Nuklear bindings

This commit is contained in:
2023-01-19 19:06:32 +00:00
parent 63eb212dcd
commit 4eeb16ec48
8 changed files with 72 additions and 11 deletions

View File

@@ -162,7 +162,12 @@ void openglRender(struct window *window)
////// TEXT && GUI
glBindBuffer(GL_UNIFORM_BUFFER, projUBO);
glBufferSubData(GL_UNIFORM_BUFFER, 0, 64, ui_projection);
call_gui();
nuke_start();
call_nk_gui();
nuke_end();
}
void BindUniformBlock(GLuint shaderID, const char *bufferName, GLuint bufferBind)