Rename structs to more sane things
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@@ -13,7 +13,7 @@
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#include "limits.h"
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#include "iir.h"
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struct mShader *vid_shader;
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struct shader *vid_shader;
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static void ds_update_texture(uint32_t unit, uint32_t texture, plm_plane_t * plane)
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{
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