Makefile now tracks headers
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@@ -16,12 +16,14 @@ struct Character {
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struct sFont {
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uint32_t fontTexture;
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uint32_t height;
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struct Character Characters[127];
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};
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void font_init();
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struct sFont *MakeFont(const char *fontfile, int height);
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void sdrawCharacter(struct Character c, mfloat_t cursor[2], float scale,
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struct mShader *shader, float color[3]);
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void text_settype(struct sFont *font, struct mShader *shader);
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void text_settype(struct sFont *font);
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void renderText(
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const char *text, mfloat_t pos[2], float scale,
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mfloat_t color[3], float lw);
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