diff --git a/README.md b/README.md
index 458997d6..f872122d 100644
--- a/README.md
+++ b/README.md
@@ -1,7 +1 @@
-Thank you for using Prosperon!
-
-Provided are prosperon builds for all available platforms. Simply run prosperon for your platform in a game folder to play!
-
-To get started, take a dive into the provided example games in the examples folder. You can either copy the prosperon executable into an example directory and run it there, or run `prosperon path/to/example` from the project root.
-
-You can take a look through the docs folder for the prosperon manual to learn all about it. The manual is available on the web at [docs.prosperon.dev](https://docs.prosperon.dev).
+Read the docs to get started.
diff --git a/docs/api/actor.md b/docs/api/actor.md
deleted file mode 100644
index fdafbd98..00000000
--- a/docs/api/actor.md
+++ /dev/null
@@ -1,11 +0,0 @@
-# actor
-
-### toString() function
-
-### spawn(script, config, callback) function
-
-### clear() function
-
-### kill() function
-
-### delay(fn, seconds) function
diff --git a/docs/api/console.md b/docs/api/console.md
deleted file mode 100644
index a1a65453..00000000
--- a/docs/api/console.md
+++ /dev/null
@@ -1,37 +0,0 @@
-# console
-
-The console object provides various logging, debugging, and output methods.
-
-### print() function
-
-### spam(msg) function
-
-Output a spam-level message for very verbose logging.
-
-### debug(msg) function
-
-Output a debug-level message.
-
-### info(msg) function
-
-Output info level message.
-
-### warn(msg) function
-
-Output warn level message.
-
-### log(msg) function
-
-Output directly to in game console.
-
-### error(e) function
-
-Output error level message, and print stacktrace.
-
-### panic(e) function
-
-Output a panic-level message and exit the program.
-
-### assert(op, str = `assertion failed [value '${op}']`) function
-
-If the condition is false, print an error and panic.
diff --git a/docs/api/index.md b/docs/api/index.md
deleted file mode 100644
index 97e9273b..00000000
--- a/docs/api/index.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# Appendix B - api
-
-This is a complete list of accessible functions and parameters that are built into Prosperon. For the most part, developers will concern themselves with the modules, all of which can be imported with `use`.
-
-Types document particular javascript objects with a specific object in their prototype chain, which can allow access to an underlying C data structure. A lot of these are used only internally by Prosperon, but brave developers can pick around in the module internals to see how they're used and do their own thing if they want!
\ No newline at end of file
diff --git a/docs/api/modules/actor.md b/docs/api/modules/actor.md
deleted file mode 100644
index 5f3d9b8b..00000000
--- a/docs/api/modules/actor.md
+++ /dev/null
@@ -1,87 +0,0 @@
-# actor
-
-
-A set of utilities for iterating over a hierarchy of actor-like objects, as well
-as managing tag-based lookups. Objects are assumed to have a "objects" property,
-pointing to children or sub-objects, forming a tree.
-
-
-### all_objects(fn, startobj) function
-
-
-Iterate over each object (and its sub-objects) in the hierarchy, calling fn for each one.
-
-
-**fn**: A callback function that receives each object. If it returns a truthy value, iteration stops and that value is returned.
-
-**startobj**: The root object at which iteration begins, default is the global "world".
-
-
-**Returns**: The first truthy value returned by fn, or undefined if none.
-
-
-### find_object(fn, startobj) function
-
-
-Intended to find a matching object within the hierarchy.
-
-
-**fn**: A callback or criteria to locate a particular object.
-
-**startobj**: The root object at which search begins, default "world".
-
-
-**Returns**: Not yet implemented.
-
-
-### tag_add(tag, obj) function
-
-
-Associate the given object with the specified tag. Creates a new tag set if it does not exist.
-
-
-**tag**: A string tag to associate with the object.
-
-**obj**: The object to add under this tag.
-
-
-**Returns**: None
-
-
-### tag_rm(tag, obj) function
-
-
-Remove the given object from the specified tag’s set, if it exists.
-
-
-**tag**: The tag to remove the object from.
-
-**obj**: The object to remove from the tag set.
-
-
-**Returns**: None
-
-
-### tag_clear_guid(obj) function
-
-
-Remove the object from all tag sets.
-
-
-**obj**: The object whose tags should be cleared.
-
-
-**Returns**: None
-
-
-### objects_with_tag(tag) function
-
-
-Retrieve all objects currently tagged with the specified tag.
-
-
-**tag**: A string tag to look up.
-
-
-**Returns**: An array of objects associated with the given tag.
-
diff --git a/docs/api/modules/camera.md b/docs/api/modules/camera.md
deleted file mode 100644
index 741ed994..00000000
--- a/docs/api/modules/camera.md
+++ /dev/null
@@ -1,46 +0,0 @@
-# camera
-
-### list() function
-
-Return an array of available camera device IDs.
-
-
-
-**Returns**: An array of camera IDs, or undefined if no cameras are available.
-
-
-### open(id) function
-
-Open a camera device with the given ID.
-
-
-
-**id**: The camera ID to open.
-
-
-**Returns**: A camera object on success, or throws an error if the camera cannot be opened.
-
-
-### name(id) function
-
-Return the name of the camera with the given ID.
-
-
-
-**id**: The camera ID to query.
-
-
-**Returns**: A string with the camera's name, or throws an error if the name cannot be retrieved.
-
-
-### position(id) function
-
-Return the physical position of the camera with the given ID.
-
-
-
-**id**: The camera ID to query.
-
-
-**Returns**: A string indicating the camera position ("unknown", "front", or "back").
-
diff --git a/docs/api/modules/cmd.md b/docs/api/modules/cmd.md
deleted file mode 100644
index 46f5e07f..00000000
--- a/docs/api/modules/cmd.md
+++ /dev/null
@@ -1,7 +0,0 @@
-# cmd
-
-### length number
-
-### name string
-
-### prototype object
diff --git a/docs/api/modules/color.md b/docs/api/modules/color.md
deleted file mode 100644
index d12a896f..00000000
--- a/docs/api/modules/color.md
+++ /dev/null
@@ -1,7 +0,0 @@
-# color
-
-### Color object
-
-### esc object
-
-### ColorMap object
diff --git a/docs/api/modules/debug.md b/docs/api/modules/debug.md
deleted file mode 100644
index c3017e44..00000000
--- a/docs/api/modules/debug.md
+++ /dev/null
@@ -1,76 +0,0 @@
-# debug
-
-### stack_depth() function
-
-Return the current stack depth.
-
-
-
-**Returns**: A number representing the stack depth.
-
-
-### build_backtrace() function
-
-Build and return a backtrace of the current call stack.
-
-
-
-**Returns**: An object representing the call stack backtrace.
-
-
-### closure_vars(fn) function
-
-Return the closure variables for a given function.
-
-
-
-**fn**: The function object to inspect.
-
-
-**Returns**: An object containing the closure variables.
-
-
-### local_vars(depth) function
-
-Return the local variables for a specific stack frame.
-
-
-
-**depth**: The stack frame depth to inspect.
-
-
-**Returns**: An object containing the local variables at the specified depth.
-
-
-### fn_info(fn) function
-
-Return metadata about a given function.
-
-
-
-**fn**: The function object to inspect.
-
-
-**Returns**: An object with metadata about the function.
-
-
-### backtrace_fns() function
-
-Return an array of functions in the current backtrace.
-
-
-
-**Returns**: An array of function objects from the call stack.
-
-
-### dump_obj(obj) function
-
-Return a string representation of a given object.
-
-
-
-**obj**: The object to dump.
-
-
-**Returns**: A string describing the object's contents.
-
diff --git a/docs/api/modules/dmon.md b/docs/api/modules/dmon.md
deleted file mode 100644
index b14958ec..00000000
--- a/docs/api/modules/dmon.md
+++ /dev/null
@@ -1,39 +0,0 @@
-# dmon
-
-### watch() function
-
-Start watching the root directory, recursively.
-
-This function begins monitoring the specified directory and its subdirectories recursively for events such as file creation, deletion, modification, or movement. Events are queued and can be retrieved by calling poll.
-
-:throws: An error if dmon is already watching.
-
-
-**Returns**: None
-
-
-### unwatch() function
-
-Stop watching the currently monitored directory.
-
-This function halts filesystem monitoring for the directory previously set by watch. It clears the watch state, allowing a new watch to be started.
-
-:throws: An error if no directory is currently being watched.
-
-
-**Returns**: None
-
-
-### poll(callback) function
-
-Retrieve and process queued filesystem events.
-
-This function dequeues all pending filesystem events and invokes the provided callback for each one. The callback receives an event object with properties: 'action' (string: "create", "delete", "modify", or "move"), 'root' (string: watched directory), 'file' (string: affected file path), and 'old' (string: previous file path for move events, empty if not applicable).
-
-
-
-**callback**: A function to call for each event, receiving an event object as its argument.
-
-
-**Returns**: None
-
diff --git a/docs/api/modules/doc.md b/docs/api/modules/doc.md
deleted file mode 100644
index ff7fae21..00000000
--- a/docs/api/modules/doc.md
+++ /dev/null
@@ -1,38 +0,0 @@
-# doc
-
-
-Provides a consistent way to create documentation for prosperon elements. Objects are documented by adding docstrings directly to object-like things (functions, objects, ...), or to an object's own "doc object".
-
-Docstrings are set to the symbol `cell.DOC`
-
-```js
-// Suppose we have a module that returns a function
-function greet(name) { log.console("Hello, " + name) }
-
-// We can attach a docstring
-greet.doc = `
-Greets the user by name.
-`
-
-// A single function is a valid return!
-return greet
-```
-
-```js
-// Another way is to add a docstring object to an object
-var greet = {
-hello() { log.console('hello!') }
-}
-
-greet[cell.DOC] = {}
-greet[cell.DOC][cell.DOC] = 'An object full of different greeter functions'
-greet[cell.DOC].hello = 'A greeter that says, "hello!"'
-```
-
-
-**name**: The name of the person to greet.
-
-
-### writeDocFile(obj, title) function
-
-Return a markdown string for a given obj, with an optional title.
diff --git a/docs/api/modules/draw2d.md b/docs/api/modules/draw2d.md
deleted file mode 100644
index d1e27197..00000000
--- a/docs/api/modules/draw2d.md
+++ /dev/null
@@ -1,228 +0,0 @@
-# draw2d
-
-
-A collection of 2D drawing functions that operate in screen space. Provides primitives
-for lines, rectangles, text, sprite drawing, etc.
-
-
-### point(pos, size, color) function
-
-
-
-
-**pos**: A 2D position ([x, y]) where the point should be drawn.
-
-**size**: The size of the point (not currently affecting rendering).
-
-**color**: The color of the point, defaults to Color.blue.
-
-
-**Returns**: None
-
-
-### line(points, color, thickness, pipeline) function
-
-
-
-
-**points**: An array of 2D positions representing the line vertices.
-
-**color**: The color of the line, default Color.white.
-
-**thickness**: The line thickness, default 1.
-
-**pipeline**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
-
-### cross(pos, size, color, thickness, pipe) function
-
-
-
-
-**pos**: The center of the cross as a 2D position ([x, y]).
-
-**size**: Half the size of each cross arm.
-
-**color**: The color of the cross, default Color.red.
-
-**thickness**: The thickness of each line, default 1.
-
-**pipe**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
-
-### arrow(start, end, color, wingspan, wingangle, pipe) function
-
-
-
-
-**start**: The start position of the arrow ([x, y]).
-
-**end**: The end (tip) position of the arrow ([x, y]).
-
-**color**: The color, default Color.red.
-
-**wingspan**: The length of each arrowhead 'wing', default 4.
-
-**wingangle**: Wing rotation in degrees, default 10.
-
-**pipe**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
-
-### rectangle(rect, color, pipeline) function
-
-
-
-
-**rect**: A rectangle object with {x, y, width, height}.
-
-**color**: The fill color, default Color.white.
-
-**pipeline**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
-
-### tile(image, rect, color, tile, pipeline) function
-
-
-:raises Error: If no image is provided.
-
-
-**image**: An image object or string path to a texture.
-
-**rect**: A rectangle specifying draw location/size ({x, y, width, height}).
-
-**color**: The color tint, default Color.white.
-
-**tile**: A tiling definition ({repeat_x, repeat_y}), default tile_def.
-
-**pipeline**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
-
-### slice9(image, rect, slice, color, info, pipeline) function
-
-
-:raises Error: If no image is provided.
-
-
-**image**: An image object or string path to a texture.
-
-**rect**: A rectangle specifying draw location/size, default [0, 0].
-
-**slice**: The pixel inset or spacing for the 9-slice (number or object).
-
-**color**: The color tint, default Color.white.
-
-**info**: A slice9 info object controlling tiling of edges/corners.
-
-**pipeline**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
-
-### image(image, rect, rotation, color, pipeline) function
-
-
-:raises Error: If no image is provided.
-
-
-**image**: An image object or string path to a texture.
-
-**rect**: A rectangle specifying draw location/size, default [0,0]; width/height default to image size.
-
-**rotation**: Rotation in degrees (not currently used).
-
-**color**: The color tint, default none.
-
-**pipeline**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: A sprite object that was created for this draw call.
-
-
-### images(image, rects, config) function
-
-
-:raises Error: If no image is provided.
-
-
-**image**: An image object or string path to a texture.
-
-**rects**: An array of rectangle objects ({x, y, width, height}) to draw.
-
-**config**: (Unused) Additional config data if needed.
-
-
-**Returns**: An array of sprite objects created and queued for rendering.
-
-
-### sprites(sprites, sort, pipeline) function
-
-
-
-
-**sprites**: An array of sprite objects to draw.
-
-**sort**: Sorting mode or order, default 0.
-
-**pipeline**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
-
-### circle(pos, radius, color, inner_radius, pipeline) function
-
-
-
-
-**pos**: Center of the circle ([x, y]).
-
-**radius**: The circle radius.
-
-**color**: The fill color of the circle, default none.
-
-**inner_radius**: (Unused) Possibly ring thickness, default 1.
-
-**pipeline**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
-
-### text(text, rect, font, size, color, wrap, pipeline) function
-
-
-
-
-**text**: The string to draw.
-
-**rect**: A rectangle specifying draw position (and possibly wrapping area).
-
-**font**: A font object or string path, default sysfont.
-
-**size**: (Unused) Possibly intended for scaling the font size.
-
-**color**: The text color, default Color.white.
-
-**wrap**: Pixel width for text wrapping, default 0 (no wrap).
-
-**pipeline**: (Optional) A pipeline or rendering state object.
-
-
-**Returns**: None
-
diff --git a/docs/api/modules/enet.md b/docs/api/modules/enet.md
deleted file mode 100644
index dd395cb1..00000000
--- a/docs/api/modules/enet.md
+++ /dev/null
@@ -1,45 +0,0 @@
-# enet
-
-### initialize() function
-
-
-Initialize the ENet library. Must be called before using any ENet functionality.
-Throws an error if initialization fails.
-
-
-
-**Returns**: None
-
-
-### deinitialize() function
-
-
-Deinitialize the ENet library, cleaning up all resources. Call this when you no longer
-need any ENet functionality.
-
-
-
-**Returns**: None
-
-
-### create_host(address) function
-
-
-Create an ENet host for either a client-like unbound host or a server bound to a specific
-address and port:
-
-- If no argument is provided, creates an unbound "client-like" host with default settings
-(maximum 32 peers, 2 channels, unlimited bandwidth).
-- If you pass an "ip:port" string (e.g. "127.0.0.1:7777"), it creates a server bound to
-that address. The server supports up to 32 peers, 2 channels, and unlimited bandwidth.
-
-Throws an error if host creation fails for any reason.
-
-omit to create an unbound client-like host.
-
-
-**address**: (optional) A string in 'ip:port' format to bind the host (server), or
-
-
-**Returns**: An ENetHost object.
-
diff --git a/docs/api/modules/event.md b/docs/api/modules/event.md
deleted file mode 100644
index 2b4a6e13..00000000
--- a/docs/api/modules/event.md
+++ /dev/null
@@ -1,25 +0,0 @@
-# event
-
-### push_event(event) function
-
-Push a custom user event into SDL's queue, passing a callback function.
-
-
-
-**event**: A function to call when this event is consumed.
-
-
-**Returns**: None
-
-
-### engine_input(callback) function
-
-Poll all system events (keyboard, mouse, etc.) and call the given function with each event object.
-
-
-
-**callback**: A function that executes on each event consumed from the poll.
-
-
-**Returns**: None
-
diff --git a/docs/api/modules/geometry.md b/docs/api/modules/geometry.md
deleted file mode 100644
index 26f2fb2b..00000000
--- a/docs/api/modules/geometry.md
+++ /dev/null
@@ -1,221 +0,0 @@
-# geometry
-
-
-A collection of geometry-related functions for circles, spheres, boxes, polygons,
-and rectangle utilities. Some functionality is implemented in C and exposed here.
-
-
-### rect_intersection(a, b) function
-
-
-Return the intersection of two rectangles. The result may be empty if no intersection.
-
-
-**a**: The first rectangle as {x, y, w, h}.
-
-**b**: The second rectangle as {x, y, w, h}.
-
-
-**Returns**: A rectangle that is the intersection of the two. May have zero width/height if no overlap.
-
-
-### rect_intersects(a, b) function
-
-
-
-
-**a**: Rectangle {x,y,w,h}.
-
-**b**: Rectangle {x,y,w,h}.
-
-
-**Returns**: A boolean indicating whether the two rectangles overlap.
-
-
-### rect_expand(a, b) function
-
-
-Merge or combine two rectangles, returning their bounding rectangle.
-
-
-**a**: Rectangle {x,y,w,h}.
-
-**b**: Rectangle {x,y,w,h}.
-
-
-**Returns**: A new rectangle that covers the bounds of both input rectangles.
-
-
-### rect_inside(inner, outer) function
-
-
-
-
-**inner**: A rectangle to test.
-
-**outer**: A rectangle that may contain 'inner'.
-
-
-**Returns**: True if 'inner' is completely inside 'outer', otherwise false.
-
-
-### rect_random(rect) function
-
-
-
-
-**rect**: A rectangle {x,y,w,h}.
-
-
-**Returns**: A random point within the rectangle (uniform distribution).
-
-
-### cwh2rect(center, wh) function
-
-
-Helper: convert a center point and width/height vector to a rect object.
-
-
-**center**: A 2D point [cx, cy].
-
-**wh**: A 2D size [width, height].
-
-
-**Returns**: A rectangle {x, y, w, h} with x,y set to center and w,h set to the given size.
-
-
-### rect_point_inside(rect, point) function
-
-
-
-
-**rect**: A rectangle {x,y,w,h}.
-
-**point**: A 2D point [px, py].
-
-
-**Returns**: True if the point lies inside the rectangle, otherwise false.
-
-
-### rect_pos(rect) function
-
-
-
-
-**rect**: A rectangle {x,y,w,h}.
-
-
-**Returns**: A 2D vector [x,y] giving the rectangle's position.
-
-
-### rect_move(rect, offset) function
-
-
-
-
-**rect**: A rectangle {x,y,w,h}.
-
-**offset**: A 2D vector to add to the rectangle's position.
-
-
-**Returns**: A new rectangle with updated x,y offset.
-
-
-### box(w, h) function
-
-
-Construct a box centered at the origin with the given width and height. This overrides the box object above.
-
-
-**w**: The width of the box.
-
-**h**: The height of the box.
-
-
-**Returns**: An array of four 2D points representing the corners of a rectangle centered at [0,0].
-
-
-### sphere object
-
-
-Sphere-related geometry functions:
-- volume(r): Return the volume of a sphere with radius r.
-- random(r, theta, phi): Return a random point on or inside a sphere.
-
-
-### circle object
-
-
-Circle-related geometry functions:
-- area(r): Return the area of a circle with radius r.
-- random(r, theta): Return a random 2D point on a circle; uses sphere.random internally and extracts x,z.
-
-
-### ngon(radius, n) function
-
-
-Generates a regular n-gon by calling geometry.arc with full 360 degrees.
-
-
-**radius**: The radius of the n-gon from center to each vertex.
-
-**n**: Number of sides/vertices.
-
-
-**Returns**: An array of 2D points forming a regular n-gon.
-
-
-### arc(radius, angle, n, start) function
-
-
-Generate an arc (or partial circle) of n points, each angle spread equally over 'angle' degrees from 'start'.
-
-
-**radius**: The distance from center to the arc points.
-
-**angle**: The total angle (in degrees) over which points are generated, capped at 360.
-
-**n**: Number of segments (if <=1, empty array is returned).
-
-**start**: Starting angle (in degrees), default 0.
-
-
-**Returns**: An array of 2D points along the arc.
-
-
-### corners2points(ll, ur) function
-
-
-Similar to box.points, but calculates differently.
-
-
-**ll**: Lower-left 2D coordinate.
-
-**ur**: Upper-right 2D coordinate (relative offset in x,y).
-
-
-**Returns**: A four-point array of corners [ll, lower-right, upper-right, upper-left].
