add position calculations 2d
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@@ -131,5 +131,7 @@ struct color float2color(float *fcolor);
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void shape_gui(struct phys2d_shape *shape);
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void phys2d_reindex_body(cpBody *body);
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cpVect world2go(struct gameobject *go, cpVect worldpos);
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cpVect go2world(struct gameobject *go, cpVect gopos);
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#endif
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