flip, scale, angle works for subobject movement
This commit is contained in:
@@ -38,7 +38,6 @@ static int load_prefab(const char *fpath, const struct stat *sb, int typeflag) {
|
||||
|
||||
void script_startup() {
|
||||
rt = JS_NewRuntime();
|
||||
JS_SetMaxStackSize(rt, 0);
|
||||
js = JS_NewContext(rt);
|
||||
|
||||
ffi_load();
|
||||
|
||||
Reference in New Issue
Block a user