-
-
-### sortpointsccw(points) function
-
-
-Sort an array of points in CCW order based on their angles from the centroid.
-
-
-**points**: An array of 2D points.
-
-
-**Returns**: A new array of the same points, sorted counterclockwise around their centroid.
-
-
-### points2cm(points) function
-
-
-
-
-**points**: An array of 2D points.
-
-
-**Returns**: The centroid (average x,y) of the given points.
-
diff --git a/docs/api/modules/graphics.md b/docs/api/modules/graphics.md
deleted file mode 100644
index 165270c5..00000000
--- a/docs/api/modules/graphics.md
+++ /dev/null
@@ -1,278 +0,0 @@
-# graphics
-
-
-Provides functionality for loading and managing images, fonts, textures, and sprite meshes.
-Includes both JavaScript and C-implemented routines for creating geometry buffers, performing
-rectangle packing, etc.
-
-
-### make_sprite_mesh(sprites) function
-
-
-:param oldMesh (optional): An existing mesh object to reuse/resize if possible.
-Given an array of sprites, build a single geometry mesh for rendering them.
-
-
-**sprites**: An array of sprite objects, each containing .rect (or transform), .src (UV region), .color, etc.
-
-
-**Returns**: A GPU mesh object with pos, uv, color, and indices buffers for all sprites.
-
-
-### make_sprite_queue(sprites, camera, pipeline, sort) function
-
-
-Given an array of sprites, optionally sort them, then build a queue of pipeline commands.
-Each group with a shared image becomes one command.
-
-
-**sprites**: An array of sprite objects.
-
-**camera**: (unused in the C code example) Typically a camera or transform for sorting?
-
-**pipeline**: A pipeline object for rendering.
-
-**sort**: An integer or boolean for whether to sort sprites; if truthy, sorts by layer & texture.
-
-
-**Returns**: An array of pipeline commands: geometry with mesh references, grouped by image.
-
-
-### make_text_buffer(text, rect, angle, color, wrap, font) function
-
-
-Generate a GPU buffer mesh of text quads for rendering with a font, etc.
-
-
-**text**: The string to render.
-
-**rect**: A rectangle specifying position and possibly wrapping.
-
-**angle**: Rotation angle (unused or optional).
-
-**color**: A color for the text (could be a vec4).
-
-**wrap**: The width in pixels to wrap text, or 0 for no wrap.
-
-**font**: A font object created by graphics.make_font or graphics.get_font.
-
-
-**Returns**: A geometry buffer mesh (pos, uv, color, indices) for rendering text.
-
-
-### rectpack(width, height, sizes) function
-
-
-Perform a rectangle packing using the stbrp library. Return positions for each rect.
-
-
-**width**: The width of the area to pack into.
-
-**height**: The height of the area to pack into.
-
-**sizes**: An array of [w,h] pairs for the rectangles to pack.
-
-
-**Returns**: An array of [x,y] coordinates placing each rect, or null if they don't fit.
-
-
-### make_rtree() function
-
-
-Create a new R-Tree for geometry queries.
-
-
-**Returns**: An R-Tree object for quickly querying many rectangles or sprite bounds.
-
-
-### make_texture(data) function
-
-
-Convert raw image bytes into an SDL_Surface object.
-
-
-**data**: Raw image bytes (PNG, JPG, etc.) as an ArrayBuffer.
-
-
-**Returns**: An SDL_Surface object representing the decoded image in RAM, for use with GPU or software rendering.
-
-
-### make_gif(data) function
-
-
-Load a GIF, returning its frames. If it's a single-frame GIF, the result may have .surface only.
-
-
-**data**: An ArrayBuffer containing GIF data.
-
-
-**Returns**: An object with frames[], each frame having its own .surface. Some also have a .texture for GPU use.
-
-
-### make_aseprite(data) function
-
-
-Load an Aseprite/ASE file from an array of bytes, returning frames or animations.
-
-
-**data**: An ArrayBuffer containing Aseprite (ASE) file data.
-
-
-**Returns**: An object containing frames or animations, each with .surface. May also have top-level .surface for a single-layer case.
-
-
-### cull_sprites(sprites, camera) function
-
-
-Filter an array of sprites to only those visible in the provided camera’s view.
-
-
-**sprites**: An array of sprite objects (each has rect or transform).
-
-**camera**: A camera or bounding rectangle defining the view area.
-
-
-**Returns**: A new array of sprites that are visible in the camera's view.
-
-
-### rects_to_sprites(rects, image) function
-
-
-Convert an array of rect coords into sprite objects referencing a single image.
-
-
-**rects**: An array of rect coords or objects.
-
-**image**: An image object (with .texture).
-
-
-**Returns**: An array of sprite objects referencing the 'image' and each rect for UV or position.
-
-
-### make_surface(dimensions) function
-
-
-Create a blank surface in RAM.
-
-
-**dimensions**: The size object {width, height}, or an array [w,h].
-
-
-**Returns**: A blank RGBA surface with the given dimensions, typically for software rendering or icons.
-
-
-### make_cursor(opts) function
-
-
-
-
-**opts**: An object with {surface, hotx, hoty} or similar.
-
-
-**Returns**: An SDL_Cursor object referencing the given surface for a custom mouse cursor.
-
-
-### make_font(data, size) function
-
-
-Load a font from TTF/OTF data at the given size.
-
-
-**data**: TTF/OTF file data as an ArrayBuffer.
-
-**size**: Pixel size for rendering glyphs.
-
-
-**Returns**: A font object with surface, texture, and glyph data, for text rendering with make_text_buffer.
-
-
-### make_sprite() function
-
-
-Create a new sprite object, storing default properties.
-
-
-**Returns**: A new sprite object, which typically has .rect, .color, .layer, .image, etc.
-
-
-### make_line_prim(points, thickness, startCap, endCap, color) function
-
-
-Build a GPU mesh representing a thick polyline from an array of points, using parsl or a similar library under the hood.
-
-
-**points**: An array of [x,y] points forming the line.
-
-**thickness**: The thickness (width) of the polyline.
-
-**startCap**: (Unused) Possibly the type of cap for the start.
-
-**endCap**: (Unused) Possibly the type of cap for the end.
-
-**color**: A color to apply to the line.
-
-
-**Returns**: A geometry mesh object suitable for rendering the line via a pipeline command.
-
-
-### is_image(obj) function
-
-
-
-
-**obj**: An object to check.
-
-
-**Returns**: True if 'obj' has a .texture and a .rect property, indicating it's an image object.
-
-
-### texture(path) function
-
-
-Load or retrieve a cached image, converting it into a GPU texture. If 'path' is already an object, it’s returned directly.
-
-
-**path**: A string path to an image file or an already-loaded image object.
-
-
-**Returns**: An image object with {surface, texture, frames?, etc.} depending on the format.
-
-
-### tex_hotreload(file) function
-
-
-Reload the image for the given file, updating the cached copy in memory and GPU.
-
-
-**file**: The file path that was changed on disk.
-
-
-**Returns**: None
-
-
-### get_font(path, size) function
-
-
-Load a font from file if not cached, or retrieve from cache if already loaded.
-
-
-**path**: A string path to a font file, optionally with ".size" appended.
-
-**size**: Pixel size of the font, if not included in 'path'.
-
-
-**Returns**: A font object with .surface and .texture for rendering text.
-
-
-### queue_sprite_mesh(queue) function
-
-
-Builds a single geometry mesh for all sprite-type commands in the queue, storing first_index/num_indices
-so they can be rendered in one draw call.
-
-
-**queue**: An array of draw commands, some of which are {type:'sprite'} objects.
-
-
-**Returns**: An array of references to GPU buffers [pos,uv,color,indices].
-
diff --git a/docs/api/modules/imgui.md b/docs/api/modules/imgui.md
deleted file mode 100644
index 4d129a85..00000000
--- a/docs/api/modules/imgui.md
+++ /dev/null
@@ -1,1244 +0,0 @@
-# imgui
-
-### windowpos() function
-
-Return the position of the current ImGui window as an ImVec2.
-
-
-
-**Returns**: A 2-element array [x, y] representing the top-left corner of the current window in screen coordinates.
-
-
-### plot2pixels(coords) function
-
-Convert a point from plot coordinates to pixel coordinates in the current ImPlot.
-
-
-
-**coords**: A 2-element array [x, y] in plot coordinates.
-
-
-**Returns**: A 2-element array [x, y] in pixel coordinates, mapped from the current ImPlot.
-
-
-### plotpos() function
-
-Return the top-left corner of the current ImPlot region in screen (pixel) coordinates.
-
-
-
-**Returns**: A 2-element array [x, y] representing the position of the current ImPlot in screen coordinates.
-
-
-### plotlimits() function
-
-Retrieve the current plot’s axis limits (min/max) for both X and Y axes.
-
-
-
-**Returns**: An object { x: { min, max }, y: { min, max } } describing the current plot’s visible axis ranges.
-
-
-### setaxes(xAxis, yAxis) function
-
-Switch the active axes in ImPlot (useful if multiple axes exist).
-
-
-
-**xAxis**: The x-axis index (0..2).
-
-**yAxis**: The y-axis index (0..2).
-
-
-**Returns**: None
-
-
-### setupaxis(axis) function
-
-Setup the specified axis in the current ImPlot (e.g., for customizing tick labels).
-
-
-
-**axis**: The numeric index of the axis (0..2).
-
-
-**Returns**: None
-
-
-### inplot(coords) function
-
-Check if the given point is within the current ImPlot's visible region.
-
-
-
-**coords**: A 2-element array [x, y] in plot coordinates.
-
-
-**Returns**: True if the point is within the visible plot region, otherwise false.
-
-
-### window(title, callback) function
-
-Create a new ImGui window with the given title and invoke the callback to render inside it.
-
-
-
-**title**: The text displayed as the window title.
-
-**callback**: A function called to render the contents of the window.
-
-
-**Returns**: A boolean indicating if the window is still active (open) after rendering.
-
-
-### menu(label, callback) function
-
-Create a new menu entry in a menu bar or menu. The callback is invoked to populate the menu if opened.
-
-
-
-**label**: The label of the menu (visible in the menubar).
-
-**callback**: A function called to render menu items when the menu is open.
-
-
-**Returns**: None
-
-
-### sameline(offset) function
-
-Place the next widget on the same line, optionally specifying a horizontal offset.
-
-
-
-**offset**: A float offset from the current cursor position. If omitted, defaults to 0.
-
-
-**Returns**: None
-
-
-### int(label, value) function
-
-Display an integer input box with a label.
-
-
-
-**label**: The label text for the input.
-
-**value**: The initial integer value.
-
-
-**Returns**: The updated integer value after user edits.
-
-
-### pushid(id) function
-
-Push an integer ID onto the ImGui ID stack.
-
-
-
-**id**: An integer used to differentiate widgets/items with the same label.
-
-
-**Returns**: None
-
-
-### popid() function
-
-Pop an ID off the ImGui ID stack.
-
-
-
-**Returns**: None
-
-
-### slider(label, value, minValue, maxValue) function
-
-Create a float slider (or multi-float sliders if given an array) within the specified range.
-
-
-
-**label**: The slider label text.
-
-**value**: A single float or an array of floats (e.g., [r,g,b,a]).
-
-**minValue**: The minimum slider value.
-
-**maxValue**: The maximum slider value.
-
-
-**Returns**: The updated float or array of floats after user adjustment.
-
-
-### intslider(label, value, minValue, maxValue) function
-
-Create an integer slider (or multiple integer sliders if given a typed array) in the specified range.
-
-
-
-**label**: The slider label text.
-
-**value**: A single integer or a typed array of integers (for multi-component sliders).
-
-**minValue**: The minimum integer value.
-
-**maxValue**: The maximum integer value.
-
-
-**Returns**: The updated integer or array of integers after user adjustment.
-
-
-### menubar(callback) function
-
-Begin rendering a menubar. The callback is invoked to create menu items. Ends automatically.
-
-
-
-**callback**: A function that creates menu items within the menubar.
-
-
-**Returns**: None
-
-
-### mainmenubar(callback) function
-
-Create the main menu bar at the top of the screen. The callback is invoked for populating it.
-
-
-
-**callback**: A function to render items in the main menu bar.
-
-
-**Returns**: None
-
-
-### menuitem(label, shortcut, callback, selected) function
-
-Create a menu item that can optionally be toggled. If selected, calls the provided callback.
-
-
-
-**label**: The text label of the menu item.
-
-**shortcut**: An optional shortcut text to display (e.g. "Ctrl+S").
-
-**callback**: A function called if the user clicks or activates this item.
-
-**selected**: A boolean indicating whether this menu item is toggled or not.
-
-
-**Returns**: A boolean reflecting the toggled state.
-
-
-### radio(label, active) function
-
-Create a radio button.
-
-
-
-**label**: The text label for the radio button.
-
-**active**: Whether this radio button is currently selected.
-
-
-**Returns**: True if this radio button is now selected by the user, otherwise false.
-
-
-### image(texture) function
-
-Render a texture as an image at a default size (100x100).
-
-
-
-**texture**: The GPU texture to display.
-
-
-**Returns**: None
-
-
-### imagebutton(label, texture, callback) function
-
-Create an ImageButton widget which displays a texture; calls the callback when clicked.
-
-
-
-**label**: A string identifier (not visually used).
-
-**texture**: The GPU texture to display on the button.
-
-**callback**: A function called when the button is clicked.
-
-
-**Returns**: None
-
-
-### textinput(label, text) function
-
-Show a single-line text input widget.
-
-
-
-**label**: The label text next to the input box.
-
-**text**: The current text. If undefined, the box starts empty.
-
-
-**Returns**: The updated text string after user editing.
-
-
-### textbox(label, text) function
-
-Show a multi-line text input widget.
-
-
-
-**label**: The label text next to the input box.
-
-**text**: The current multi-line text. If undefined, starts empty.
-
-
-**Returns**: The updated text after user editing.
-
-
-### button(label, callback) function
-
-Create a button. The callback fires if the user clicks it.
-
-
-
-**label**: The text displayed on the button.
-
-**callback**: The function called on click.
-
-
-**Returns**: None
-
-
-### checkbox(label, checked) function
-
-Create a checkbox to toggle a boolean value.
-
-
-
-**label**: The text label for the checkbox.
-
-**checked**: The current boolean state.
-
-
-**Returns**: The updated boolean state after user toggle.
-
-
-### text(text) function
-
-Render a line of text in the ImGui window.
-
-
-
-**text**: The string to display.
-
-
-**Returns**: None
-
-
-### plot(title, callback) function
-
-Begin a new ImPlot region with the specified title. Calls the callback to render plot contents.
-
-
-
-**title**: The title (label) of the plot.
-
-**callback**: A function that sets up and draws within the ImPlot region.
-
-
-**Returns**: None
-
-
-### lineplot(label, data, shaded, lastPoint) function
-
-Plot a line graph in the current ImPlot.
-
-
-
-**label**: The label for the line plot.
-
-**data**: An array of [x,y] points or a single array of y-values.
-
-**shaded**: Boolean indicating if the area under the line should be filled.
-
-**lastPoint**: (Optional) Additional point or frame usage. (Currently partial/placeholder in code.)
-
-
-**Returns**: None
-
-
-### scatterplot(label, data, shaded, lastPoint) function
-
-Plot a scatter graph in the current ImPlot.
-
-
-
-**label**: The label for the scatter plot.
-
-**data**: An array of [x,y] points or a single array of y-values.
-
-**shaded**: Typically unused for scatter.
-
-**lastPoint**: (Optional) Additional param if needed.
-
-
-**Returns**: None
-
-
-### stairplot(label, data, shaded, lastPoint) function
-
-Plot a stair-step graph in the current ImPlot.
-
-
-
-**label**: The label for the stair plot.
-
-**data**: An array of [x,y] points or a single array of y-values.
-
-**shaded**: A boolean to fill under the stair-step line.
-
-**lastPoint**: (Optional) Extended data usage if needed.
-
-
-**Returns**: None
-
-
-### digitalplot(label, data, shaded, lastPoint) function
-
-Plot a digital (step-like) graph in the current ImPlot.
-
-
-
-**label**: The label for the digital plot.
-
-**data**: An array of [x,y] points or a single array of y-values.
-
-**shaded**: Typically not used for digital plots.
-
-**lastPoint**: (Optional) Extended data usage if needed.
-
-
-**Returns**: None
-
-
-### barplot(label, data, width) function
-
-Plot a bar chart in the current ImPlot.
-
-
-
-**label**: The label for the bar series.
-
-**data**: An array of [x,y] points or just an array of y-values.
-
-**width**: The width of each bar in plot units.
-
-
-**Returns**: None
-
-
-### textplot(text, coords) function
-
-Render text at the specified coordinates in plot space.
-
-
-
-**text**: The string to render.
-
-**coords**: A 2-element array [x, y] in plot coordinates.
-
-
-**Returns**: None
-
-
-### histogramplot(label, data) function
-
-Plot a histogram from the given data array/typed array in the current ImPlot.
-
-
-
-**label**: The label for the histogram.
-
-**data**: A typed array (or numeric array) containing the values to bin/display.
-
-
-**Returns**: None
-
-
-### plotaxes(xLabel, yLabel) function
-
-Set up labels for the X and Y axes of the current ImPlot.
-
-
-
-**xLabel**: The label for the x-axis.
-
-**yLabel**: The label for the y-axis.
-
-
-**Returns**: None
-
-
-### plotmousepos() function
-
-Get the mouse cursor’s position in the current plot’s coordinate system.
-
-
-
-**Returns**: A 2-element array [x, y] representing the mouse position in plot coordinates.
-
-
-### plothovered() function
-
-Check if the mouse is hovering over the current ImPlot.
-
-
-
-**Returns**: True if the plot area is hovered, otherwise false.
-
-
-### axeslimits(xMin, xMax, yMin, yMax) function
-
-Set up the visible axis limits in the current ImPlot.
-
-
-
-**xMin**: The left (min) bound of the x-axis.
-
-**xMax**: The right (max) bound of the x-axis.
-
-**yMin**: The bottom (min) bound of the y-axis.
-
-**yMax**: The top (max) bound of the y-axis.
-
-
-**Returns**: None
-
-
-### prepend(commandBuffer) function
-
-Prepare ImGui draw data for rendering, typically called after ImGui::Render().
-
-
-
-**commandBuffer**: The SDL GPU command buffer where draw data will be queued.
-
-
-**Returns**: None
-
-
-### fitaxis(axis) function
-
-Fit either the x-axis or y-axis to its data range on the next plot frame.
-
-
-
-**axis**: 0 for X-axis, 1 for Y-axis.
-
-
-**Returns**: None
-
-
-### columns(count) function
-
-Switch the layout to use a specified number of columns.
-
-
-
-**count**: The number of columns to layout in the current region.
-
-
-**Returns**: None
-
-
-### nextcolumn() function
-
-Advance to the next column in a multi-column layout.
-
-
-
-**Returns**: None
-
-
-### collapsingheader(label) function
-
-Create a collapsible header. Returns true if it is open (expanded).
-
-
-
-**label**: The text label of the header.
-
-
-**Returns**: True if the header is expanded, otherwise false.
-
-
-### tree(label, callback) function
-
-Create a tree node. If opened, calls the callback for nested content.
-
-
-
-**label**: The label for the tree node.
-
-**callback**: A function called if the node is expanded.
-
-
-**Returns**: None
-
-
-### listbox(label, items, selectedIndex) function
-
-Create a list box widget to select from a list of strings.
-
-
-
-**label**: The label next to the list box.
-
-**items**: An array of strings to display.
-
-**selectedIndex**: The currently selected index.
-
-
-**Returns**: The updated selected index after user selection.
-
-
-### axisfmt(axis, callback) function
-
-Set a custom formatter for a specified y-axis in ImPlot.
-
-
-
-**axis**: The y-axis index (0..2) to format.
-
-**callback**: A function(value) => string that converts axis values to text.
-
-
-**Returns**: None
-
-
-### tabbar(label, callback) function
-
-Begin a tab bar container. The callback is invoked to create tabs.
-
-
-
-**label**: The identifier label of the tab bar.
-
-**callback**: A function that creates tab items.
-
-
-**Returns**: None
-
-
-### tab(label, callback) function
-
-Create a tab item. If selected, calls the callback for tab content.
-
-
-
-**label**: The name of the tab.
-
-**callback**: A function to render the tab’s content if active.
-
-
-**Returns**: None
-
-
-### open_popup(label) function
-
-Open a popup by its identifier.
-
-
-
-**label**: The identifier of the popup to open.
-
-
-**Returns**: None
-
-
-### modal(label, callback) function
-
-Begin a modal popup. The callback is invoked to display contents if the modal is open.
-
-
-
-**label**: The identifier of the modal popup.
-
-**callback**: A function for rendering the modal’s UI if open.
-
-
-**Returns**: None
-
-
-### popup(label, callback) function
-
-Begin a popup. The callback is invoked if the popup is open.
-
-
-
-**label**: The identifier of the popup.
-
-**callback**: A function for rendering the popup’s UI.
