Editor works again

This commit is contained in:
2022-08-15 21:38:21 +00:00
parent 638e57e660
commit 4f0a59f581
5 changed files with 120 additions and 126 deletions

View File

@@ -102,7 +102,7 @@ void gameobject_saveprefab(struct mGameObject *go)
{
char prefabfname[60] = { '\0' };
strncat(prefabfname, go->editor.prefabName, MAXNAME);
strncat(prefabfname, ".yugh", 10);
strncat(prefabfname, EXT_PREFAB, 10);
FILE *pfile = fopen(prefabfname, "w+");
gameobject_save(go, pfile);
fclose(pfile);