Rename structs to more sane things

This commit is contained in:
2022-11-19 23:13:57 +00:00
parent 3641c246d4
commit 4224594ee4
30 changed files with 216 additions and 201 deletions

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@@ -19,9 +19,9 @@ unsigned char ttf_buffer[1<<25];
unsigned char temp_bitmap[512 * 512];
struct sFont *font;
static struct mShader *shader;
static struct shader *shader;
void font_init(struct mShader *textshader) {
void font_init(struct shader *textshader) {
shader = textshader;
shader_use(shader);
@@ -108,7 +108,7 @@ struct sFont *MakeFont(const char *fontfile, int height)
return newfont;
}
void sdrawCharacter(struct Character c, mfloat_t cursor[2], float scale, struct mShader *shader, float color[3])
void sdrawCharacter(struct Character c, mfloat_t cursor[2], float scale, struct shader *shader, float color[3])
{
float w = c.Size[0] * scale;
float h = c.Size[1] * scale;