-
-
-**Returns**: None
-
-
-### close_popup() function
-
-Close the current popup.
-
-
-
-**Returns**: None
-
-
-### context(label, callback) function
-
-Create a popup context menu. The callback is invoked if the menu opens.
-
-
-
-**label**: The identifier for the context menu.
-
-**callback**: A function that renders menu items in the context.
-
-
-**Returns**: None
-
-
-### table(label, columns, callback, sortCallback) function
-
-Create a table with multiple columns. Optionally enable sorting and pass a sort callback.
-
-
-
-**label**: The identifier for the table.
-
-**columns**: The number of columns.
-
-**callback**: A function to populate the table (rows/cells).
-
-**sortCallback**: An optional function(columnIndex, ascending) called if user sorts a column.
-
-
-**Returns**: None
-
-
-### tablenextcolumn() function
-
-Move to the next column in a table row.
-
-
-
-**Returns**: None
-
-
-### tablenextrow() function
-
-Move to the next row in a table.
-
-
-
-**Returns**: None
-
-
-### tableheadersrow() function
-
-Create a row of headers in the current table (should be called once after column setup).
-
-
-
-**Returns**: None
-
-
-### tableangledheadersrow() function
-
-Create an angled header row (for advanced usage). Typically not used as often.
-
-
-
-**Returns**: None
-
-
-### tablesetupcolumn(label) function
-
-Setup configuration for a single column in the table.
-
-
-
-**label**: The label/header text for this column.
-
-
-**Returns**: None
-
-
-### dnd(type, payload, callback) function
-
-Begin a drag source for custom data payload.
-
-
-
-**type**: A string identifier for the drag-drop payload type.
-
-**payload**: A numeric payload stored in the drag-drop.
-
-**callback**: (Currently unused) Placeholder if you want to do extra on drag start.
-
-
-**Returns**: None
-
-
-### dndtarget(type, callback) function
-
-Create a drop target for matching drag-drop payload type. Invokes callback on drop.
-
-
-
-**type**: A string identifier for the drag-drop payload type to accept.
-
-**callback**: A function(payloadNumber) called when a matching payload is dropped.
-
-
-**Returns**: None
-
-
-### color(label, color) function
-
-Create a color editor (3 or 4 floats). Returns the updated color.
-
-
-
-**label**: The label for the color editor.
-
-**color**: An array [r,g,b] or [r,g,b,a].
-
-
-**Returns**: Updated color array after user input.
-
-
-### startnode(callback, linkCreatedCallback, nodeHoveredCallback, linkHoveredCallback) function
-
-Begin a node editor session with ImNodes. The callback defines nodes.
-Additional callbacks handle link creation and hover events.
-
-
-
-**callback**: A function to define node editor contents (adding nodes, etc).
-
-**linkCreatedCallback**: A function(startAttr, endAttr) called when a new link is created.
-
-**nodeHoveredCallback**: A function(nodeId) called when a node is hovered.
-
-**linkHoveredCallback**: A function(linkId) called when a link is hovered.
-
-
-**Returns**: None
-
-
-### node(nodeId, callback) function
-
-Begin a node with a unique ID, then call the callback to define its contents.
-
-
-
-**nodeId**: A unique integer ID for this node.
-
-**callback**: A function that populates the node’s UI.
-
-
-**Returns**: None
-
-
-### nodein(attributeId, callback) function
-
-Create an input attribute in the current node.
-
-
-
-**attributeId**: The attribute ID for this input.
-
-**callback**: A function that defines the UI within the input attribute.
-
-
-**Returns**: None
-
-
-### nodeout(attributeId, callback) function
-
-Create an output attribute in the current node.
-
-
-
-**attributeId**: The attribute ID for this output.
-
-**callback**: A function that defines the UI within the output attribute.
-
-
-**Returns**: None
-
-
-### nodelink(linkId, startAttributeId, endAttributeId) function
-
-Link two node attributes by their IDs.
-
-
-
-**linkId**: A unique integer ID for this link.
-
-**startAttributeId**: The attribute ID where the link starts.
-
-**endAttributeId**: The attribute ID where the link ends.
-
-
-**Returns**: None
-
-
-### nodemini(size) function
-
-Show a minimap for the current node editor.
-
-
-
-**size**: A float controlling the minimap size ratio.
-
-
-**Returns**: None
-
-
-### mousehoveringrect(min, max) function
-
-Check if the mouse is hovering within the given rectangle.
-
-
-
-**min**: A 2-element array [x, y] for the top-left corner.
-
-**max**: A 2-element array [x, y] for the bottom-right corner.
-
-
-**Returns**: True if the mouse is within that rectangle, otherwise false.
-
-
-### mouseclicked(button) function
-
-Check if a specific mouse button was clicked (went from up to down) this frame.
-
-
-
-**button**: An integer for the mouse button index (0 = left, 1 = right, etc).
-
-
-**Returns**: True if the button was clicked, otherwise false.
-
-
-### mousedown(button) function
-
-Check if the specified mouse button is currently held down.
-
-
-
-**button**: The mouse button index.
-
-
-**Returns**: True if the button is down, otherwise false.
-
-
-### mousereleased(button) function
-
-Check if the specified mouse button was released this frame.
-
-
-
-**button**: The mouse button index.
-
-
-**Returns**: True if the button was released, otherwise false.
-
-
-### mousedragging(button) function
-
-Check if the mouse is being dragged with the specified button.
-
-
-
-**button**: The mouse button index.
-
-
-**Returns**: True if the mouse is dragging, otherwise false.
-
-
-### mousedelta() function
-
-Get the mouse movement delta (difference) for the current frame.
-
-
-
-**Returns**: A 2-element array [dx, dy] representing the mouse movement.
-
-
-### rect(pMin, pMax, color) function
-
-Draw a rectangle outline in the current window’s draw list.
-
-
-
-**pMin**: A 2-element array [x, y] for the top-left corner.
-
-**pMax**: A 2-element array [x, y] for the bottom-right corner.
-
-**color**: A 4-element array [r, g, b, a] specifying the outline color.
-
-
-**Returns**: None
-
-
-### rectfilled(pMin, pMax, color) function
-
-Draw a filled rectangle in the current window’s draw list.
-
-
-
-**pMin**: [x, y] for the top-left corner.
-
-**pMax**: [x, y] for the bottom-right corner.
-
-**color**: [r, g, b, a] fill color.
-
-
-**Returns**: None
-
-
-### line(p1, p2, color) function
-
-Draw a line between two points in the current window’s draw list.
-
-
-
-**p1**: [x, y] start position.
-
-**p2**: [x, y] end position.
-
-**color**: [r, g, b, a] line color.
-
-
-**Returns**: None
-
-
-### bezierquad(p1, p2, p3, color, thickness) function
-
-Draw a quadratic bezier curve.
-
-
-
-**p1**: [x, y] start point.
-
-**p2**: [x, y] control point.
-
-**p3**: [x, y] end point.
-
-**color**: [r, g, b, a] color.
-
-**thickness**: Line thickness.
-
-
-**Returns**: None
-
-
-### beziercubic(p1, p2, p3, p4, color, thickness) function
-
-Draw a cubic bezier curve.
-
-
-
-**p1**: [x, y] start point.
-
-**p2**: [x, y] first control point.
-
-**p3**: [x, y] second control point.
-
-**p4**: [x, y] end point.
-
-**color**: [r, g, b, a] color.
-
-**thickness**: Line thickness.
-
-
-**Returns**: None
-
-
-### point(center, radius, color) function
-
-Draw a filled circle (point) in the current window’s draw list.
-
-
-
-**center**: [x, y] center of the circle.
-
-**radius**: The radius of the circle.
-
-**color**: [r, g, b, a] fill color.
-
-
-**Returns**: None
-
-
-### drawtext(text, position, color) function
-
-Draw text at the given screen position with a specified color.
-
-
-
-**text**: The string to draw.
-
-**position**: [x, y] in screen coordinates.
-
-**color**: [r, g, b, a] text color.
-
-
-**Returns**: None
-
-
-### cursorscreenpos() function
-
-Get the current ImGui cursor screen position.
-
-
-
-**Returns**: A 2-element array [x, y] in screen coordinates.
-
-
-### setcursorscreenpos(position) function
-
-Set the ImGui cursor screen position.
-
-
-
-**position**: A 2-element array [x, y] in screen coordinates.
-
-
-**Returns**: None
-
-
-### contentregionavail() function
-
-Return the available space in the current window’s content region.
-
-
-
-**Returns**: A 2-element array [width, height] of available space.
-
-
-### dummy(size) function
-
-Add a dummy item (invisible) of the specified size to the layout.
-
-
-
-**size**: A 2-element array [width, height].
-
-
-**Returns**: None
-
-
-### invisiblebutton(label, size) function
-
-Create an invisible button that occupies a given size and can catch clicks.
-
-
-
-**label**: The identifier for the button.
-
-**size**: [width, height] specifying the button area.
-
-
-**Returns**: None
-
-
-### width(width) function
-
-Set the width of the next item in the layout.
-
-
-
-**width**: The width (in pixels) for the next item.
-
-
-**Returns**: None
-
-
-### setclipboard(text) function
-
-Set the system clipboard text.
-
-
-
-**text**: The string to put into the clipboard.
-
-
-**Returns**: None
-
-
-### newframe() function
-
-Start a new ImGui frame. Should be called once per frame before rendering UI elements.
-
-
-
-**Returns**: None
-
-
-### endframe(commandBuffer, renderPass) function
-
-Finalize and render the ImGui draw data to the specified command buffer and render pass.
-
-
-
-**commandBuffer**: The SDL GPU command buffer to render into.
-
-**renderPass**: The SDL GPU render pass used to draw ImGui data.
-
-
-**Returns**: None
-
-
-### wantmouse() function
-
-Check if ImGui wants to capture the mouse (e.g., if a window or widget needs mouse events).
-
-
-
-**Returns**: True if ImGui is capturing the mouse, otherwise false.
-
-
-### wantkeys() function
-
-Check if ImGui wants to capture the keyboard (e.g., if a text input is active).
-
-
-
-**Returns**: True if ImGui is capturing the keyboard, otherwise false.
-
-
-### init(gpuDevice, window) function
-
-Initialize ImGui with SDL and SDL_gpu, creating the ImGui context and configuring it.
-
-
-
-**gpuDevice**: The SDL_GPUDevice object.
-
-**window**: The SDL_Window object to attach ImGui onto.
-
-
-**Returns**: None
-
-
-### render_menu(render) function
-
-### prosperon_menu() function
diff --git a/docs/api/modules/input.md b/docs/api/modules/input.md
deleted file mode 100644
index f31580f4..00000000
--- a/docs/api/modules/input.md
+++ /dev/null
@@ -1,68 +0,0 @@
-# input
-
-### mouse_show(show) function
-
-Show or hide the mouse cursor. Pass true to show, false to hide.
-
-
-
-**show**: Boolean. True to show, false to hide.
-
-
-**Returns**: None
-
-
-### mouse_lock(lock) function
-
-Capture or release the mouse, confining it within the window if locked.
-
-
-
-**lock**: Boolean. True to lock, false to unlock.
-
-
-**Returns**: None
-
-
-### cursor_set(cursor) function
-
-Set the given cursor (created by os.make_cursor) as the active mouse cursor.
-
-
-
-**cursor**: The cursor to set.
-
-
-**Returns**: None
-
-
-### keyname(keycode) function
-
-Given a numeric keycode, return the corresponding key name (e.g., from SDL).
-
-
-
-**keycode**: A numeric SDL keycode.
-
-
-**Returns**: A string with the key name.
-
-
-### keymod() function
-
-Return an object describing the current modifier keys, e.g. {shift:true, ctrl:true}.
-
-
-
-**Returns**: An object with boolean fields for each modifier key.
-
-
-### mousestate() function
-
-Return an object describing the current mouse state, including x,y coordinates
-and booleans for pressed buttons (left, middle, right, x1, x2).
-
-
-
-**Returns**: Object { x, y, left, middle, right, x1, x2 }
-
diff --git a/docs/api/modules/io.md b/docs/api/modules/io.md
deleted file mode 100644
index 23cbdb35..00000000
--- a/docs/api/modules/io.md
+++ /dev/null
@@ -1,243 +0,0 @@
-# io
-
-### rm(path) function
-
-Remove the file or empty directory at the given path.
-
-
-
-**path**: The file or empty directory to remove. Must be empty if a directory.
-
-
-**Returns**: None
-
-
-### mkdir(path) function
-
-Create a directory at the given path.
-
-
-
-**path**: The directory path to create.
-
-
-**Returns**: None
-
-
-### stat(path) function
-
-Return an object describing file metadata for the given path. The object includes
-filesize, modtime, createtime, and accesstime. Throw an error if the path does not exist.
-
-
-
-**path**: The file or directory to retrieve metadata for.
-
-
-**Returns**: An object with metadata (filesize, modtime, createtime, accesstime).
-
-
-### globfs(patterns) function
-
-Return an array of files that do not match any of the provided glob patterns. It
-recursively enumerates the filesystem within PHYSFS. Each pattern is treated as an
-"ignore" rule, similar to .gitignore usage.
-
-
-
-**patterns**: An array of glob patterns to ignore. Any file matching one of these is skipped.
-
-
-**Returns**: An array of matching file paths.
-
-
-### match(pattern, string) function
-
-Return boolean indicating whether the given wildcard pattern matches the provided
-string. Dots must match dots. Case is not ignored.
-
-Patterns can incorporate:
-'?' - Matches exactly one character (except leading dots or slashes).
-'*' - Matches zero or more characters (excluding path separators).
-'**' - Matches zero or more characters, including path separators.
-'[abc]' - A bracket expression; matches any single character from the set. Ranges like [a-z], [0-9] also work.
-'[[:alpha:]]' - POSIX character classes can be used inside brackets.
-'\' - Backslash escapes the next character.
-'!' - If placed immediately inside brackets (like [!abc]), it negates the set.
-
-
-
-**pattern**: The wildcard pattern to compare.
-
-**string**: The string to test against the wildcard pattern.
-
-
-**Returns**: True if matched, otherwise false.
-
-
-### exists(path) function
-
-Return a boolean indicating whether the file or directory at the given path exists.
-
-
-
-**path**: The file or directory path to check.
-
-
-**Returns**: True if the path exists, otherwise false.
-
-
-### mount(archiveOrDir, mountPoint) function
-
-Mount a directory or archive at the specified mount point. An undefined mount
-point mounts to '/'. Throw on error.
-
-
-
-**archiveOrDir**: The directory or archive to mount.
-
-**mountPoint**: The path at which to mount. If omitted or undefined, '/' is used.
-
-
-**Returns**: None
-
-
-### unmount(path) function
-
-Unmount a previously mounted directory or archive. Throw on error.
-
-
-
-**path**: The directory or archive mount point to unmount.
-
-
-**Returns**: None
-
-
-### slurp(path) function
-
-Read the entire file at the given path as a string. Throw on error.
-
-
-
-**path**: The file path to read from.
-
-
-**Returns**: A string with the file’s contents.
-
-
-### slurpbytes(path) function
-
-Read the entire file at the given path as a raw ArrayBuffer. Throw on error.
-
-
-
-**path**: The file path to read from.
-
-
-**Returns**: An ArrayBuffer containing the file’s raw bytes.
-
-
-### slurpwrite(data, path) function
-
-Write data (string or ArrayBuffer) to the given file path. Overwrite if it exists.
-Throw on error.
-
-
-
-**data**: The data to write (string or ArrayBuffer).
-
-**path**: The file path to write to.
-
-
-**Returns**: None
-
-
-### writepath(path) function
-
-Set the write directory. Subsequent writes will go here by default. Throw on error.
-
-
-
-**path**: The directory path to set as writable.
-
-
-**Returns**: None
-
-
-### basedir() function
-
-Return the application's base directory (where the executable is located).
-
-
-
-**Returns**: A string with the base directory path.
-
-
-### prefdir(org, app) function
-
-Get the user-and-app-specific path where files can be written.
-
-
-
-**org**: The name of your organization.
-
-**app**: The name of your application.
-
-
-**Returns**: A string with the user's directory path.
-
-
-### realdir(path) function
-
-Return the actual, real directory (on the host filesystem) that contains the given
-file path. Return undefined if not found.
-
-
-
-**path**: The file path whose real directory is requested.
-
-
-**Returns**: A string with the real directory path, or undefined.
-
-
-### open(path) function
-
-Open a file for writing, returning a file object that can be used for further
-operations. Throw on error.
-
-
-
-**path**: The file path to open for writing.
-
-
-**Returns**: A file object for subsequent write operations.
-
-
-### searchpath() function
-
-Return an array of all directories in the current paths.
-
-
-
-**Returns**: An array of directory paths in the search path.
-
-
-### enumerate(path, recurse) function
-
-Return an array of files within the given directory, optionally recursing into
-subdirectories.
-
-
-
-**path**: The directory to list.
-
-**recurse**: Whether to recursively include subdirectories (true or false).
-
-
-**Returns**: An array of file (and directory) paths found.
-
-
-### mount_core() function
-
-### is_directory() function
diff --git a/docs/api/modules/js.md b/docs/api/modules/js.md
deleted file mode 100644
index af7b08f2..00000000
--- a/docs/api/modules/js.md
+++ /dev/null
@@ -1,175 +0,0 @@
-# js
-
-
-Provides functions for introspecting and configuring the QuickJS runtime engine.
-Includes debug info, memory usage, GC controls, code evaluation, etc.
-
-
-### cycle_hook(callback) function
-
-
-or undefined to remove the callback.
-
-Register or remove a hook function that QuickJS calls once per execution cycle. If the callback
-is set, it receives a single argument (an optional object/value describing the cycle). If callback
-is undefined, the hook is removed.
-
-
-**callback**: A function to call each time QuickJS completes a "cycle" (internal VM loop),
-
-
-**Returns**: None
-
-
-### dump_shapes() function
-
-
-Use this for internal debugging of object shapes.
-
-
-**Returns**: A debug string describing the internal shape hierarchy used by QuickJS.
-
-
-### dump_atoms() function
-
-
-known by QuickJS. Helpful for diagnosing memory usage or potential key collisions.
-
-
-**Returns**: A debug string listing all currently registered atoms (internal property keys/symbols)
-
-
-### dump_class() function
-
-
-Shows how many objects of each class exist, useful for advanced memory or performance profiling.
-
-
-**Returns**: A debug string describing the distribution of JS object classes in the QuickJS runtime.
-
-
-### dump_objects() function
-
-
-useful for debugging memory leaks or object lifetimes.
-
-
-**Returns**: A debug string listing certain internal QuickJS objects and their references,
-
-
-### dump_type_overheads() function
-
-
-Displays memory usage breakdown for different internal object types.
-
-
-**Returns**: A debug string describing the overheads for various JS object types in QuickJS.
-
-
-### stack_info() function
-
-
-Internal debugging utility to examine call stack details.
-
-
-**Returns**: An object or string describing the runtime's current stack usage and capacity.
-
-
-### calc_mem(value) function
-
-
-
-Compute the approximate size of a single JS value in memory. This is a best-effort estimate.
-
-
-**value**: A JavaScript value to analyze.
-
-
-**Returns**: Approximate memory usage (in bytes) of that single value.
-
-
-### mem() function
-
-
-including total allocated bytes, object counts, and more.
-
-Retrieve an overview of the runtime’s memory usage.
-
-
-**Returns**: An object containing a comprehensive snapshot of memory usage for the current QuickJS runtime,
-
-
-### mem_limit(bytes) function
-
-
-
-Set the upper memory limit for the QuickJS runtime. Exceeding this limit may cause operations to
-fail or throw errors.
-
-
-**bytes**: The maximum memory (in bytes) QuickJS is allowed to use.
-
-
-**Returns**: None
-
-
-### gc_threshold(bytes) function
-
-
-
-Set the threshold (in bytes) for QuickJS to perform an automatic GC pass when memory usage surpasses it.
-
-
-**bytes**: The threshold (in bytes) at which the engine triggers automatic garbage collection.
-
-
-**Returns**: None
-
-
-### max_stacksize(bytes) function
-
-
-
-Set the maximum stack size for QuickJS. If exceeded, the runtime may throw a stack overflow error.
-
-
-**bytes**: The maximum allowed stack size (in bytes) for QuickJS.
-
-
-**Returns**: None
-
-
-### memstate() function
-
-
-
-Gives a quick overview of the memory usage, including malloc size and other allocations.
-
-
-**Returns**: A simpler memory usage object (malloc sizes, etc.) for the QuickJS runtime.
-
-
-### gc() function
-
-
-
-Force an immediate, full garbage collection pass, reclaiming unreachable memory.
-
-
-**Returns**: None
-
-
-### eval(src, filename) function
-
-
-
-Execute a string of JavaScript code in the current QuickJS context.
-
-
-**src**: A string of JavaScript source code to evaluate.
-
-**filename**: (Optional) A string for the filename or label, used in debugging or stack traces.
-
-
-**Returns**: The result of evaluating the given source code.
