pOutput. In capture mode read data from pInput. In full-duplex mode, both
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// pOutput and pInput will be valid and you can move data from pInput into pOutput. Never process more than
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// frameCount frames.
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}
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void sound_init()
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{
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/*
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int flags = MIX_INIT_MP3 | MIX_INIT_OGG;
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int err = Mix_Init(flags);
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if ((err&flags) != flags) {
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printf("MIX did not init!!");
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}
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*/
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//mus_ch = Mix_AllocateChannels(1);
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ma_device_config cnf = ma_device_config_init(ma_device_type_playback);
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cnf.playback.format = ma_format_f32;
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cnf.playback.channels = 0;
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cnf.sampleRate = 0;
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cnf.dataCallback = data_callback;
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//Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048);
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ma_device device;
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ma_device_init(NULL, &cnf, &device);
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ma_device_start(&device);
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*/
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ma_result result = ma_engine_init(NULL, &engine);
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if (result != MA_SUCCESS) {
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printf("UHOH!!!");
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}
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ma_sound_group_init(&engine, 0, NULL, &mus_grp);
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}
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void audio_open(const char *device)
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@@ -35,28 +56,35 @@ void audio_close()
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struct sound *make_sound(const char *wav)
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{
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struct sound *new = calloc(1, sizeof(struct sound));
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//new->sound = Mix_LoadWAV(wav);
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ma_result res = ma_sound_init_from_file(&engine, wav, 0, NULL, NULL, &new->sound);
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if (res != MA_SUCCESS) {
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printf("HONO!!!!");
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}
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return new;
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}
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struct music *make_music(const char *ogg)
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struct sound *make_music(const char *ogg)
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{
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struct music *sound = calloc(1, sizeof(struct music));
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//sound->music = Mix_LoadMUS(make_path(ogg));
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struct sound *sound = calloc(1, sizeof(struct sound));
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ma_result res = ma_sound_init_from_file(&engine, ogg, 0, NULL, &mus_grp, &sound->sound);
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return sound;
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}
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void play_sound(struct sound *sound)
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{
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//Mix_VolumeChunk(sound->sound, sound->volume);
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//Mix_PlayChannel(-1, sound->sound, 0);
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//ma_sound_set_volume(&sound->sound, (float)sound->volume/127);
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ma_sound_start(&sound->sound);
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sound->state = MUS_PLAY;
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}
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void play_music(struct sound *music)
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{
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//Mix_PlayChannel(mus_ch, music->sound, -1);
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ma_sound_start(&music->sound);
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music->state = MUS_PLAY;
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mus_cur = music;
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}
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void music_set(struct sound *music)
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@@ -66,34 +94,35 @@ void music_set(struct sound *music)
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void music_volume(unsigned char vol)
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{
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//Mix_Volume(mus_ch, vol);
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ma_sound_group_set_volume(&mus_grp, (float)vol/127);
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}
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int music_playing()
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{
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//return Mix_Playing(mus_ch);
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return 0;
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return ma_sound_is_playing(&mus_cur->sound);
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}
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int music_paused()
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{
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//return Mix_Paused(mus_ch);
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return 0;
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return mus_cur->state == MUS_PAUSE;
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}
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void music_resume()
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{
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//Mix_Resume(mus_ch);
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ma_sound_start(&mus_cur->sound);
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}
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void music_pause()
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{
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//Mix_Pause(mus_ch);
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ma_sound_stop(&mus_cur->sound);
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mus_cur->state = MUS_PAUSE;
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}
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void music_stop()
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{
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//Mix_HaltChannel(mus_ch);
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ma_sound_stop(&mus_cur->sound);
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mus_cur->state = MUS_STOP;
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ma_sound_seek_to_pcm_frame(&mus_cur->sound, 0);
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}
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@@ -119,6 +148,7 @@ void clear_raw(int device)
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int open_device(const char *adriver)
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{
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/*
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SDL_AudioSpec audio_spec;
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SDL_memset(&audio_spec, 0, sizeof(audio_spec));
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@@ -3,6 +3,8 @@
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#include <miniaudio.h>
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struct Mix_Chunk {
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int i;
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};
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@@ -11,13 +13,15 @@ struct Mix_Music {
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int i;
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};
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struct sound {
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struct Mix_Chunk *sound;
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unsigned char volume;
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enum MUS {
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MUS_STOP,
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MUS_PLAY,
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MUS_PAUSE
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};
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struct music {
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struct Mix_Music *music;
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struct sound {
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ma_sound sound;
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enum MUS state;
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unsigned char volume;
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};
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@@ -28,7 +32,7 @@ void audio_open(const char *device);
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void audio_close();
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struct sound *make_sound(const char *wav);
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struct music *make_music(const char *ogg);
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struct sound *make_music(const char *ogg);
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void play_sound(struct sound *sound);
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3476
source/engine/thirdparty/pl_mpeg/pl_mpeg.c
vendored
Normal file
3476
source/engine/thirdparty/pl_mpeg/pl_mpeg.c
vendored
Normal file
File diff suppressed because it is too large
Load Diff
@@ -19,7 +19,7 @@ struct mSDLWindow *MakeSDLWindow(const char *name, int width, int height,
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struct mSDLWindow *w = calloc(1, sizeof(struct mSDLWindow));
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w->width = width;
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w->height = height;
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w->window = glfwCreateWindow(width, height, "New Game", NULL, NULL);
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w->window = glfwCreateWindow(width, height, name, NULL, NULL);
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if (!w->window) {
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printf("Couldn't make GLFW window\n");
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