move timer to its own file

This commit is contained in:
2025-06-05 13:34:50 -05:00
parent b52edb2746
commit 4fe78c4a63
5 changed files with 137 additions and 110 deletions

View File

@@ -295,7 +295,7 @@ src += [
'anim.c', 'config.c', 'datastream.c','font.c','HandmadeMath.c','jsffi.c','model.c',
'render.c','simplex.c','spline.c', 'transform.c','cell.c', 'wildmatch.c',
'sprite.c', 'rtree.c', 'qjs_nota.c', 'qjs_soloud.c', 'qjs_sdl.c', 'qjs_sdl_input.c', 'qjs_sdl_video.c', 'qjs_sdl_surface.c', 'qjs_math.c', 'qjs_geometry.c', 'qjs_transform.c', 'qjs_sprite.c', 'qjs_io.c', 'qjs_fd.c', 'qjs_os.c', 'qjs_actor.c',
'qjs_qr.c', 'qjs_wota.c', 'monocypher.c', 'qjs_blob.c', 'qjs_crypto.c', 'qjs_time.c', 'qjs_http.c', 'qjs_rtree.c', 'qjs_spline.c', 'qjs_js.c', 'qjs_debug.c', 'picohttpparser.c', 'qjs_miniz.c'
'qjs_qr.c', 'qjs_wota.c', 'monocypher.c', 'qjs_blob.c', 'qjs_crypto.c', 'qjs_time.c', 'qjs_http.c', 'qjs_rtree.c', 'qjs_spline.c', 'qjs_js.c', 'qjs_debug.c', 'picohttpparser.c', 'qjs_miniz.c', 'timer.c'
]
# quirc src
src += [

View File

@@ -28,6 +28,7 @@
#include "stb_ds.h"
#include "jsffi.h"
#include "cell.h"
#include "timer.h"
#ifdef TRACY_ENABLE
#include <tracy/TracyC.h>
@@ -55,7 +56,7 @@ static cell_rt **main_ready_queue = NULL;
static SDL_Mutex *queue_mutex = NULL; // for the ready queue
static SDL_Condition *queue_cond = NULL;
static SDL_Mutex *mainqueue_mutex = NULL;
static SDL_Condition *mainqueue_cond = NULL;
SDL_Condition *mainqueue_cond = NULL;
static SDL_Mutex *actors_mutex = NULL;
static struct { char *key; cell_rt *value; } *actors = NULL;
static unsigned char *zip_buffer_global = NULL;
@@ -64,113 +65,6 @@ cell_rt *root_cell = NULL;
static SDL_Thread **runners = NULL;
// ─────────────────────────────────────────────────────────────────────────────
// TIMER “SDL_AddTimerNS”replacement
// ─────────────────────────────────────────────────────────────────────────────
typedef Uint32 (*TimerCallback)(Uint32 timer_id, Uint32 interval, void *param);
typedef struct {
Uint32 id;
uint64_t due_ns;
uint64_t interval_ns;
TimerCallback callback;
void *param;
} timer_t;
// stb_ds array of timer_t
static timer_t *timers = NULL;
static Uint32 next_timer_id = 1;
// Must be initialized exactly once (e.g. in main after SDL_Init)
static SDL_Mutex *timer_mutex = NULL;
// Return monotonic time in nanoseconds
static uint64_t get_time_ns(void) {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (uint64_t)ts.tv_sec * 1000000000ull + ts.tv_nsec;
}
// Schedule a new timer to fire after `delay_ns` nanoseconds.
// Returns a Uint32 timer ID. When it fires, `callback(interval_ms,param)` is invoked.
// If `callback` returns nonzero (in ms), the timer is rescheduled with that
// new interval; otherwise it is removed permanently.
Uint32 add_timer_ns(uint64_t delay_ns, TimerCallback callback, void *param) {
timer_t t;
t.id = next_timer_id++;
t.interval_ns = delay_ns;
t.due_ns = get_time_ns() + delay_ns;
t.callback = callback;
t.param = param;
SDL_LockMutex(timer_mutex);
arrput(timers, t);
SDL_UnlockMutex(timer_mutex);
SDL_SignalCondition(mainqueue_cond);
return t.id;
}
// Cancel (remove) a pending timer by its ID. If not found, does nothing.
void remove_timer(Uint32 id) {
SDL_LockMutex(timer_mutex);
for (int i = 0; i < arrlen(timers); i++) {
if (timers[i].id == id) {
arrdel(timers, i);
break;
}
}
SDL_UnlockMutex(timer_mutex);
}
// Scan the global `timers[]` array and invoke any timer whose due_ns <= now.
// For each such timer:
// 1) pop it out of the `timers` array
// 2) call `callback(interval_ms,param)`
// 3) if callback returns nonzero "next_ms", re-insert it with new due_ns = now + next_ms*1e6
// This must be called once per iteration of your main loop (before polling).
void process_due_timers(void) {
uint64_t now = get_time_ns();
SDL_LockMutex(timer_mutex);
for (int i = 0; i < arrlen(timers); i++) {
if (timers[i].due_ns <= now) {
timer_t t = timers[i];
arrdel(timers, i);
SDL_UnlockMutex(timer_mutex);
// Convert interval_ns back to milliseconds for the callback
Uint32 next_ms = t.callback(t.id, t.interval_ns, t.param);
if (next_ms > 0) {
uint64_t next_ns = (uint64_t)next_ms * 1000000ull;
add_timer_ns(next_ns, t.callback, t.param);
}
// restart scan because array may have shifted
SDL_LockMutex(timer_mutex);
i = -1;
continue;
}
}
SDL_UnlockMutex(timer_mutex);
}
uint64_t next_timeout_ns(void) {
SDL_LockMutex(timer_mutex);
if (!timers || arrlen(timers) == 0) {
SDL_UnlockMutex(timer_mutex);
return UINT64_MAX;
}
uint64_t now = get_time_ns();
uint64_t min_due = timers[0].due_ns;
for (int i = 1; i < arrlen(timers); i++) {
if (timers[i].due_ns < min_due)
min_due = timers[i].due_ns;
}
SDL_UnlockMutex(timer_mutex);
if (min_due <= now)
return 0;
return min_due - now;
}
static inline uint64_t now_ns()
{
return SDL_GetTicksNS();
@@ -863,7 +757,6 @@ queue_cond = SDL_CreateCondition();
mainqueue_mutex = SDL_CreateMutex();
mainqueue_cond = SDL_CreateCondition();
actors_mutex = SDL_CreateMutex();
timer_mutex = SDL_CreateMutex();
add_runners(SDL_GetNumLogicalCPUCores()-1);