-
diff --git a/docs/api/modules/json.md b/docs/api/modules/json.md
deleted file mode 100644
index 572292b6..00000000
--- a/docs/api/modules/json.md
+++ /dev/null
@@ -1,15 +0,0 @@
-# json
-
-### encode(val,space,replacer,whitelist) function
-
-Produce a JSON text from a Javascript object. If a record value, at any level, contains a json() method, it will be called, and the value it returns (usually a simpler record) will be JSONified.
-
-If the record does not have a json() method, and if whitelist is a record, then only the keys that are associated with true in the whitelist are included.
-
-If the space input is true, then line breaks and extra whitespace will be included in the text.
-
-### decode(text,reviver) function
-
-The text text is parsed, and the resulting value (usually a record or an array) is returned.
-
-The optional reviver input is a method that will be called for every key and value at every level of the result. Each value will be replaced by the result of the reviver function. This can be used to reform data-only records into method-bearing records, or to transform date strings into seconds.
diff --git a/docs/api/modules/loop.md b/docs/api/modules/loop.md
deleted file mode 100644
index cf3e6540..00000000
--- a/docs/api/modules/loop.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# loop
-
-### step() function
diff --git a/docs/api/modules/math.md b/docs/api/modules/math.md
deleted file mode 100644
index 0574abc0..00000000
--- a/docs/api/modules/math.md
+++ /dev/null
@@ -1,115 +0,0 @@
-# math
-
-### dot() function
-
-Compute the dot product between two numeric arrays, returning a scalar. Extra elements are ignored.
-
-### project() function
-
-Project one vector onto another, returning a new array of the same dimension.
-
-### rotate() function
-
-Rotate a 2D point (or array of length 2) by the given angle (in turns) around an optional pivot.
-
-### midpoint() function
-
-Compute the midpoint of two arrays of numbers. Only the first two entries are used if 2D is intended.
-
-### reflect() function
-
-Reflect a vector across a plane normal. Both arguments must be numeric arrays.
-
-### distance() function
-
-Compute the Euclidean distance between two numeric arrays of matching length.
-
-### direction() function
-
-Compute the normalized direction vector from the first array to the second.
-
-### angle() function
-
-Given a 2D vector, return its angle from the X-axis in radians or some chosen units.
-
-### norm() function
-
-Return a normalized copy of the given numeric array. For 2D/3D/4D or arbitrary length.
-
-### angle_between() function
-
-Compute the angle between two vectors (2D/3D/4D).
-
-### lerp() function
-
-Linear interpolation between two numbers: lerp(a, b, t).
-
-### gcd() function
-
-Compute the greatest common divisor of two integers.
-
-### lcm() function
-
-Compute the least common multiple of two integers.
-
-### clamp() function
-
-Clamp a number between low and high. clamp(value, low, high).
-
-### angledist() function
-
-Compute the signed distance between two angles in 'turn' units, e.g. 0..1 range.
-
-### jitter() function
-
-Apply a random +/- percentage noise to a number. Example: jitter(100, 0.05) -> ~95..105.
-
-### mean() function
-
-Compute the arithmetic mean of an array of numbers.
-
-### sum() function
-
-Sum all elements of an array of numbers.
-
-### sigma() function
-
-Compute standard deviation of an array of numbers.
-
-### median() function
-
-Compute the median of an array of numbers.
-
-### length() function
-
-Return the length of a vector (i.e. sqrt of sum of squares).
-
-### from_to() function
-
-Return an array of points from a start to an end, spaced out by a certain distance.
-
-### rand() function
-
-Return a random float in [0,1).
-
-### randi() function
-
-Return a random 32-bit integer.
-
-### srand() function
-
-Seed the random number generator with the given integer, or with current time if none.
-
-### TAU number
-
-### deg2rad(deg) function
-
-### rad2deg(rad) function
-
-### turn2rad(x) function
-
-### rad2turn(x) function
-
-### turn2deg(x) function
-
-### deg2turn(x) function
diff --git a/docs/api/modules/miniz.md b/docs/api/modules/miniz.md
deleted file mode 100644
index 7a8ee0f8..00000000
--- a/docs/api/modules/miniz.md
+++ /dev/null
@@ -1,27 +0,0 @@
-# miniz
-
-### read(data) function
-
-Create a zip reader from the given ArrayBuffer containing an entire ZIP archive.
-Return undefined if the data is invalid.
-
-
-
-**data**: An ArrayBuffer with the entire ZIP file.
-
-
-**Returns**: A 'zip reader' object with methods for reading from the archive (mod, exists, slurp).
-
-
-### write(path) function
-
-Create a zip writer that writes to the specified file path. Overwrites the file if
-it already exists. Return undefined on error.
-
-
-
-**path**: The file path where the ZIP archive will be written.
-
-
-**Returns**: A 'zip writer' object with methods for adding files to the archive (add_file).
-
diff --git a/docs/api/modules/nota.md b/docs/api/modules/nota.md
deleted file mode 100644
index 545e72a0..00000000
--- a/docs/api/modules/nota.md
+++ /dev/null
@@ -1,30 +0,0 @@
-# nota
-
-### encode(value) function
-
-Convert a JavaScript value into a NOTA-encoded ArrayBuffer.
-
-This function serializes JavaScript values (such as numbers, strings, booleans, arrays, objects, or ArrayBuffers) into the NOTA binary format. The resulting ArrayBuffer can be stored or transmitted and later decoded back into a JavaScript value.
-
-:throws: An error if no argument is provided.
-
-
-**value**: The JavaScript value to encode (e.g., number, string, boolean, array, object, or ArrayBuffer).
-
-
-**Returns**: An ArrayBuffer containing the NOTA-encoded data.
-
-
-### decode(buffer) function
-
-Decode a NOTA-encoded ArrayBuffer into a JavaScript value.
-
-This function deserializes a NOTA-formatted ArrayBuffer into its corresponding JavaScript representation, such as a number, string, boolean, array, object, or ArrayBuffer. If the input is invalid or empty, it returns undefined.
-
-
-
-**buffer**: An ArrayBuffer containing NOTA-encoded data to decode.
-
-
-**Returns**: The decoded JavaScript value (e.g., number, string, boolean, array, object, or ArrayBuffer), or undefined if no argument is provided.
-
diff --git a/docs/api/modules/os.md b/docs/api/modules/os.md
deleted file mode 100644
index 5ad4494e..00000000
--- a/docs/api/modules/os.md
+++ /dev/null
@@ -1,101 +0,0 @@
-# os
-
-### make_transform() function
-
-Create a new transform object that can be used for 2D/3D positioning, scaling, and rotation.
-
-### clean_transforms() function
-
-Force an update on all transforms to remove dangling references or perform house-keeping.
-
-### platform() function
-
-Return a string with the underlying platform name, like 'Windows', 'Linux', or 'macOS'.
-
-### arch() function
-
-Return the CPU architecture string for this system (e.g. 'x64', 'arm64').
-
-### totalmem() function
-
-Return the total system RAM in bytes.
-
-### freemem() function
-
-Return the amount of free system RAM in bytes, if known.
-
-### hostname() function
-
-Return the system's hostname, or an empty string if not available.
-
-### version() function
-
-Return the OS or kernel version string, if the platform provides it.
-
-### kill() function
-
-Send a signal (e.g., 'SIGINT', 'SIGTERM', etc.) to the current process.
-
-### exit() function
-
-Exit the application with the specified exit code.
-
-### now() function
-
-Return current time (in seconds as a float) with high resolution.
-
-### openurl() function
-
-Open the provided URL in the default web browser, if possible.
-
-### make_timer() function
-
-Create a new timer object that will call a specified function after a certain delay.
-
-### update_timers() function
-
-Advance all timers by the provided time delta (in seconds).
-
-### sleep() function
-
-Block execution for the specified number of seconds.
-
-### battery_pct() function
-
-Return the battery level (percentage) or negative if unknown.
-
-### battery_voltage() function
-
-Return the current battery voltage in volts, if available.
-
-### battery_seconds() function
-
-Return the estimated remaining battery time in seconds, or negative if unknown.
-
-### power_state() function
-
-Return a string describing power status: 'on battery', 'charging', 'charged', etc.
-
-### on() function
-
-Register a global callback for certain engine-wide or system-level events.
-
-### rt_info() function
-
-Return internal QuickJS runtime info, such as object counts.
-
-### rusage() function
-
-Return resource usage stats for this process, if the platform supports it.
-
-### mallinfo() function
-
-Return detailed memory allocation info (arena size, free blocks, etc.) on some platforms.
-
-### env() function
-
-Fetch the value of a given environment variable, or undefined if it doesn't exist.
-
-### system() function
-
-Execute a shell command using the system() call. Returns the command's exit code.
diff --git a/docs/api/modules/packer.md b/docs/api/modules/packer.md
deleted file mode 100644
index 5db63459..00000000
--- a/docs/api/modules/packer.md
+++ /dev/null
@@ -1,44 +0,0 @@
-# packer
-
-### getAllFiles(dir) function
-
-
-Return a list of all files in the given directory that are not matched by .prosperonignore,
-skipping directories.
-
-
-
-**dir**: The directory to search.
-
-
-**Returns**: An array of file paths found.
-
-
-### gatherStats(filePaths) function
-
-
-Analyze a list of files and categorize them as modules, programs, images, or other.
-
-
-
-**filePaths**: An array of file paths to analyze.
-
-
-**Returns**: An object { modules, programs, images, other, total } with counts.
-
-
-### pack(dir, outPath) function
-
-
-Create a ZIP archive of all files (skipping those matched by .prosperonignore) in the
-specified directory and write it to outPath. This uses the miniz module.
-
-
-
-**dir**: The directory to zip.
-
-**outPath**: The path (including filename) for the resulting ZIP file.
-
-
-**Returns**: None (synchronous). Throws an Error if the directory does not exist.
-
diff --git a/docs/api/modules/render.md b/docs/api/modules/render.md
deleted file mode 100644
index 93e65537..00000000
--- a/docs/api/modules/render.md
+++ /dev/null
@@ -1,96 +0,0 @@
-# render
-
-### _main object
-
-A handle for low-level GPU operations via SDL GPU. Freed on GC.
-
-
-### device object
-
-### stencil_writer(...args) function
-
-### fillmask(ref) function
-
-Draw a fullscreen shape using a 'screenfill' shader to populate the stencil buffer with a given reference.
-
-
-
-**ref**: The stencil reference value to write.
-
-
-**Returns**: None
-
-
-### mask(image, pos, scale, rotation, ref) function
-
-Draw an image to the stencil buffer, marking its area with a specified reference value.
-
-
-
-**image**: A texture or string path (which is converted to a texture).
-
-**pos**: The translation (x, y) for the image placement.
-
-**scale**: Optional scaling applied to the texture.
-
-**rotation**: Optional rotation in radians (unused by default).
-
-**ref**: The stencil reference value to write.
-
-
-**Returns**: None
-
-
-### viewport(rect) function
-
-Set the GPU viewport to the specified rectangle.
-
-
-
-**rect**: A rectangle [x, y, width, height].
-
-
-**Returns**: None
-
-
-### scissor(rect) function
-
-Set the GPU scissor region to the specified rectangle (alias of render.viewport).
-
-
-
-**rect**: A rectangle [x, y, width, height].
-
-
-**Returns**: None
-
-
-### queue(cmd) function
-
-Enqueue one or more draw commands. These commands are batched until render_camera is called.
-
-
-
-**cmd**: Either a single command object or an array of command objects.
-
-
-**Returns**: None
-
-
-### setup_draw() function
-
-Switch the current queue to the primary scene render queue, then invoke 'prosperon.draw' if defined.
-
-
-
-**Returns**: None
-
-
-### setup_hud() function
-
-Switch the current queue to the HUD render queue, then invoke 'prosperon.hud' if defined.
-
-
-
-**Returns**: None
-
diff --git a/docs/api/modules/resources.md b/docs/api/modules/resources.md
deleted file mode 100644
index a0af8811..00000000
--- a/docs/api/modules/resources.md
+++ /dev/null
@@ -1,68 +0,0 @@
-# resources
-
-### scripts object
-
-### images object
-
-### sounds object
-
-### fonts object
-
-### lib object
-
-### canonical(file) function
-
-### find_image(...args) function
-
-### find_sound(...args) function
-
-### find_script(...args) function
-
-### find_font(...args) function
-
-### getAllFiles(dir) function
-
-
-Return a list of recognized files in the given directory that are not matched by
-.prosperonignore, skipping directories. Recognized extensions include scripts,
-images, sounds, fonts, and libs.
-
-
-
-**dir**: The directory to search.
-
-
-**Returns**: An array of recognized file paths.
-
-
-### gatherStats(filePaths) function
-
-
-Analyze a list of recognized files and categorize them by scripts, images, sounds,
-fonts, libs, or other. Return a stats object with these counts and the total.
-
-
-
-**filePaths**: An array of file paths to analyze.
-
-
-**Returns**: { scripts, images, sounds, fonts, lib, other, total }
-
-
-### pack(dir, outPath) function
-
-
-Create a ZIP archive of all recognized files (skipping those matched by .prosperonignore)
-in the specified directory and write it to outPath. Recognized extensions are scripts,
-images, sounds, fonts, or libs.
-
-:raises Error: If the directory does not exist.
-
-
-**dir**: The directory to zip.
-
-**outPath**: The path (including filename) for the resulting ZIP file.
-
-
-**Returns**: None
-
diff --git a/docs/api/modules/sound.md b/docs/api/modules/sound.md
deleted file mode 100644
index d7cd2afc..00000000
--- a/docs/api/modules/sound.md
+++ /dev/null
@@ -1,11 +0,0 @@
-# sound
-
-### undefined string
-
-### pcm(file) function
-
-### play(file) function
-
-### cry(file) function
-
-### music(file, fade = 0.5) function
diff --git a/docs/api/modules/spline.md b/docs/api/modules/spline.md
deleted file mode 100644
index b070ddcb..00000000
--- a/docs/api/modules/spline.md
+++ /dev/null
@@ -1,9 +0,0 @@
-# spline
-
-### catmull() function
-
-Perform Catmull-Rom spline sampling on an array of 2D points, returning an array of samples.
-
-### bezier() function
-
-Perform a Bezier spline (or catmull) sampling on 2D points, returning an array of sampled points.
diff --git a/docs/api/modules/time.md b/docs/api/modules/time.md
deleted file mode 100644
index 158567a9..00000000
--- a/docs/api/modules/time.md
+++ /dev/null
@@ -1,103 +0,0 @@
-# time
-
-The main time object, handling date/time utilities in earth-seconds.
-
-### now() function
-
-Return the current system time in seconds (implemented in C extension).
-
-### computer_dst() function
-
-Return true if local system time is currently in DST (implemented in C extension).
-
-### computer_zone() function
-
-Return local time zone offset from UTC in hours (implemented in C extension).
-
-### second number
-
-Number of seconds in a (real) second (always 1).
-
-### minute number
-
-Number of seconds in a minute (60).
-
-### hour number
-
-Number of seconds in an hour (3600).
-
-### day number
-
-Number of seconds in a day (86400).
-
-### week number
-
-Number of seconds in a week (604800).
-
-### weekdays object
-
-Names of the days of the week, Sunday through Saturday.
-
-### monthstr object
-
-Full names of the months of the year, January through December.
-
-### epoch number
-
-Base epoch year, from which day 0 is calculated (default 1970).
-
-### hour2minute() function
-
-Return the ratio of hour to minute in seconds, e.g. 3600 / 60 => 60.
-
-### day2hour() function
-
-Return the ratio of day to hour in seconds, e.g. 86400 / 3600 => 24.
-
-### minute2second() function
-
-Return the ratio of minute to second in seconds, e.g. 60 / 1 => 60.
-
-### week2day() function
-
-Return the ratio of week to day in seconds, e.g. 604800 / 86400 => 7.
-
-### strparse object
-
-Mapping of format tokens (yyyy, mm, dd, etc.) to time fields (year, month, day...).
-
-### isleap(year) function
-
-Return true if a given year is leap, based on whether it has 366 days.
-
-### yearsize(y) function
-
-Given a year, return 365 or 366 depending on leap-year rules.
-
-### timecode(t, fps = 24) function
-
-Convert seconds into a "S:frames" timecode string, with optional FPS (default 24).
-
-### monthdays object
-
-An array of days in each month for a non-leap year.
-
-### zones object
-
-Table of recognized time zone abbreviations, with offsets (e.g., "-12" -> "IDLW").
-
-### record(num, zone = this.computer_zone() function
-
-Convert a timestamp (in seconds) into a record with fields like day, month, year, etc.
-
-### number(rec) function
-
-Convert a record back into a numeric timestamp (seconds).
-
-### fmt string
-
-Default format string for time.text(), containing tokens like 'yyyy', 'dd', 'hh', etc.
-
-### text(num, fmt = this.fmt, zone) function
-
-Format a numeric or record time into a string using a format pattern, e.g. 'hh:nn:ss'.
diff --git a/docs/api/modules/tween.md b/docs/api/modules/tween.md
deleted file mode 100644
index f987a249..00000000
--- a/docs/api/modules/tween.md
+++ /dev/null
@@ -1,58 +0,0 @@
-# tween
-
-### Tween object
-
-
-An object providing methods to create and control tweens with additional features
-like looping, custom easing, multiple stages, etc.
-
-Properties:
-- default: A template object with loop/time/ease/whole/cb properties.
-Methods:
-- start(obj, target, tvals, options): Create a tween over multiple target values.
-- make: Alias of start.
-
-
-### Ease object
-
-
-This object provides multiple easing functions that remap a 0..1 input to produce
-a smoothed or non-linear output. They can be used standalone or inside tweens.
-
-Available functions:
-- linear(t)
-- in(t), out(t), inout(t)
-- quad.in, quad.out, quad.inout
-- cubic.in, cubic.out, cubic.inout
-- quart.in, quart.out, quart.inout
-- quint.in, quint.out, quint.inout
-- expo.in, expo.out, expo.inout
-- bounce.in, bounce.out, bounce.inout
-- sine.in, sine.out, sine.inout
-- elastic.in, elastic.out, elastic.inout
-
-All easing functions expect t in [0..1] and return a remapped value in [0..1].
-
-
-### tween(from, to, time, fn, cb) function
-
-
-
-Creates a simple tween that linearly interpolates from "from" to "to" over "time"
-and calls "fn" with each interpolated value. Once finished, "fn" is called with "to",
-then "cb" is invoked if provided, and the tween is cleaned up.
-
-
-**from**: The starting object or value to interpolate from.
-
-**to**: The ending object or value to interpolate to.
-
-**time**: The total duration of the tween in milliseconds or some time unit.
-
-**fn**: A callback function that receives the interpolated value at each update.
-
-**cb**: (Optional) A callback invoked once the tween completes.
-
-
-**Returns**: A function that, when called, cleans up and stops the tween.
-
diff --git a/docs/api/modules/util.md b/docs/api/modules/util.md
deleted file mode 100644
index 7f6f951c..00000000
--- a/docs/api/modules/util.md
+++ /dev/null
@@ -1,192 +0,0 @@
-# util
-
-
-A collection of general-purpose utility functions for object manipulation, merging,
-deep copying, safe property access, etc.
-
-
-### guid() function
-
-
-Return a random 32-character hexadecimal UUID-like string (not guaranteed RFC4122-compliant).
-
-
-**Returns**: A random 32-character string (hex).
-
-
-### insertion_sort(arr, cmp) function
-
-
-In-place insertion sort of an array using cmp(a,b)->Number for ordering.
-
-
-**arr**: The array to be sorted in-place.
-
-**cmp**: Comparison function cmp(a,b)->Number.
-
-
-**Returns**: The same array, sorted in-place.
-
-
-### deepfreeze(obj) function
-
-
-Recursively freeze an object and all of its nested objects so they cannot be modified.
-
-
-**obj**: The object to recursively freeze.
-
-
-**Returns**: None
-
-
-### dainty_assign(target, source) function
-
-
-Copy non-function properties from source into matching keys of target without overwriting
-keys that don't exist in target. Arrays are deep-copied, and objects are recursively assigned.
-
-
-**target**: The target object whose keys may be updated.
-
-**source**: The source object containing new values.
-
-
-**Returns**: None
-
-
-### get(obj, path, defValue) function
-
-
-Safely retrieve a nested property from obj at path (array or dot-string).
-Returns defValue if the property is undefined.
-
-
-**obj**: The object to traverse.
-
-**path**: A string like "a.b.c" or an array of path segments.
-
-**defValue**: The default value if the property is undefined.
-
-
-**Returns**: The nested property or defValue.
-
-
-### isEmpty(o) function
-
-
-Return true if the object has no own properties, otherwise false.
-
-
-**o**: The object to check.
-
-
-**Returns**: Boolean indicating if the object is empty.
-
-
-### dig(obj, path, def) function
-
-
-Ensure a nested path of objects exists inside obj; create objects if missing, and set
-the final path component to def.
-
-
-**obj**: The root object to modify.
-
-**path**: A dot-string specifying nested objects to create.
-
-**def**: The value to store in the final path component, default {}.
-
-
-**Returns**: The assigned final value.
-
-
-### access(obj, name) function
-
-
-Traverse obj by dot-separated path name, returning the final value or undefined
-if any step is missing.
-
-
-**obj**: The object to traverse.
-
-**name**: A dot-string path (e.g. "foo.bar.baz").
-
-
-**Returns**: The value at that path, or undefined if missing.
-
-
-### mergekey(o1, o2, k) function
-
-
-Helper for merge, updating key k from o2 into o1. Arrays are deep-copied and objects are
-recursively merged.
-
-
-**o1**: The target object.
-
-**o2**: The source object.
-
-**k**: The key to merge.
-
-
-**Returns**: None
-
-
-### merge(target, objs) function
-
-
-Merge all passed objects into target, copying or merging each key as needed.
-Arrays are deep-copied, objects are recursively merged, etc.
-
-
-**target**: The target object.
-
-**objs**: One or more objects to merge into target.
-
-
-**Returns**: The updated target object.
-
-
-### copy(proto, objs) function
-
-
-Create a new object with proto as its prototype, then mix in additional objects’ properties.
-
-
-**proto**: The prototype object for the new object.
-
-**objs**: One or more objects whose properties will be mixed in.
-
-
-**Returns**: The newly created object.
-
-
-### obj_lerp(a, b, t) function
-
-
-Linearly interpolate between two objects a and b by factor t, assuming each property
-supports .lerp().
-
-
-**a**: The start object (its properties must have .lerp()).
-
-**b**: The end object (matching properties).
-
-**t**: Interpolation factor (0..1).
-
-
-**Returns**: A new object with interpolated properties.
-
-
-### normalizeSpacing(spacing) function
-
-
-Normalize any spacing input into a {l, r, t, b} object.
-
-
-**spacing**: A number, an array of length 2 or 4, or an object with l/r/t/b.
-
-
-**Returns**: An object {l, r, t, b}.
-
diff --git a/docs/api/modules/video.md b/docs/api/modules/video.md
deleted file mode 100644
index 92ac692c..00000000
--- a/docs/api/modules/video.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# video
-
-### make_video() function
-
-Decode a video file (MPEG, etc.) from an ArrayBuffer, returning a datastream object.
diff --git a/docs/api/prosperon.md b/docs/api/prosperon.md
deleted file mode 100644
index f13284c8..00000000
--- a/docs/api/prosperon.md
+++ /dev/null
@@ -1,35 +0,0 @@
-# prosperon
-
-### c_types object
-
-### argv object
-
-### version string
-
-### revision string
-
-### engine_start() function
-
-### DOC symbol
-
-### on(type, callback) function
-
-### dispatch(type, data) function
-
-### PATH object
-
-### appupdate(...args) function
-
-### update(...args) function
-
-### physupdate(...args) function
-
-### gui(...args) function
-
-### hud(...args) function
-
-### draw(...args) function
-
-### imgui(...args) function
-
-### app(...args) function
diff --git a/docs/api/types/PHYSFS_File.md b/docs/api/types/PHYSFS_File.md
deleted file mode 100644
index 46803890..00000000
--- a/docs/api/types/PHYSFS_File.md
+++ /dev/null
@@ -1,55 +0,0 @@
-# PHYSFS_File
-
-A file handle opened via PhysFS for writing or reading. Freed automatically when references go away.
-
-
-### close() function
-
-Close this file handle. Throws on error.
-
-
-
-**Returns**: None
-
-
-### write(data) function
-
-Write data (string or ArrayBuffer) to the file. Throws on error.
-
-
-
-**data**: The data to write (string or ArrayBuffer).
-
-
-**Returns**: None
-
-
-### buffer(size) function
-
-Enable an internal write buffer of the given size on this file.
-
-
-
-**size**: Size in bytes of the buffer.
-
-
-**Returns**: None
-
-
-### tell() function
-
-Return the current position in the file.
-
-
-
-**Returns**: A numeric offset.
-
-
-### eof() function
-
-Return whether the file pointer is at end-of-file.
-
-
-
-**Returns**: True if at EOF, false otherwise.
-
diff --git a/docs/api/types/SDL_Camera.md b/docs/api/types/SDL_Camera.md
deleted file mode 100644
index de33f0fd..00000000
--- a/docs/api/types/SDL_Camera.md
+++ /dev/null
@@ -1,27 +0,0 @@
-# SDL_Camera
-
-A handle to a physical camera device. Freed when references drop or camera is closed.
-
-
-### frame() function
-
-Acquire the latest camera frame (as an SDL_Surface). Returns undefined if no
-new frame is available yet. Throws on error.
-
-
-
-**Returns**: SDL_Surface or undefined.
-
-
-### release_frame(surface) function
-
-Release a frame surface previously acquired via camera.frame(). Must be
-done for each acquired frame.
-
-
-
-**surface**: The surface to release.
-
-
-**Returns**: None
-
diff --git a/docs/api/types/SDL_Cursor.md b/docs/api/types/SDL_Cursor.md
deleted file mode 100644
index 8731d8f4..00000000
--- a/docs/api/types/SDL_Cursor.md
+++ /dev/null
@@ -1,4 +0,0 @@
-# SDL_Cursor
-
-An SDL cursor handle. Freed automatically on GC. No direct methods.
-
diff --git a/docs/api/types/SDL_GPUBuffer.md b/docs/api/types/SDL_GPUBuffer.md
deleted file mode 100644
index 6c54bdf5..00000000
--- a/docs/api/types/SDL_GPUBuffer.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# SDL_GPUBuffer
-
-### name() function
diff --git a/docs/api/types/SDL_GPUCommandBuffer.md b/docs/api/types/SDL_GPUCommandBuffer.md
deleted file mode 100644
index cebb8fa2..00000000
--- a/docs/api/types/SDL_GPUCommandBuffer.md
+++ /dev/null
@@ -1,231 +0,0 @@
-# SDL_GPUCommandBuffer
-
-A command buffer that accumulates rendering, copy, and compute operations. Freed after submission or GC.
-
-
-### render_pass(passDesc) function
-
-Begin a render pass with color/depth attachments. Provide an object with
-'color_targets' and optional 'depth_stencil'. Returns an SDL_GPURenderPass handle.
-
-
-
-**passDesc**: {color_targets:[...], depth_stencil:...}
-
-
-**Returns**: SDL_GPURenderPass
-
-
-### compute_pass(storageTextures, storageBuffers) function
-
-Begin a compute pass reading/writing given arrays of textures and buffers.
-
-
-
-**storageTextures**: array of read/write textures
-
-**storageBuffers**: array of read/write buffers
-
-
-**Returns**: SDL_GPUComputePass
-
-
-### swapchain_pass(clearColor) function
-
-Begin a render pass that directly targets the swapchain (the window). Clears
-with the specified color.
-
-
-
-**clearColor**: [r,g,b,a]
-
-
-**Returns**: SDL_GPURenderPass
-
-
-### acquire_swapchain() function
-
-Acquire the current swapchain texture from the window. Internal usage.
-
-
-
-**Returns**: SDL_GPUTexture handle
-
-
-### bind_vertex_buffer(slot, buffer) function
-
-Bind a GPU buffer as the vertex buffer at a given slot.
-
-
-
-**slot**: Integer slot index.
-
-**buffer**: The SDL_GPUBuffer.
-
-
-**Returns**: None
-
-
-### bind_index_buffer(buffer, offset) function
-
-Bind a GPU buffer as the index buffer (16-bit or 32-bit).
-
-
-
-**buffer**: The SDL_GPUBuffer.
-
-**offset**: Optional offset in bytes.
-
-
-**Returns**: None
-
-
-### bind_fragment_sampler(slot, texture, sampler) function
-
-Bind a texture+sampler pair to a particular fragment shader slot.
-
-
-
-**slot**: Index of the sampler binding.
-
-**texture**: The SDL_GPUTexture
-
-**sampler**: The SDL_GPUSampler
-
-
-**Returns**: None
-
-
-### push_vertex_uniform_data(slot, data) function
-
-Push raw data to a vertex shader uniform block.
-
-
-
-**slot**: The uniform buffer slot.
-
-**data**: An ArrayBuffer with the data to upload.
-
-
-**Returns**: None
-
-
-### push_fragment_uniform_data(slot, data) function
-
-Push raw data to a fragment shader uniform block.
-
-
-
-**slot**: The uniform buffer slot index.
-
-**data**: An ArrayBuffer with uniform data.
-
-
-**Returns**: None
-
-
-### push_compute_uniform_data(slot, data) function
-
-Push raw data to a compute shader uniform buffer.
-
-
-
-**slot**: The uniform buffer slot.
-
-**data**: An ArrayBuffer with the data.
-
-
-**Returns**: None
-
-
-### submit() function
-
-Submit this command buffer to the GPU and return a fence for synchronization.
-
-
-
-**Returns**: An SDL_GPUFence
-
-
-### cancel() function
-
-Cancel (discard) this command buffer without submitting.
-
-
-
-**Returns**: None
-
-
-### camera(cameraTransform, uniformSlot) function
-
-Write a camera transform (projection/view) to a uniform slot for 3D or 2D usage.
-
-
-
-**cameraTransform**: A camera object or transform with .pos, fov, etc.
-
-**uniformSlot**: The integer uniform buffer slot to which data is pushed.
-
-
-**Returns**: None
-
-
-### hud(sizeVec2, uniformSlot) function
-
-Write an orthographic full-screen "HUD" matrix to a uniform slot. Typically used
-for 2D overlays.
-
-
-
-**sizeVec2**: [width, height] of the viewport area.
-
-**uniformSlot**: The integer uniform buffer slot.
-
-
-**Returns**: None
-
-
-### push_debug_group(name) function
-
-Push a named debug group marker onto the GPU command list (for debuggers/profilers).
-
-
-
-**name**: The debug label string.
-
-
-**Returns**: None
-
-
-### pop_debug_group() function
-
-Pop the most recent debug group marker.
-
-
-
-**Returns**: None
-
-
-### debug_label(label) function
-
-Insert a one-off debug label at the current spot in the command list.
-
-
-
-**label**: The debug label string
-
-
-**Returns**: None
-
-
-### blit(blitDesc) function
-
-Blit one GPU texture to another with optional flip mode, filter, and clear operations.
-
-
-
-**blitDesc**: { src:{texture,mip_level, etc}, dst:{texture,...}, load_op, flip, filter, clear_color:[r,g,b,a] }
-
-
-**Returns**: None
-
diff --git a/docs/api/types/SDL_GPUComputePass.md b/docs/api/types/SDL_GPUComputePass.md
deleted file mode 100644
index 99ea7abf..00000000
--- a/docs/api/types/SDL_GPUComputePass.md
+++ /dev/null
@@ -1,83 +0,0 @@
-# SDL_GPUComputePass
-
-A compute pass for dispatching compute pipelines. Freed after end() or GC.
-
-
-### dispatch(x, y, z) function
-
-Dispatch the compute pipeline with the specified threadgroup counts.
-
-
-
-**x**: Number of groups in X dimension
-
-**y**: Number of groups in Y dimension
-
-**z**: Number of groups in Z dimension
-
-
-**Returns**: None
-
-
-### end() function
-
-End this compute pass.
-
-
-
-**Returns**: None
-
-
-### pipeline(computePipeline) function
-
-Bind a compute pipeline in this pass.
-
-
-
-**computePipeline**: The SDL_GPUComputePipeline
-
-
-**Returns**: None
-
-
-### samplers(arrayOfSamplerBindings, firstSlot) function
-
-Bind a set of texture/sampler pairs for compute usage.
-
-
-
-**arrayOfSamplerBindings**: e.g. [ {texture, sampler}, ...]
-
-**firstSlot**: The starting sampler slot.
-
-
-**Returns**: None
-
-
-### storage_buffers(arrayOfBuffers, firstSlot) function
-
-Bind an array of storage buffers for the compute shader.
-
-
-
-**arrayOfBuffers**: The buffers
-
-**firstSlot**: Starting binding slot.
-
-
-**Returns**: None
-
-
-### storage_textures(arrayOfTextures, firstSlot) function
-
-Bind an array of storage textures for the compute shader.
-
-
-
-**arrayOfTextures**: The textures
-
-**firstSlot**: Starting binding slot
-
-
-**Returns**: None
-
diff --git a/docs/api/types/SDL_GPUComputePipeline.md b/docs/api/types/SDL_GPUComputePipeline.md
deleted file mode 100644
index 4ae86226..00000000
--- a/docs/api/types/SDL_GPUComputePipeline.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# SDL_GPUComputePipeline
-
-Encapsulates a compute shader program plus associated resource layouts.
-Created via device.compute_pipeline(...).
-
diff --git a/docs/api/types/SDL_GPUCopyPass.md b/docs/api/types/SDL_GPUCopyPass.md
deleted file mode 100644
index 10096344..00000000
--- a/docs/api/types/SDL_GPUCopyPass.md
+++ /dev/null
@@ -1,4 +0,0 @@
-# SDL_GPUCopyPass
-
-A pass for CPU<->GPU or GPU<->GPU copy operations. No direct JS API besides internal usage.
-
diff --git a/docs/api/types/SDL_GPUDevice.md b/docs/api/types/SDL_GPUDevice.md
deleted file mode 100644
index 809e1f26..00000000
--- a/docs/api/types/SDL_GPUDevice.md
+++ /dev/null
@@ -1,236 +0,0 @@
-# SDL_GPUDevice
-
-A handle for low-level GPU operations via SDL GPU. Freed on GC.
-
-
-### claim_window(window) function
-
-Claim an existing SDL_Window so this GPU device can render to it.
-
-
-
-**window**: The SDL_Window to attach.
-
-
-**Returns**: None
-
-
-### make_pipeline(pipelineDesc) function
-
-Create a new graphics pipeline from a descriptor object specifying shaders,
-blend states, vertex format, etc.
-
-
-
-**pipelineDesc**: An object containing pipeline fields (vertexShader, blend, etc.).
-
-
-**Returns**: A SDL_GPUGraphicsPipeline handle.
-
-
-### compute_pipeline(desc) function
-
-Create a compute pipeline from a descriptor (shader code, threadgroup sizes, etc.).
-
-
-
-**desc**: An object with shader code, thread counts, etc.
-
-
-**Returns**: SDL_GPUComputePipeline handle.
-
-
-### set_swapchain(composition, presentMode) function
-
-Specify how the swapchain (final rendered image) is composed, e.g. 'sdr', 'hdr',
-and present mode like 'vsync' or 'immediate'.
-
-
-
-**composition**: E.g. 'sdr', 'linear', or 'hdr'.
-
-**presentMode**: E.g. 'vsync', 'immediate', 'mailbox'.
-
-
-**Returns**: None
-
-
-### sort_sprite(a, b) function
-
-A comparator function used for sorting sprite objects by layer, y, and texture.
-Usually used internally.
-
-
-
-**a**: A sprite object.
-
-**b**: Another sprite object.
-
-
-**Returns**: <0, 0, or >0 for sort ordering.
-
-
-### make_sampler(samplerDesc) function
-
-Create a sampler object specifying filtering, wrapping, anisotropy, etc.
-
-
-
-**samplerDesc**: An object with min_filter, mag_filter, etc.
-
-
-**Returns**: SDL_GPUSampler handle.
-
-
-### load_texture(surface, compressionLevel) function
-
-Upload an SDL_Surface into a GPU texture, optionally compressing with DXT. Freed automatically.
-
-
-
-**surface**: An SDL_Surface.
-
-**compressionLevel**: 0=none, 1=DXT1 or DXT5, 2=high quality, etc.
-
-
-**Returns**: SDL_GPUTexture
-
-
-### texture(desc) function
-
-Create a GPU texture with the specified format usage.
-
-
-
-**desc**: Object with {width, height, layers, type, format, usage, etc.}
-
-
-**Returns**: SDL_GPUTexture
-
-
-### make_quad() function
-
-Return a simple 2-triangle quad geometry covering [0,1]x[0,1].
-Useful for post-processing passes.
-
-
-
-**Returns**: A mesh {pos, uv, color, indices}.
-
-
-### driver() function
-
-Return the name of the underlying GPU driver in use (e.g. 'OpenGL').
-
-
-
-**Returns**: A string with driver name.
-
-
-### make_shader(desc) function
-
-Compile raw shader code (vertex or fragment) in e.g. SPIR-V, MSL, or DXIL format.
-
-
-
-**desc**: {code:ArrayBuffer, stage:'vertex'|'fragment', format:'spv'|..., entrypoint:'main', ...}
-
-
-**Returns**: SDL_GPUShader object
-
-
-### acquire_cmd_buffer() function
-
-Obtain a new command buffer for recording GPU commands. Must be submitted or canceled.
-
-
-
-**Returns**: SDL_GPUCommandBuffer handle
-
-
-### upload(cmdBuffer, buffers, transferBuffer) function
-
-Upload CPU data into a list of GPU buffers, optionally reusing or returning a
-transfer buffer. Typically you provide (cmdBuf, arrayOfTypedArrays, [transferBuffer]).
-
-
-
-**cmdBuffer**: The command buffer in which to record copy commands.
-
-**buffers**: An array of typed-array data to upload, each must have a 'gpu' property or so.
-
-**transferBuffer**: Optional existing GPU transfer buffer to reuse.
-
-
-**Returns**: The transfer buffer used or newly created.
-
-
-### wait_for_fences(fences, waitAll) function
-
-Wait on an array of GPU fence objects, optionally requiring all or any.
-
-
-
-**fences**: An array of SDL_GPUFence objects.
-
-**waitAll**: Boolean, true to wait for all fences, false for any.
-
-
-**Returns**: True if fences signaled, false on timeout or error.
-
-
-### query_fence(fence) function
-
-Check if the given fence has been signaled yet. Non-blocking.
-
-
-
-**fence**: SDL_GPUFence handle
-
-
-**Returns**: True if signaled, false if still pending
-
-
-### shader_format() function
-
-Return an array of supported GPU shader binary formats (like 'spv', 'dxbc', etc.).
-
-
-
-**Returns**: Array of strings naming supported formats.
-
-
-### slice9(texture, dstRect, edges) function
-
-Generate a 9-slice tiling geometry in one shot. For advanced usage with GPU pipeline.
-
-
-
-**texture**: An SDL_GPUTexture
-
-**dstRect**: The rectangle {x, y, w, h}
-
-**edges**: {l, r, t, b} edge sizes
-
-
-**Returns**: A mesh object
-
-
-### tile(texture, srcRect, dstRect, tileInfo) function
-
-Generate geometry to tile a texture portion inside a dest rect.
-Often used for repeating backgrounds.
-
-
-
-**texture**: The SDL_GPUTexture
-
-**srcRect**: The portion to tile in pixels
-
-**dstRect**: Where to fill
-
-**tileInfo**: e.g. {repeat_x:true, repeat_y:true}
-
-
-**Returns**: A mesh object
-
diff --git a/docs/api/types/SDL_GPUFence.md b/docs/api/types/SDL_GPUFence.md
deleted file mode 100644
index d356e74d..00000000
--- a/docs/api/types/SDL_GPUFence.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# SDL_GPUFence
-
-A GPU fence for synchronization. Created upon commandBuffer.submit().
-Wait or query it with device.wait_for_fences or device.query_fence.
-
diff --git a/docs/api/types/SDL_GPUGraphicsPipeline.md b/docs/api/types/SDL_GPUGraphicsPipeline.md
deleted file mode 100644
index 388e0ae8..00000000
--- a/docs/api/types/SDL_GPUGraphicsPipeline.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# SDL_GPUGraphicsPipeline
-
-Encapsulates vertex+fragment shaders, blend/cull states, and vertex attribute layouts.
-Created via device.make_pipeline(...).
-
diff --git a/docs/api/types/SDL_GPURenderPass.md b/docs/api/types/SDL_GPURenderPass.md
deleted file mode 100644
index df258a7c..00000000
--- a/docs/api/types/SDL_GPURenderPass.md
+++ /dev/null
@@ -1,159 +0,0 @@
-# SDL_GPURenderPass
-
-A single pass of drawing commands with color/depth attachments. Freed after end() or GC.
-
-
-### bind_pipeline(pipeline) function
-
-Bind a previously created graphics pipeline (shaders, states, vertex layouts, etc.).
-
-
-
-**pipeline**: The SDL_GPUGraphicsPipeline
-
-
-**Returns**: None
-
-
-### viewport(rect) function
-
-Set the viewport for clipping or scaling draws, in pass-local coordinates.
-
-
-
-**rect**: {x,y,w,h}
-
-
-**Returns**: None
-
-
-### scissor(rect) function
-
-Set a scissor rectangle for discarding pixels outside it.
-
-
-
-**rect**: {x,y,w,h}
-
-
-**Returns**: None
-
-
-### draw(primitiveType, baseVertex, firstVertex, vertexCount) function
-
-Issue a non-indexed draw call.
-
-
-
-**primitiveType**: e.g. SDL_GPU_PRIMITIVETYPE_TRIANGLELIST
-
-**baseVertex**: Starting vertex offset.