View File

@@ -78,6 +78,7 @@ typedef struct cell_rt {
int disrupt;
int main_thread_only;
int affinity;
JSAtom actor_sym;

98
source/timer.c Normal file
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@@ -0,0 +1,98 @@
#include "timer.h"
#include <time.h>
#include <limits.h>
#include "stb_ds.h"
/* External variables from cell.c */
extern SDL_Condition *mainqueue_cond;
/* Global timer state */
static timer_t *timers = NULL;
static Uint32 next_timer_id = 1;
static SDL_Mutex *timer_mutex = NULL;
void timer_init(void)
{
if (!timer_mutex) {
timer_mutex = SDL_CreateMutex();
}
}
uint64_t get_time_ns(void)
{
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (uint64_t)ts.tv_sec * 1000000000ull + ts.tv_nsec;
}
Uint32 add_timer_ns(uint64_t delay_ns, TimerCallback callback, void *param)
{
timer_t t;
t.id = next_timer_id++;
t.interval_ns = delay_ns;
t.due_ns = get_time_ns() + delay_ns;
t.callback = callback;
t.param = param;
SDL_LockMutex(timer_mutex);
arrput(timers, t);
SDL_UnlockMutex(timer_mutex);
SDL_SignalCondition(mainqueue_cond);
return t.id;
}
void remove_timer(Uint32 id)
{
SDL_LockMutex(timer_mutex);
for (int i = 0; i < arrlen(timers); i++) {
if (timers[i].id == id) {
arrdel(timers, i);
break;
}
}
SDL_UnlockMutex(timer_mutex);
}
void process_due_timers(void)
{
uint64_t now = get_time_ns();
SDL_LockMutex(timer_mutex);
for (int i = 0; i < arrlen(timers); i++) {
if (timers[i].due_ns <= now) {
timer_t t = timers[i];
arrdel(timers, i);
SDL_UnlockMutex(timer_mutex);
/* Convert interval_ns back to milliseconds for the callback */
Uint32 next_ms = t.callback(t.id, t.interval_ns, t.param);
if (next_ms > 0) {
uint64_t next_ns = (uint64_t)next_ms * 1000000ull;
add_timer_ns(next_ns, t.callback, t.param);
}
/* restart scan because array may have shifted */
SDL_LockMutex(timer_mutex);
i = -1;
continue;
}
}
SDL_UnlockMutex(timer_mutex);
}
uint64_t next_timeout_ns(void)
{
SDL_LockMutex(timer_mutex);
if (!timers || arrlen(timers) == 0) {
SDL_UnlockMutex(timer_mutex);
return UINT64_MAX;
}
uint64_t now = get_time_ns();
uint64_t min_due = timers[0].due_ns;
for (int i = 1; i < arrlen(timers); i++) {
if (timers[i].due_ns < min_due)
min_due = timers[i].due_ns;
}
SDL_UnlockMutex(timer_mutex);
if (min_due <= now)
return 0;
return min_due - now;
}

35
source/timer.h Normal file
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@@ -0,0 +1,35 @@
#ifndef TIMER_H
#define TIMER_H
#include <stdint.h>
#include <SDL3/SDL.h>
typedef Uint32 (*TimerCallback)(Uint32 timer_id, Uint32 interval, void *param);
typedef struct {
Uint32 id;
uint64_t due_ns;
uint64_t interval_ns;
TimerCallback callback;
void *param;
} timer_t;
/* Initialize timer system - must be called once */
void timer_init(void);
/* Schedule a new timer to fire after delay_ns nanoseconds */
Uint32 add_timer_ns(uint64_t delay_ns, TimerCallback callback, void *param);
/* Cancel a pending timer by its ID */
void remove_timer(Uint32 id);
/* Process due timers - call once per main loop iteration */
void process_due_timers(void);
/* Get time until next timer expires (in nanoseconds) */
uint64_t next_timeout_ns(void);
/* Get current monotonic time in nanoseconds */
uint64_t get_time_ns(void);
#endif /* TIMER_H */