-
-**firstVertex**: The first vertex to draw.
-
-**vertexCount**: How many vertices to draw.
-
-
-**Returns**: None
-
-
-### draw_indexed(primitiveType, baseVertex, firstIndex, indexCount, instanceCount) function
-
-Issue an indexed draw call from the bound index buffer.
-
-
-
-**primitiveType**: The primitive type constant.
-
-**baseVertex**: Offset in the vertex buffer.
-
-**firstIndex**: Which index to start from.
-
-**indexCount**: Number of indices to draw.
-
-**instanceCount**: For instanced drawing, or 1 if normal.
-
-
-**Returns**: None
-
-
-### end() function
-
-End this render pass, finalizing the draw operations.
-
-
-
-**Returns**: None
-
-
-### bind_index_buffer(buffer, elementSize16bit) function
-
-Bind an index buffer inside this pass, possibly overriding the global one.
-
-
-
-**buffer**: The SDL_GPUBuffer
-
-**elementSize16bit**: If 2, uses 16-bit indices; if 4, uses 32-bit indices
-
-
-**Returns**: None
-
-
-### bind_buffers(firstSlot, arrayOfBuffers) function
-
-Bind multiple vertex buffers at consecutive slots.
-
-
-
-**firstSlot**: The starting vertex buffer slot.
-
-**arrayOfBuffers**: An array of GPUBuffer objects
-
-
-**Returns**: None
-
-
-### bind_samplers(vertexOrFragment, firstSlot, samplerBindings) function
-
-Bind multiple texture/sampler pairs to either vertex or fragment slots.
-
-
-
-**vertexOrFragment**: Boolean, true for vertex stage, false for fragment.
-
-**firstSlot**: The first sampler slot to bind.
-
-**samplerBindings**: An array of {texture, sampler}.
-
-
-**Returns**: None
-
-
-### bind_storage_buffers(firstSlot, buffers) function
-
-Bind one or more storage buffers for read/write in the pipeline.
-
-
-
-**firstSlot**: Starting buffer slot index.
-
-**buffers**: An array of SDL_GPUBuffer objects.
-
-
-**Returns**: None
-
-
-### bind_storage_textures(firstSlot, textures) function
-
-Bind one or more storage textures for read/write in the pipeline.
-
-
-
-**firstSlot**: Starting texture slot index.
-
-**textures**: An array of SDL_GPUTexture objects.
-
-
-**Returns**: None
-
diff --git a/docs/api/types/SDL_GPUSampler.md b/docs/api/types/SDL_GPUSampler.md
deleted file mode 100644
index 521e0080..00000000
--- a/docs/api/types/SDL_GPUSampler.md
+++ /dev/null
@@ -1,4 +0,0 @@
-# SDL_GPUSampler
-
-Defines how a texture is sampled (filter mode, address mode, anisotropy, compare op, etc.).
-
diff --git a/docs/api/types/SDL_GPUShader.md b/docs/api/types/SDL_GPUShader.md
deleted file mode 100644
index 6aa5de6b..00000000
--- a/docs/api/types/SDL_GPUShader.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# SDL_GPUShader
-
-A single compiled shader (vertex or fragment) in a GPU-friendly format
-(e.g., SPIR-V, MSL). Combined into a pipeline for drawing.
-
diff --git a/docs/api/types/SDL_GPUTexture.md b/docs/api/types/SDL_GPUTexture.md
deleted file mode 100644
index fa1b2161..00000000
--- a/docs/api/types/SDL_GPUTexture.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# SDL_GPUTexture
-
-### name() function
diff --git a/docs/api/types/SDL_GPUTransferBuffer.md b/docs/api/types/SDL_GPUTransferBuffer.md
deleted file mode 100644
index 58124193..00000000
--- a/docs/api/types/SDL_GPUTransferBuffer.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# SDL_GPUTransferBuffer
-
-A staging buffer used for copying data to or from GPU buffers/textures. Typically
-allocated/used internally by device.upload(...).
-
diff --git a/docs/api/types/SDL_Renderer.md b/docs/api/types/SDL_Renderer.md
deleted file mode 100644
index 69041077..00000000
--- a/docs/api/types/SDL_Renderer.md
+++ /dev/null
@@ -1,333 +0,0 @@
-# SDL_Renderer
-
-A 2D rendering context using the SDL renderer API. Freed automatically.
-
-
-### draw_color(color) function
-
-Set the render draw color for subsequent primitive calls (rect, line, etc.).
-
-
-
-**color**: [r, g, b, a] in 0..1.
-
-
-**Returns**: None
-
-
-### present() function
-
-Display whatever has been rendered (swap buffers). Must be called each frame.
-
-
-
-**Returns**: None
-
-
-### clear() function
-
-Clear the current render target with the renderer's draw color.
-
-
-
-**Returns**: None
-
-
-### rect(rectOrArray, color) function
-
-Draw one or more outlines of rectangles.
-
-
-
-**rectOrArray**: A single rect {x,y,w,h} or an array of rects.
-
-**color**: Optional [r,g,b,a]. If provided, overrides current draw color.
-
-
-**Returns**: None
-
-
-### fillrect(rectOrArray, color) function
-
-Fill one or more rectangles with the renderer's current color or an optional override.
-
-
-
-**rectOrArray**: A single rect {x,y,w,h} or an array of rects.
-
-**color**: Optional [r,g,b,a].
-
-
-**Returns**: None
-
-
-### line(points, color) function
-
-Draw a sequence of lines connecting points in an array.
-
-
-
-**points**: An array of [x,y] points. Lines connect consecutive points.
-
-**color**: Optional [r,g,b,a].
-
-
-**Returns**: None
-
-
-### point(points, color) function
-
-Draw a list of points (pixels).
-
-
-
-**points**: An array of [x,y] positions.
-
-**color**: Optional [r,g,b,a].
-
-
-**Returns**: None
-
-
-### load_texture(surface) function
-
-Create an SDL_Texture from a given SDL_Surface for use with this renderer.
-
-
-
-**surface**: An SDL_Surface.
-
-
-**Returns**: An SDL_Texture object.
-
-
-### texture(tex, dstRect, srcRect, color) function
-
-Draw a texture onto the render target.
-
-
-
-**tex**: The SDL_Texture to draw.
-
-**dstRect**: The destination rect {x, y, w, h}.
-
-**srcRect**: Optional portion of the texture to draw {x, y, w, h}.
-
-**color**: Optional color mod [r,g,b,a].
-
-
-**Returns**: None
-
-
-### slice9(tex, dstRect, edges, srcRect) function
-
-Draw a texture with 9-slice scaling. The argument includes edges {l, r, t, b}
-for the corners/borders that remain unscaled. The rest is tiled or stretched.
-
-
-
-**tex**: The SDL_Texture.
-
-**dstRect**: Destination region {x, y, w, h}.
-
-**edges**: {l, r, t, b} for corner sizes in pixels.
-
-**srcRect**: Optional portion in the texture.
-
-
-**Returns**: None
-
-
-### tile(tex, dstRect, srcRect, scale) function
-
-Tile a texture repeatedly within the specified region. Optionally use a srcRect.
-
-
-
-**tex**: The SDL_Texture to tile.
-
-**dstRect**: The region to fill {x, y, w, h}.
-
-**srcRect**: Optional portion of texture.
-
-**scale**: A float scale factor for each tile.
-
-
-**Returns**: None
-
-
-### get_image(rect) function
-
-Read back the rendered pixels into a new SDL_Surface. If rect is undefined, capture entire output.
-
-
-
-**rect**: Optional {x,y,w,h}.
-
-
-**Returns**: An SDL_Surface with the requested region's pixels.
-
-
-### fasttext(text, pos, color) function
-
-Draw debug text using an internal fast path. Typically used for quick debugging overlays.
-
-
-
-**text**: The string to draw.
-
-**pos**: The [x, y] position to draw text.
-
-**color**: Optional [r,g,b,a].
-
-
-**Returns**: None
-
-
-### geometry(texture, meshObject) function
-
-Render custom geometry from a mesh object {pos, uv, color, indices, count} with an optional texture.
-
-
-
-**texture**: The SDL_Texture or undefined.
-
-**meshObject**: The geometry data with typed arrays.
-
-
-**Returns**: None
-
-
-### scale(scaleVec2) function
-
-Set a scaling factor for all subsequent rendering on this renderer.
-
-
-
-**scaleVec2**: [sx, sy] scaling factors.
-
-
-**Returns**: None
-
-
-### logical_size(size) function
-
-Set a "logical" size that the renderer will scale to.
-For example, (320, 240) can auto-scale up to the window resolution.
-
-
-
-**size**: [width, height].
-
-
-**Returns**: None
-
-
-### viewport(rect) function
-
-Set the clipping viewport for rendering. Pass undefined to use the full render target.
-
-
-
-**rect**: {x, y, w, h}, or undefined.
-
-
-**Returns**: None
-
-
-### clip(rect) function
-
-Set or clear the clipping rectangle for drawing. Pass undefined to clear.
-
-
-
-**rect**: {x, y, w, h} or undefined.
-
-
-**Returns**: None
-
-
-### vsync(flag) function
-
-Enable or disable vertical sync. This may have no effect depending on the driver.
-
-
-
-**flag**: True or false.
-
-
-**Returns**: None
-
-
-### coords(pos) function
-
-Convert window coordinates to this renderer's coordinate space.
-
-
-
-**pos**: [x, y] in window space.
-
-
-**Returns**: [x, y] in renderer coordinate space.
-
-
-### camera(cameraTransform, centered) function
-
-Set up a basic 2D camera matrix from a given transform. If 'centered' is true,
-the origin is the center of the viewport, else top-left.
-
-
-
-**cameraTransform**: The transform whose pos is used.
-
-**centered**: Boolean true or false.
-
-
-**Returns**: None
-
-
-### get_viewport() function
-
-Return the current viewport rect.
-
-
-
-**Returns**: {x, y, w, h}
-
-
-### screen2world(pos) function
-
-Convert a screen coordinate to world space based on the current camera transform.
-
-
-
-**pos**: [x, y] screen coords
-
-
-**Returns**: [wx, wy] in world space
-
-
-### target(texture) function
-
-Set or clear the current render target texture. Pass undefined to reset to the default/window.
-
-
-
-**texture**: An SDL_Texture or undefined
-
-
-**Returns**: None
-
-
-### make_sprite_mesh(sprites) function
-
-Generate a mesh from an array of sprite objects, combining their positions, UVs,
-and colors into a single geometry block.
-
-
-
-**sprites**: An array of sprite-like objects.
-
-
-**Returns**: A 'mesh' object with pos, uv, color, indices, etc.
-
diff --git a/docs/api/types/SDL_Surface.md b/docs/api/types/SDL_Surface.md
deleted file mode 100644
index bb0662d8..00000000
--- a/docs/api/types/SDL_Surface.md
+++ /dev/null
@@ -1,68 +0,0 @@
-# SDL_Surface
-
-A software (CPU) image in memory. Freed when references vanish. Typically converted
-to SDL_Texture for drawing, or used as raw pixel data.
-
-
-### blit(dstRect, srcSurface, srcRect) function
-
-Blit (copy) another surface onto this surface, scaling if needed.
-
-
-
-**dstRect**: Destination {x, y, w, h}
-
-**srcSurface**: The source SDL_Surface
-
-**srcRect**: {x, y, w, h} portion from source
-
-
-**Returns**: None
-
-
-### scale(newSize) function
-
-Return a new SDL_Surface scaled to [width, height] using linear filtering.
-
-
-
-**newSize**: [width, height]
-
-
-**Returns**: A new SDL_Surface with the scaled result.
-
-
-### fill(color) function
-
-Fill the entire surface with a single color.
-
-
-
-**color**: [r, g, b, a] in 0..1
-
-
-**Returns**: None
-
-
-### rect(rect, color) function
-
-Fill a sub-rectangle of the surface with a color.
-
-
-
-**rect**: {x, y, w, h}
-
-**color**: [r, g, b, a]
-
-
-**Returns**: None
-
-
-### dup() function
-
-Make a copy of this surface in RGBA format.
-
-
-
-**Returns**: A new SDL_Surface copy.
-
diff --git a/docs/api/types/SDL_Texture.md b/docs/api/types/SDL_Texture.md
deleted file mode 100644
index 9b1c9289..00000000
--- a/docs/api/types/SDL_Texture.md
+++ /dev/null
@@ -1,16 +0,0 @@
-# SDL_Texture
-
-A 2D GPU-accelerated texture for rendering with SDL_Renderer. Freed automatically.
-
-
-### mode(mode) function
-
-Set texture scale mode or filtering mode (nearest/linear).
-
-
-
-**mode**: A string or numeric mode to set (e.g., 'linear').
-
-
-**Returns**: None
-
diff --git a/docs/api/types/SDL_Thread.md b/docs/api/types/SDL_Thread.md
deleted file mode 100644
index f1cc239e..00000000
--- a/docs/api/types/SDL_Thread.md
+++ /dev/null
@@ -1,15 +0,0 @@
-# SDL_Thread
-
-A handle to an SDL-created thread. Freed on GC after join.
-
-Note: The engine generally doesn't expose custom usage for threads.
-
-
-### wait() function
-
-Block until this thread terminates.
-
-
-
-**Returns**: None
-
diff --git a/docs/api/types/SDL_Window.md b/docs/api/types/SDL_Window.md
deleted file mode 100644
index 9a6d57d9..00000000
--- a/docs/api/types/SDL_Window.md
+++ /dev/null
@@ -1,126 +0,0 @@
-# SDL_Window
-
-An application window, created via prosperon.engine_start or SDL calls. Freed on GC.
-
-
-### fullscreen() function
-
-Toggle fullscreen mode for this window (SDL_WINDOW_FULLSCREEN).
-
-
-
-**Returns**: None
-
-
-### make_renderer(name) function
-
-Create an SDL_Renderer for 2D rendering tied to this window.
-
-
-
-**name**: The renderer driver name, e.g. "opengl" (may be optional).
-
-
-**Returns**: An SDL_Renderer object.
-
-
-### make_gpu(debug, driverName) function
-
-Create an SDL_GPUDevice for low-level GPU rendering on this window.
-
-
-
-**debug**: If true, enable debugging in the GPU device.
-
-**driverName**: The GPU back-end driver, e.g. "opengl".
-
-
-**Returns**: An SDL_GPUDevice.
-
-
-### keyboard_shown() function
-
-Return whether the on-screen keyboard is visible (mobile/tablet).
-
-
-
-**Returns**: True if shown, false otherwise.
-
-
-### theme() function
-
-Currently returns undefined. Placeholder for retrieving OS window theme info.
-
-
-
-**Returns**: undefined
-
-
-### safe_area() function
-
-Return a rect describing any OS-specific "safe" region for UI, e.g. on iPhone with a notch.
-
-
-
-**Returns**: A rect object {x, y, w, h}.
-
-
-### bordered(flag) function
-
-Enable or disable window borders.
-
-
-
-**flag**: True to show borders, false to hide.
-
-
-**Returns**: None
-
-
-### set_icon(surface) function
-
-Set the window's icon from an SDL_Surface.
-
-
-
-**surface**: An SDL_Surface holding the icon.
-
-
-**Returns**: None
-
-
-### title accessor
-
-Get or set the window's title text in the title bar.
-
-
-
-**newTitle**: (when setting) A string title.
-
-
-**Returns**: The current title if getting, or None if setting.
-
-
-### size accessor
-
-Get or set the window's size as [width, height].
-
-
-
-**newSize**: (when setting) e.g. [640, 480]
-
-
-**Returns**: The current [width, height] or None if setting.
-
-
-### mouse_grab(flag) function
-
-Grab or ungrab the mouse for this window (so the pointer won't leave).
-
-
-
-**flag**: True to grab mouse input, false to release.
-
-
-**Returns**: None
-
diff --git a/docs/api/types/datastream.md b/docs/api/types/datastream.md
deleted file mode 100644
index 89204b0a..00000000
--- a/docs/api/types/datastream.md
+++ /dev/null
@@ -1,67 +0,0 @@
-# datastream
-
-A streaming media handle, typically for MPEG video. Freed automatically.
-
-
-### time() function
-
-Return the current playback time in seconds.
-
-
-
-**Returns**: Current time as a float in seconds.
-
-
-### seek(seconds) function
-
-Seek to the specified time (in seconds).
-
-
-
-**seconds**: The time to jump to in the stream.
-
-
-**Returns**: None
-
-
-### advance(seconds) function
-
-Advance by a certain number of seconds, decoding video as needed.
-
-
-
-**seconds**: The amount of time to skip forward.
-
-
-**Returns**: None
-
-
-### duration() function
-
-Return the total duration of the video stream, in seconds, if known.
-
-
-
-**Returns**: Float seconds duration, or 0 if unknown.
-
-
-### framerate() function
-
-Return the framerate (FPS) of the stream if known.
-
-
-
-**Returns**: Float frames per second, or 0 if unknown.
-
-
-### callback accessor
-
-A function to call whenever a new frame is decoded. If not set, no callback is invoked.
-
-
-
-**fn**: (when setting) A function that receives (surface).
-
-
-**Returns**: The existing function or undefined if none.
-
diff --git a/docs/api/types/enet_host.md b/docs/api/types/enet_host.md
deleted file mode 100644
index b402735f..00000000
--- a/docs/api/types/enet_host.md
+++ /dev/null
@@ -1,66 +0,0 @@
-# enet_host
-
-### service(callback, timeout) function
-
-
-Poll for and process any available network events (connect, receive, disconnect, or none)
-from this host, calling the provided callback for each event. This function loops until
-no more events are available in the current timeframe.
-
-Event object properties:
-- type: String, one of "connect", "receive", "disconnect", or "none".
-- peer: (present if type = "connect") The ENetPeer object for the new connection.
-- channelID: (present if type = "receive") The channel on which the data was received.
-- data: (present if type = "receive") The received data as a *plain JavaScript object*.
-If the JSON parse fails or the data isn't an object, a JavaScript error is thrown.
-
-object as its single argument.
-
-
-**callback**: A function called once for each available event, receiving an event
-
-**timeout**: (optional) Timeout in milliseconds. Defaults to 0 (non-blocking).
-
-
-**Returns**: None
-
-
-### connect(host, port) function
-
-
-Initiate a connection from this host to a remote server. Throws an error if the
-connection cannot be started.
-
-
-
-**host**: The hostname or IP address of the remote server (e.g. "example.com" or "127.0.0.1").
-
-**port**: The port number to connect to.
-
-
-**Returns**: An ENetPeer object representing the connection.
-
-
-### flush() function
-
-
-Flush all pending outgoing packets for this host immediately.
-
-
-
-**Returns**: None
-
-
-### broadcast(data) function
-
-
-Broadcast a JavaScript object to all connected peers on channel 0. The object is
-serialized to JSON, and the packet is sent reliably. Throws an error if serialization fails.
-
-
-
-**data**: A JavaScript object to broadcast to all peers.
-
-
-**Returns**: None
-
diff --git a/docs/api/types/enet_peer.md b/docs/api/types/enet_peer.md
deleted file mode 100644
index e372d75f..00000000
--- a/docs/api/types/enet_peer.md
+++ /dev/null
@@ -1,102 +0,0 @@
-# enet_peer
-
-### send(data) function
-
-
-Send a JavaScript object to this peer on channel 0. The object is serialized to JSON and
-sent reliably. Throws an error if serialization fails.
-
-
-
-**data**: A JavaScript object to send.
-
-
-**Returns**: None
-
-
-### disconnect() function
-
-
-Request a graceful disconnection from this peer. The connection will close after
-pending data is sent.
-
-
-
-**Returns**: None
-
-
-### disconnect_now() function
-
-
-Immediately terminate the connection to this peer, discarding any pending data.
-
-
-
-**Returns**: None
-
-
-### disconnect_later() function
-
-
-Request a disconnection from this peer after all queued packets are sent.
-
-
-
-**Returns**: None
-
-
-### reset() function
-
-
-Reset this peer's connection, immediately dropping it and clearing its internal state.
-
-
-
-**Returns**: None
-
-
-### ping() function
-
-
-Send a ping request to this peer to measure latency.
-
-
-
-**Returns**: None
-
-
-### throttle_configure(interval, acceleration, deceleration) function
-
-
-Configure the throttling behavior for this peer, controlling how ENet adjusts its sending
-rate based on packet loss or congestion.
-
-
-
-**interval**: The interval (ms) between throttle adjustments.
-
-**acceleration**: The factor to increase sending speed when conditions improve.
-
-**deceleration**: The factor to decrease sending speed when conditions worsen.
-
-
-**Returns**: None
-
-
-### timeout(timeout_limit, timeout_min, timeout_max) function
-
-
-Set timeout parameters for this peer, determining how long ENet waits before considering
-the connection lost.
-
-
-
-**timeout_limit**: The total time (ms) before the peer is disconnected.
-
-**timeout_min**: The minimum timeout (ms) used for each timeout attempt.
-
-**timeout_max**: The maximum timeout (ms) used for each timeout attempt.
-
-
-**Returns**: None
-
diff --git a/docs/api/types/font.md b/docs/api/types/font.md
deleted file mode 100644
index 8a7bf576..00000000
--- a/docs/api/types/font.md
+++ /dev/null
@@ -1,66 +0,0 @@
-# font
-
-A bitmap or TTF-based font object storing glyph data.
-Used for measuring/drawing text. Freed when GC sees no references.
-
-
-### linegap accessor
-
-Get or set the font's additional line spacing above the built-in metrics.
-
-
-
-**value**: (when setting) The new line gap.
-
-
-**Returns**: The current line gap (when getting), or None (when setting).
-
-
-### height accessor
-
-(read only)
-
-The baseline-to-baseline height in pixels.
-
-
-
-**Returns**: The font's total height in px.
-
-
-### ascent accessor
-
-(read only)
-
-How far above the baseline the font extends.
-
-
-
-**Returns**: A scalar float for ascent.
-
-
-### descent accessor
-
-(read only)
-
-How far below baseline the font extends.
-
-
-
-**Returns**: A scalar float for descent.
-
-
-### text_size(text, letterSpacing, wrap) function
-
-Measure a piece of text's width/height when rendered with this font.
-
-
-
-**text**: The string to measure.
-
-**letterSpacing**: Extra spacing between characters.
-
-**wrap**: If nonzero, word-wrap to this maximum width.
-
-
-**Returns**: [width, height] as a float array.
-
diff --git a/docs/api/types/rtree.md b/docs/api/types/rtree.md
deleted file mode 100644
index d936737c..00000000
--- a/docs/api/types/rtree.md
+++ /dev/null
@@ -1,84 +0,0 @@
-# rtree
-
-An R-tree for spatial lookups. Insert bounding boxes, query by bounding box, etc.
-
-
-### add(obj) function
-
-Insert an object that has a 'rect' property {x, y, w, h} into the tree.
-
-
-
-**obj**: The object to add (must have rectAtom).
-
-
-**Returns**: None
-
-
-### delete(obj) function
-
-Remove an object from the tree. Must match the same rect as used when adding.
-
-
-
-**obj**: The object to remove.
-
-
-**Returns**: None
-
-
-### query(rect) function
-
-Return an array of objects whose bounding boxes intersect the given rect.
-
-
-
-**rect**: {x, y, w, h} bounding region to query.
-
-
-**Returns**: Array of objects that overlap that region.
-
-
-### size accessor
-
-(read only)
-
-Indicates how many items are stored in the rtree.
-
-
-
-**Returns**: Integer count of items in the tree.
-
-
-### forEach(callback) function
-
-Call a function for every item in the rtree.
-
-
-
-**callback**: A function called with no arguments, or possibly (item).
-
-
-**Returns**: None
-
-
-### has(obj) function
-
-Return true if the specified object is in the tree, false otherwise.
-
-
-
-**obj**: The object to check.
-
-
-**Returns**: True if found, else false.
-
-
-### values() function
-
-Return an array of all items currently in the rtree.
-
-
-
-**Returns**: Array of all stored objects.
-
diff --git a/docs/api/types/sprite.md b/docs/api/types/sprite.md
deleted file mode 100644
index 27354d1a..00000000
--- a/docs/api/types/sprite.md
+++ /dev/null
@@ -1,68 +0,0 @@
-# sprite
-
-A 'sprite' is a simple struct for 2D drawing. It stores a rectangle (pos + size),
-UV coordinates, color, and layer, as well as an associated 'image' object. The sprite
-can be drawn via GPU or SDL_Renderer. Freed when no JS references remain.
-
-
-### set_affine(transform) function
-
-Update this sprite's position and size from a transform's pos and scale.
-
-
-
-**transform**: The transform whose pos/scale will overwrite the sprite's rect.
-
-
-**Returns**: None
-
-
-### set_rect(rect) function
-
-Set the sprite's rect (x, y, w, h) directly.
-
-
-
-**rect**: An object or array specifying x, y, width, and height.
-
-
-**Returns**: None
-
-
-### set_image(image) function
-
-Assign or replace the sprite's underlying image. Automatically updates UV if
-the image has a 'rect' property.
-
-
-
-**image**: A JS object representing the image (with .texture, .rect, etc.).
-
-
-**Returns**: None
-
-
-### layer accessor
-
-Get or set the sprite's z-layer integer. Sprites with higher layers typically
-draw on top of lower layers.
-
-
-
-**value**: (when setting) An integer specifying the layer.
-
-
-**Returns**: The current layer (when getting), or None (when setting).
-
-
-### color accessor
-
-Get or set the sprite's color tint as [r, g, b, a].
-
-
-
-**value**: (when setting) An array [r, g, b, a] in the 0.0..1.0 range.
-
-
-**Returns**: The current color array (when getting), or None (when setting).
-
diff --git a/docs/api/types/timer.md b/docs/api/types/timer.md
deleted file mode 100644
index 6a39a91e..00000000
--- a/docs/api/types/timer.md
+++ /dev/null
@@ -1,29 +0,0 @@
-# timer
-
-A scheduled callback or countdown. Freed automatically once no longer referenced
-or once it completes.
-
-
-### remain accessor
-
-Get or set how many seconds remain before the timer triggers.
-
-
-
-**value**: (when setting) A float specifying new time remaining.
-
-
-**Returns**: The current time left (when getting), or None (when setting).
-
-
-### fn accessor
-
-Get or set the function called when the timer expires.
-
-
-
-**value**: (when setting) The function.
-
-
-**Returns**: The function or undefined if none is set.
-
diff --git a/docs/api/types/transform.md b/docs/api/types/transform.md
deleted file mode 100644
index 1f94fdf0..00000000
--- a/docs/api/types/transform.md
+++ /dev/null
@@ -1,214 +0,0 @@
-# transform
-
-A hierarchical transform storing 3D or 2D position, rotation (as a quaternion),
-and scale. Can have a parent transform. Freed automatically on GC.
-
-
-### pos accessor
-
-Get or set the transform's position as a 3D vector [x, y, z].
-
-
-
-**value**: (when setting) [x, y, z].
-
-
-**Returns**: The current position vector (when getting), or None (when setting).
-
-
-### scale accessor
-
-Get or set the transform's scale as a 3D vector [x, y, z].
-For 2D usage, z is often 1.
-
-
-
-**value**: (when setting) [sx, sy, sz].
-
-
-**Returns**: The current scale (when getting), or None (when setting).
-
-
-### rotation accessor
-
-Get or set the transform's rotation as a quaternion [x, y, z, w].
-Angles in degrees or radians must first be converted prior to making a quaternion.
-
-
-
-**value**: (when setting) [qx, qy, qz, qw].
-
-
-**Returns**: The current quaternion (when getting), or None (when setting).
-
-
-### parent accessor
-
-Get or set the transform's parent. If set, this transform becomes a child of
-the parent (re-parenting). Must be another transform object or undefined.
-
-
-
-**value**: (when setting) Another transform or undefined.
-
-
-**Returns**: The current parent transform (when getting), or None (when setting).
-
-
-### change_hook accessor
-
-A user-supplied function that's called whenever the transform's local matrix changes.
-If undefined, no hook is called.
-
-
-
-**value**: (when setting) A function.
-
-
-**Returns**: The current function or undefined.
-
-
-### trs(pos, quat, scale) function
-
-Set the transform's position, rotation, and scale in one call.
-
-
-
-**pos**: [x,y,z] for position, or undefined to keep existing.
-
-**quat**: [qx,qy,qz,qw] for rotation, or undefined.
-
-**scale**: [sx,sy,sz] for scale, or undefined.
-
-
-**Returns**: None
-
-
-### phys2d(velocity, angularVel, dt) function
-
-Apply simple 2D velocity and angular velocity to this transform.
-
-
-
-**velocity**: [vx, vy] added to 'pos' each frame.
-
-**angularVel**: A scalar for rotation in (radians/second).
-
-**dt**: The time delta in seconds.
-
-
-**Returns**: None
-
-
-### move(delta) function
-
-Translate this transform by the specified vector.
-
-
-
-**delta**: [dx, dy, dz] to add to .pos
-
-
-**Returns**: None
-
-
-### rotate(axis, angle) function
-
-Rotate this transform by an axis+angle.
-
-
-
-**axis**: [ax, ay, az] the axis of rotation.
-
-**angle**: The angle in turns or radians (depending on usage).
-
-
-**Returns**: None
-
-
-### angle(axis) function
-
-Return the transform's rotation about a specified axis (x, y, or z).
-For example, angle([1,0,0]) returns the roll about the X-axis.
-
-
-
-**axis**: Which axis [1,0,0] or [0,1,0] or [0,0,1].
-
-
-**Returns**: The numeric angle in 'turns' or radians, depending on usage.
-
-
-### lookat(target) function
-
-Rotate this transform so it looks toward the given world position.
-
-
-
-**target**: [x, y, z] position in world coords.
-
-
-**Returns**: None
-
-
-### direction(localDir) function
-
-Rotate a vector by this transform's rotation, effectively "transforming"
-a direction from local space to world space.
-
-
-
-**localDir**: [dx, dy, dz] in local transform coordinates.
-
-
-**Returns**: [dx', dy', dz'] direction in world space.
-
-
-### unit() function
-
-Reset position, rotation, and scale to [0,0,0], identity rotation, and [1,1,1].
-
-
-
-**Returns**: None
-
-
-### rect(rect) function
-
-Set this transform's pos and scale from a 2D rect object {x, y, w, h}.
-
-
-
-**rect**: Object with .x, .y, .w, .h
-
-
-**Returns**: None
-
-
-### array() function
-
-Return this transform's matrix as a 16-element float array in column-major order.
-
-
-
-**Returns**: An array of 16 floats.
-
-
-### torect() function
-
-Convert transform's 2D position/scale to a rect {x, y, w, h}.
-Rotation is currently ignored.
-
-
-
-**Returns**: A rect object {x, y, w, h}.
-
-
-### children() function
-
-Return an array of child transforms belonging to this transform.
-
-
-
-**Returns**: An array of transform objects.
-
diff --git a/docs/api/use.md b/docs/api/use.md
deleted file mode 100644
index cf3ad058..00000000
--- a/docs/api/use.md
+++ /dev/null
@@ -1,7 +0,0 @@
-# use
-
-### length number
-
-### name string
-
-### prototype object
diff --git a/docs/cell.md b/docs/cellscript.md
similarity index 89%
rename from docs/cell.md
rename to docs/cellscript.md
index bdc8c9c4..bf9a8f5a 100644
--- a/docs/cell.md
+++ b/docs/cellscript.md
@@ -1,6 +1,6 @@
# Cell Language
-Cell is a JavaScript variant used in the Prosperon game engine. While very similar to JavaScript, it has several important differences that make it more suitable for game development and actor-based programming.
+Cell is a JavaScript variant used in cell. While very similar to JavaScript, it has several important differences that make it more suitable for actor-based programming.
## Key Differences from JavaScript
@@ -173,8 +173,3 @@ var text = time.text() // Human-readable time
setTimeout(() => console.log(i), 100) // Works as expected
}
```
-
-## See Also
-- [Actor Model](actor.md) - Cell's actor-based programming model
-- [Module System](modules.md) - How to use and create modules
-- [API Reference](api/index.md) - Complete API documentation
\ No newline at end of file
diff --git a/docs/dos.ttf b/docs/dos.ttf
deleted file mode 100644
index 6aaf28c5..00000000
Binary files a/docs/dos.ttf and /dev/null differ
diff --git a/docs/dull/Array.md b/docs/dull/Array.md
deleted file mode 100644
index a7050d4c..00000000
--- a/docs/dull/Array.md
+++ /dev/null
@@ -1,661 +0,0 @@
-# Array
-
-### length number
-
-### at(index) function
-
-Return the item at index 'index', supporting negative indices to count from
-the end. If 'index' is out of range, returns undefined.
-
-
-
-**index**: The index of the element to return (can be negative).
-
-
-**Returns**: The element at the given index, or undefined.
-
-
-### with(index, value) function
-
-Return a shallow copy of the array, but with the element at 'index' replaced
-by 'value'. If 'index' is negative, it counts from the end. Throws if out of range.
-
-
-
-**index**: The zero-based index (can be negative) to replace.
-
-**value**: The new value for the specified position.
-
-
-**Returns**: A new array with the updated element.
-
-
-### concat(items) function
-
-Return a new array that is the result of concatenating this array with
-any additional arrays or values provided.
-
-
-
-**items**: One or more arrays or values to concatenate.
-
-
-**Returns**: A new array with the items appended.
-
-
-### every(callback, thisArg) function
-
-Return true if the provided callback function returns a truthy value for
-every element in the array; otherwise false.
-
-
-
-**callback**: A function(element, index, array) => boolean.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: True if all elements pass the test, otherwise false.
-
-
-### some(callback, thisArg) function
-
-Return true if the provided callback function returns a truthy value for at
-least one element in the array; otherwise false.
-
-
-
-**callback**: A function(element, index, array) => boolean.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: True if at least one element passes the test, otherwise false.
-
-
-### forEach(callback, thisArg) function
-
-Call the provided callback function once for each element in the array.
-Does not produce a return value.
-
-
-
-**callback**: A function(element, index, array).
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: None
-
-
-### map(callback, thisArg) function
-
-Create a new array with the results of calling a provided callback function
-on every element in this array.
-
-
-
-**callback**: A function(element, index, array) => newElement.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: A new array of transformed elements.
-
-
-### filter(callback, thisArg) function
-
-Create a new array containing all elements for which the provided callback
-function returns a truthy value.
-
-
-
-**callback**: A function(element, index, array) => boolean.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: A new array of elements that passed the test.
-
-
-### reduce(callback, initialValue) function
-
-Apply a callback function against an accumulator and each element in the
-array (from left to right) to reduce it to a single value.
-
-
-
-**callback**: A function(accumulator, element, index, array) => newAccumulator.
-
-**initialValue**: Optional. The initial value for the accumulator.
-
-
-**Returns**: The single resulting value.
-
-
-### reduceRight(callback, initialValue) function
-
-Similar to reduce(), except it processes elements from right to left.
-
-
-
-**callback**: A function(accumulator, element, index, array) => newAccumulator.
-
-**initialValue**: Optional. The initial value for the accumulator.
-
-
-**Returns**: The single resulting value.
-
-
-### fill(value, start, end) function
-
-Fill the array with a static value from 'start' index up to (but not including)
-'end' index. Modifies the original array.
-
-
-
-**value**: The value to fill.
-
-**start**: The starting index (default 0).
-
-**end**: The ending index (default array.length).
-
-
-**Returns**: The modified array (with filled values).
-
-
-### find(callback, thisArg) function
-
-Return the first element in the array that satisfies the provided callback
-function. If none is found, return undefined.
-
-
-
-**callback**: A function(element, index, array) => boolean.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: The first matching element, or undefined if not found.
-
-
-### findIndex(callback, thisArg) function
-
-Return the index of the first element in the array that satisfies the
-provided callback function. If none is found, return -1.
-
-
-
-**callback**: A function(element, index, array) => boolean.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: The index of the first matching element, or -1 if not found.
-
-
-### findLast(callback, thisArg) function
-
-Return the last element in the array that satisfies the provided callback
-function, searching from right to left. If none is found, return undefined.
-
-
-
-**callback**: A function(element, index, array) => boolean.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: The last matching element, or undefined if not found.
-
-
-### findLastIndex(callback, thisArg) function
-
-Return the index of the last element in the array that satisfies the
-provided callback function, searching from right to left. If none is found,
-return -1.
-
-
-
-**callback**: A function(element, index, array) => boolean.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: The index of the last matching element, or -1 if not found.
-
-
-### indexOf(searchElement, fromIndex) function
-
-Return the first index at which a given element can be found. If not present,
-return -1.
-
-
-
-**searchElement**: The item to locate in the array.
-
-**fromIndex**: The index at which to start searching (default 0).
-
-
-**Returns**: The index of the found element, or -1 if not found.
-
-
-### lastIndexOf(searchElement, fromIndex) function
-
-Return the last index at which a given element can be found, or -1 if not
-present. Searches backward from 'fromIndex'.
-
-
-
-**searchElement**: The item to locate in the array.
-
-**fromIndex**: The index at which to start searching backward (default array.length - 1).
-
-
-**Returns**: The last index of the found element, or -1 if not found.
-
-
-### includes(searchElement, fromIndex) function
-
-Return a boolean indicating whether the array contains the given element,
-comparing elements using the SameValueZero algorithm.
-
-
-
-**searchElement**: The value to search for.
-
-**fromIndex**: The position in the array to start searching (default 0).
-
-
-**Returns**: True if the element is found, otherwise false.
-
-
-### join(separator) function
-
-Join all elements of the array into a string, separated by 'separator'.
-
-
-
-**separator**: The delimiter string to separate elements (default ',').
-
-
-**Returns**: A string of array elements joined by the separator.
-
-
-### toString() function
-
-Return a string representing the elements of the array, separated by commas.
-Overrides Object.prototype.toString.
-
-
-
-**Returns**: A comma-separated string of array elements.
-
-
-### toLocaleString() function
-
-Return a localized string representing the array and its elements, calling
-each element's toLocaleString if available.
-
-
-
-**Returns**: A locale-sensitive, comma-separated string of array elements.
-
-
-### pop() function
-
-Remove the last element from the array and return it. This changes the length
-of the array.
-
-
-
-**Returns**: The removed element, or undefined if the array is empty.
-
-
-### push(items) function
-
-Append one or more elements to the end of the array and return the new length
-of the array.
-
-
-
-**items**: One or more items to append.
-
-
-**Returns**: The new length of the array.
-
-
-### shift() function
-
-Remove the first element from the array and return it. This changes the length
-of the array.
-
-
-
-**Returns**: The removed element, or undefined if the array is empty.
-
-
-### unshift(items) function
-
-Insert one or more elements at the start of the array and return the new
-length of the array.
-
-
-
-**items**: One or more elements to insert at the start.
-
-
-**Returns**: The new length of the array.
-
-
-### reverse() function
-
-Reverse the elements of the array in place and return the modified array.
-
-
-
-**Returns**: The reversed array.
-
-
-### toReversed() function
-
-Return a shallow copy of the array in reverse order, without modifying the original array.
-
-
-
-**Returns**: A new reversed array.
-
-
-### sort(compareFunction) function
-
-Sort the array in place, returning it. By default, sorts elements as strings in ascending order. An optional compareFunction may be used for custom sorting.
-
-
-
-**compareFunction**: A function(a, b) => number, defining sort order.
-
-
-**Returns**: The sorted array.
-
-
-### toSorted(compareFunction) function
-
-Return a shallow copy of the array, sorted according to the optional compare
-function, without modifying the original array.
-
-
-
-**compareFunction**: A function(a, b) => number, defining sort order.
-
-
-**Returns**: A new sorted array.
-
-
-### slice(start, end) function
-
-Return a shallow copy of a portion of the array into a new array object, selected from 'start' to 'end' (end not included).
-
-
-
-**start**: The beginning index (0-based). Negative values count from the end.
-
-**end**: The end index (exclusive). Negative values count from the end.
-
-
-**Returns**: A new array containing the extracted elements.
-
-
-### splice(start, deleteCount, items) function
-
-Change the contents of the array by removing or replacing existing elements and/or adding new elements in place. Returns an array of removed elements.
-
-
-
-**start**: The index at which to start changing the array.
-
-**deleteCount**: Number of elements to remove.
-
-**items**: Elements to add in place of the removed elements.
-
-
-**Returns**: An array containing the removed elements (if any).
-
-
-### toSpliced(start, deleteCount, items) function
-
-Return a shallow copy of the array, with a splice-like operation applied at 'start' removing 'deleteCount' elements and adding 'items'. Does not mutate the original array.
-
-
-
-**start**: The index at which to start the splice operation.
-
-**deleteCount**: Number of elements to remove.
-
-**items**: Elements to add in place of the removed elements.
-
-
-**Returns**: A new array with the splice applied.
-
-
-### copyWithin(target, start, end) function
-
-Copy a sequence of array elements within the array, overwriting existing values. This operation is performed in place and returns the modified array.
-
-
-
-**target**: The index at which to copy the sequence to.
-
-**start**: The beginning index of the sequence to copy.
-
-**end**: The end index (exclusive) of the sequence to copy (default array.length).
-
-
-**Returns**: The modified array.
-
-
-### flatMap(callback, thisArg) function
-
-Return a new array formed by applying a callback function to each element and then flattening the result by one level.
-
-
-
-**callback**: A function(element, index, array) => array or value.
-
-**thisArg**: Optional. A value to use as 'this' within the callback.
-
-
-**Returns**: A new array with the flattened results.
-
-
-### flat(depth) function
-
-Return a new array with all sub-array elements concatenated into it recursively up to the specified depth.
-
-
-
-**depth**: The maximum depth to flatten (default 1).
-
-
-**Returns**: A new flattened array.
-
-
-### values() function
-
-Return a new Array Iterator object that contains the values for each index in the array.
-
-
-
-**Returns**: An iterator over the array's elements.
-
-
-### keys() function
-
-Return a new Array Iterator object that contains the keys (indexes) for each index in the array.
-
-
-
-**Returns**: An iterator over the array's indices.
-
-
-### entries() function
-
-Return a new Array Iterator object that contains key/value pairs for each index in the array. Each entry is [index, value].
-
-
-
-**Returns**: An iterator over [index, value] pairs.
-
-
-### add(other) function
-
-Non-standard. Add corresponding elements of the current array and 'other' element-wise, returning a new array. Behavior depends on data types.
-
-
-
-**other**: Another array or scalar to add to each element.
-
-
-**Returns**: A new array with element-wise sum results.
-
-
-### sub(other) function
-
-Non-standard. Subtract corresponding elements of 'other' from the current array element-wise, returning a new array. Behavior depends on data types.
-
-
-
-**other**: Another array or scalar to subtract from each element.
-
-
-**Returns**: A new array with element-wise difference results.
-
-
-### div(other) function
-
-Non-standard. Divide each element of the current array by the corresponding element of 'other' (or a scalar) element-wise, returning a new array. Behavior depends on data types.
-
-
-
-**other**: Another array or scalar for the division.
-
-
-**Returns**: A new array with element-wise division results.
-
-
-### scale() function
-
-### lerp() function
-
-### x accessor
-
-### y accessor
-
-### xy accessor
-
-### r accessor
-
-### g accessor
-
-### b accessor
-
-### a accessor
-
-### rgb accessor
-
-### rgba accessor
-
-### filter!(fn) function
-
-Perform an in-place filter of this array using the provided callback 'fn'.
-Any element for which 'fn' returns a falsy value is removed. The array is modified
-and then returned.
-
-
-
-**fn**: A callback function(element, index, array) => boolean.
-
-
-**Returns**: The filtered (modified) array.
-
-
-### delete(item) function
-
-Remove the first occurrence of 'item' from the array, if it exists.
-Returns undefined.
-
-
-
-**item**: The item to remove.
-
-
-**Returns**: undefined
-
-
-### copy() function
-
-Return a deep copy of this array by applying 'deep_copy' to each element.
-The resulting array is entirely new.
-
-
-
-**Returns**: A new array that is a deep copy of the original.
-
-
-### equal(b) function
-
-Check if this array and array 'b' have the same elements in the same order.
-If they are of different lengths, return false. Otherwise compare them via JSON.
-
-
-
-**b**: Another array to compare against.
-
-
-**Returns**: True if they match, false otherwise.
-
-
-### last() function
-
-Return the last element of this array. If the array is empty, returns undefined.
-
-
-
-**Returns**: The last element of the array, or undefined if empty.
-
-
-### wrapped(x) function
-
-Return a copy of the array with the first 'x' elements appended to the end.
-Does not modify the original array.
-
-
-
-**x**: The number of leading elements to re-append.
-
-
-**Returns**: A new array with the leading elements wrapped to the end.
-
-
-### wrap_idx(x) function
-
-Wrap the integer 'x' around this array's length, ensuring the resulting index
-lies within [0, this.length - 1].
-
-
-
-**x**: The index to wrap.
-
-
-**Returns**: A wrapped index within this array's bounds.
-
-
-### mirrored(x) function
-
-Return a new array that appends a reversed copy (excluding the last element)
-of itself to the end. For example, [1,2,3] -> [1,2,3,2,1]. If the array has length
-<= 1, a copy of it is returned directly.
-
-
-
-**Returns**: A new "mirrored" array.
-
diff --git a/docs/dull/ArrayBuffer.md b/docs/dull/ArrayBuffer.md
deleted file mode 100644
index b2f69e5e..00000000
--- a/docs/dull/ArrayBuffer.md
+++ /dev/null
@@ -1,7 +0,0 @@
-# ArrayBuffer
-
-### byteLength accessor
-
-(read only)
-
-### slice() function
diff --git a/docs/dull/Function.md b/docs/dull/Function.md
deleted file mode 100644
index 6632088f..00000000
--- a/docs/dull/Function.md
+++ /dev/null
@@ -1,27 +0,0 @@
-# Function
-
-### length number
-
-### name string
-
-### caller accessor
-
-### arguments accessor
-
-### call() function
-
-### apply() function
-
-### bind() function
-
-### toString() function
-
-### fileName accessor
-
-(read only)
-
-### lineNumber accessor
-
-(read only)
-
-### hashify() function
diff --git a/docs/dull/Map.md b/docs/dull/Map.md
deleted file mode 100644
index 0c95588f..00000000
--- a/docs/dull/Map.md
+++ /dev/null
@@ -1,120 +0,0 @@
-# Map
-
-A Map object holds key-value pairs, where any value (both objects and primitive values) may be used as either a key or a value. Insertion order is remembered, which allows iteration in that order.
-
-### set(key, value) function
-
-Add or update an entry in the Map with the specified key and value.
-
-
-
-**key**: The key of the element to add or update.
-
-**value**: The value associated with the key.
-
-
-**Returns**: The Map object (for chaining).
-
-
-### get(key) function
-
-Return the value associated with the specified key, or undefined if no
-such key exists.
-
-
-
-**key**: The key of the element to retrieve.
-
-
-**Returns**: The value associated with the key, or undefined if not found.
-
-
-### has(key) function
-
-Return a boolean indicating whether the Map contains an element with the
-specified key.
-
-
-
-**key**: The key to test for presence in the Map.
-
-
-**Returns**: True if the key is found, otherwise false.
-
-
-### delete(key) function
-
-Remove the specified key and its associated value from the Map, if it exists.
-
-
-
-**key**: The key to remove.
-
-
-**Returns**: True if an element was removed, otherwise false.
-
-
-### clear() function
-
-Remove all entries from the Map, leaving it empty.
-
-
-
-**Returns**: None
-
-
-### size accessor
-
-(read only)
-
-A read-only property returning the number of key-value pairs in the Map.
-
-
-
-**Returns**: The number of entries in the Map.
-
-
-### forEach(callbackFn, thisArg) function
-
-Execute a provided callback function once per each key-value pair in the Map,
-in insertion order.
-
-
-
-**callbackFn**: A function(value, key, map) to execute on each entry.
-
-**thisArg**: Optional. A value to use as 'this' when executing callbackFn.
-
-
-**Returns**: None
-
-
-### values() function
-
-Return a new Iterator object that contains the values for each element
-in the Map, in insertion order.
-
-
-
-**Returns**: An iterator of the Map's values.
-
-
-### keys() function
-
-Return a new Iterator object that contains the keys for each element in
-the Map, in insertion order.
-
-
-
-**Returns**: An iterator of the Map's keys.
-
-
-### entries() function
-
-Return a new Iterator object that contains the [key, value] pairs for
-each element in the Map, in insertion order.
-
-
-
-**Returns**: An iterator of [key, value] pairs.
-
diff --git a/docs/dull/Object.md b/docs/dull/Object.md
deleted file mode 100644
index b85511c6..00000000
--- a/docs/dull/Object.md
+++ /dev/null
@@ -1,87 +0,0 @@
-# Object
-
-### toString() function
-
-Return a string representing this object. By default, it returns a string of the form '[object ]', where is the object's class.
-
-
-
-**Returns**: A string that describes the object.
-
-
-### toLocaleString() function
-
-Return a localized string representation of this object, calling toString() by default or a locale-specific override if defined.
-
-
-
-**Returns**: A locale-sensitive string representation of the object.
-
-
-### valueOf() function
-
-Return the primitive value of this object if one exists. Typically, an object returns itself, while a wrapped type (e.g. Number, String) may return the underlying primitive value.
-
-
-
-**Returns**: The primitive value of the object, or the object itself.
-
-
-### hasOwnProperty(prop) function
-
-Return a boolean indicating whether the object has a property with the specified name (key) as its own direct property, as opposed to inheriting it. It does not check the prototype chain.
-
-
-
-**prop**: The name or Symbol of the property to test.
-
-
-**Returns**: True if the property is found directly on the object, otherwise false.
-
-
-### isPrototypeOf(obj) function
-
-Return true if the object appears anywhere in the prototype chain of the specified object, otherwise false.
-
-
-
-**obj**: The object whose prototype chain will be checked.
-
-
-**Returns**: True if this object is in 'obj's prototype chain, otherwise false.
-
-
-### propertyIsEnumerable(prop) function
-
-Return a boolean indicating whether the specified property is enumerable, i.e., whether it shows up in a for...in loop or Object.keys() on the object.
-
-
-
-**prop**: The name or Symbol of the property to test.
-
-
-**Returns**: True if the property is found and enumerable, otherwise false.
-
-
-### __proto__ accessor
-
-### __defineGetter__() function
-
-### __defineSetter__() function
-
-### __lookupGetter__() function
-
-### __lookupSetter__() function
-
-### mixin(obj) function
-
-Mix properties from 'obj' into the current object. If 'obj' is a string,
-it first calls 'use(obj)' to retrieve the object.
-
-
-
-**obj**: The object (or string reference to an object) to mix in.
-
-
-**Returns**: None
-
diff --git a/docs/dull/Set.md b/docs/dull/Set.md
deleted file mode 100644
index ae5e3168..00000000
--- a/docs/dull/Set.md
+++ /dev/null
@@ -1,104 +0,0 @@
-# Set
-
-A Set object lets you store unique values of any type, whether primitive values or object references. It remembers insertion order for iteration.
-
-### add(value) function
-
-Add a new element with the given value to the Set, if it’s not already present.
-
-
-
-**value**: The value to add.
-
-
-**Returns**: The Set object (for chaining).
-
-
-### has(value) function
-
-Return a boolean indicating whether the Set contains the specified value.
-
-
-
-**value**: The value to check for presence in the Set.
-
-
-**Returns**: True if the value is found, otherwise false.
-
-
-### delete(value) function
-
-Remove the specified value from the Set if it exists.
-
-
-
-**value**: The value to remove.
-
-
-**Returns**: True if the value was present and removed, otherwise false.
-
-
-### clear() function
-
-Remove all elements from the Set, leaving it empty.
-
-
-
-**Returns**: None
-
-
-### size accessor
-
-(read only)
-
-A read-only property returning the number of elements in the Set.
-
-
-
-**Returns**: The number of unique values in the Set.
-
-
-### forEach(callbackFn, thisArg) function
-
-Execute a provided callback function once for each value in the Set,
-in insertion order.
-
-
-
-**callbackFn**: A function(value, valueAgain, set) to execute on each element.
-
-**thisArg**: Optional. A value to use as 'this' when executing callbackFn.
-
-
-**Returns**: None
-
-
-### values() function
-
-Alias for values() in a Set. Return a new Iterator object containing all
-the values (as keys) in the Set, in insertion order.
-
-
-
-**Returns**: An iterator of the Set's values.
-
-
-### keys() function
-
-Alias for values() in a Set. Return a new Iterator object containing all
-the values (as keys) in the Set, in insertion order.
-
-
-
-**Returns**: An iterator of the Set's values.
-
-
-### entries() function
-
-Return a new Iterator object containing [value, value] pairs for each value
-in the Set, in insertion order. This maintains API consistency with Map objects.
-
-
-
-**Returns**: An iterator of [value, value] pairs.
-
diff --git a/docs/dull/String.md b/docs/dull/String.md
deleted file mode 100644
index f444dc6a..00000000
--- a/docs/dull/String.md
+++ /dev/null
@@ -1,793 +0,0 @@
-# String
-
-### length number
-
-### at(index) function
-
-Return the character (or surrogate pair) at the specified index, with support
-for negative indices (counting from the end). If the index is out of range,
-returns undefined.
-
-
-
-**index**: The position of the character to return (can be negative).
-
-
-**Returns**: A string of length 1 representing the character, or undefined if out of range.
-
-
-### charCodeAt(index) function
-
-Return a number indicating the UTF-16 code unit value at the given index.
-If the index is out of range, returns NaN.
-
-
-
-**index**: An integer between 0 and string length - 1.
-
-
-**Returns**: An integer in the range [0, 65535] or NaN if out of range.
-
-
-### charAt(index) function
-
-Return a string consisting of the single UTF-16 code unit at the given index.
-If the index is out of range, returns an empty string.
-
-
-
-**index**: The zero-based index of the desired character.
-
-
-**Returns**: The single-character string at the specified index, or '' if out of range.
-
-
-### concat(stringN) function
-
-Concatenate the provided string arguments to the current string and return a
-new string.
-
-
-
-**stringN**: One or more strings to concatenate.
-
-
-**Returns**: A new string formed by joining the caller with the provided arguments.
-
-
-### codePointAt(position) function
-
-Return a non-negative integer that is the Unicode code point value at the
-given position. Supports code points above 0xFFFF. Returns undefined if index
-is out of range.
-
-
-
-**position**: The index in the string (can be surrogate pairs).
-
-
-**Returns**: The code point value, or undefined if out of range.
-
-
-### isWellFormed() function
-
-Return a boolean indicating whether the string is valid Unicode.
-If it contains unpaired surrogate code points, return false.
-
-
-
-**Returns**: True if the string is well-formed UTF-16, otherwise false.
-
-
-### toWellFormed() function
-
-Return a new string in which any unpaired surrogate code points have been
-replaced by the Unicode replacement character U+FFFD.
-
-
-
-**Returns**: A well-formed UTF-16 version of the string.
-
-
-### indexOf(searchValue, fromIndex) function
-
-Return the zero-based index of the first occurrence of 'searchValue' in the
-string, starting at 'fromIndex'. If not found, return -1.
-
-
-
-**searchValue**: The substring to search for.
-
-**fromIndex**: The index at which to begin searching (default 0).
-
-
-**Returns**: The index of the first match, or -1 if not found.
-
-
-### lastIndexOf(searchValue, fromIndex) function
-
-Return the zero-based index of the last occurrence of 'searchValue' in the
-string, searching backwards from 'fromIndex'. If not found, return -1.
-
-
-
-**searchValue**: The substring to search for.
-
-**fromIndex**: The index at which to begin the backward search (defaults to string length - 1).
-
-
-**Returns**: The index of the last match, or -1 if not found.
-
-
-### includes(searchString, position) function
-
-Return a boolean indicating whether 'searchString' appears within this string.
-An optional position can be provided to start searching.
-
-
-
-**searchString**: The substring to search for.
-
-**position**: The position from which to begin searching (default 0).
-
-
-**Returns**: True if the substring is found, otherwise false.
-
-
-### endsWith(searchString, length) function
-
-Return a boolean indicating whether the string ends with 'searchString'.
-An optional 'length' can be provided to treat the string as if it were only
-that long.
-
-
-
-**searchString**: The substring to search for at the end.
-
-**length**: An optional length to truncate the string before testing.
-
-
-**Returns**: True if the string ends with 'searchString', otherwise false.
-
-
-### startsWith(searchString, position) function
-
-Return a boolean indicating whether the string begins with 'searchString'.
-An optional position can be provided to start checking at that index.
-
-
-
-**searchString**: The substring to search for at the start.
-
-**position**: The index in the string to start searching (default 0).
-
-
-**Returns**: True if the string starts with 'searchString', otherwise false.
-
-
-### match(regexp) function
-
-Use a regular expression to match the string. If 'regexp' is not a RegExp, it
-is converted to one. Return an array of matches or null if none found.
-
-
-
-**regexp**: The pattern to match (RegExp or string).
-
-
-**Returns**: An array of matches or null.
-
-
-### matchAll(regexp) function
-
-Return an iterator of all RegExp match objects found within the string.
-If 'regexp' is not a global or sticky RegExp, a TypeError is thrown.
-
-
-
-**regexp**: The global/sticky RegExp to match over this string.
-
-
-**Returns**: An iterator of match arrays.
-
-
-### search(regexp) function
-
-Use a regular expression to search for a match within the string. Return the
-index of the first match, or -1 if no match is found.
-
-
-
-**regexp**: A RegExp or string. If a string, it is converted to RegExp.
-
-
-**Returns**: The index of the first match, or -1 if not found.
-
-
-### split(separator, limit) function
-
-Split the string into an array of substrings using 'separator' (RegExp or
-string). An optional 'limit' can be provided to limit the number of splits.
-
-
-
-**separator**: A string or RegExp used to divide the string.
-
-**limit**: Maximum number of splits to include in the result array.
-
-
-**Returns**: An array of the split substrings.
-
-
-### substring(start, end) function
-
-Return the substring between 'start' and 'end'. Indices outside the range
-are clamped. If 'end' < 'start', they swap.
-
-
-
-**start**: The starting index (0-based).
-
-**end**: The ending index (exclusive).
-
-
-**Returns**: The extracted substring.
-
-
-### substr(start, length) function
-
-Return the substring from 'start' for 'length' characters. Negative 'start'
-counts from the end. This method is deprecated but still supported in many
-engines.
-
-
-
-**start**: The starting index.
-
-**length**: The number of characters to extract.
-
-
-**Returns**: The extracted substring.
-
-
-### slice(start, end) function
-
-Extract a section of the string from 'start' up to (but not including) 'end',
-and return it as a new string. Supports negative indices.
-
-
-
-**start**: The starting index. Negative values count from the end.
-
-**end**: The ending index (exclusive). Negative values count from the end.
-
-
-**Returns**: The extracted slice.
-
-
-### repeat(count) function
-
-Construct and return a new string which contains the specified number of copies
-of the calling string, concatenated together.
-
-
-
-**count**: The number of times to repeat the string (must be >= 0).
-
-
-**Returns**: A new repeated string.
-
-
-### replace(searchValue, replaceValue) function
-
-Return a new string where the first match (or all matches if 'searchValue'
-is a global RegExp) of 'searchValue' is replaced by 'replaceValue'.
-If 'searchValue' is a string, only the first occurrence is replaced.
-
-
-
-**searchValue**: A string or RegExp to match.
-
-**replaceValue**: The replacement string or function.
-
-
-**Returns**: A new string with the matched substring(s) replaced.
-
-
-### replaceAll(searchValue, replaceValue) function
-
-Return a new string where all (non-overlapping) occurrences of 'searchValue'
-are replaced by 'replaceValue'. If 'searchValue' is a string, each exact match
-is replaced.
-
-
-
-**searchValue**: A string or RegExp with the 'g' flag.
-
-**replaceValue**: The replacement string or function.
-
-
-**Returns**: A new string with all matches replaced.
-
-
-### padEnd(maxLength, padString) function
-
-Pad the string from the end with the given 'padString' so its length reaches
-'maxLength'. The result is a new string.
-
-
-
-**maxLength**: The desired length of the resulting string.
-
-**padString**: The string to pad with (default ' ').
-
-
-**Returns**: A new string padded at the end.
-
-
-### padStart(maxLength, padString) function
-
-Pad the string from the start with the given 'padString' so its length reaches
-'maxLength'. The result is a new string.
-
-
-
-**maxLength**: The desired length of the resulting string.
-
-**padString**: The string to pad with (default ' ').
-
-
-**Returns**: A new string padded at the start.
-
-
-### trim() function
-
-Return a new string with whitespace trimmed from the start and end of this
-string.
-
-
-
-**Returns**: The trimmed string.
-
-
-### trimEnd() function
-
-Alias for trimEnd(). Remove trailing whitespace from the string.
-
-
-
-**Returns**: The string without trailing whitespace.
-
-
-### trimRight() function
-
-Alias for trimEnd(). Remove trailing whitespace from the string.
-
-
-
-**Returns**: The string without trailing whitespace.
-
-
-### trimStart() function
-
-Alias for trimStart(). Remove leading whitespace from the string.
-
-
-
-**Returns**: The string without leading whitespace.
-
-
-### trimLeft() function
-
-Alias for trimStart(). Remove leading whitespace from the string.
-
-
-
-**Returns**: The string without leading whitespace.
-
-
-### toString() function
-
-Return a string representing the specified object (itself). Usually called
-implicitly. Overrides Object.prototype.toString.
-
-
-
-**Returns**: The string itself.
-
-
-### valueOf() function
-
-Return the primitive string value of this String object.
-
-
-
-**Returns**: The primitive string value.
-
-
-### __quote() function
-
-(Non-standard) Return a quoted representation of the string, typically for
-debug or serialization. Implementation details may vary.
-
-
-
-**Returns**: A quoted version of the string.
-
-
-### localeCompare(compareString) function
-
-Return a number indicating whether this string is less than, equal to, or
-greater than 'compareString' in sort order, according to the current locale.
-
-
-
-**compareString**: The string to compare against.
-
-
-**Returns**: A negative number if less, 0 if the same, or a positive number if greater.
-
-
-### toLowerCase() function
-
-Return a new string with all alphabetic characters converted to lowercase.
-
-
-
-**Returns**: The lowercase version of this string.
-
-
-### toUpperCase() function
-
-Return a new string with all alphabetic characters converted to uppercase.
-
-
-
-**Returns**: The uppercase version of this string.
-
-
-### toLocaleLowerCase() function
-
-Return a locale-aware lowercase version of this string, using the host's
-current locale or the specified locale if supported.
-
-
-
-**Returns**: The locale-sensitive lowercase string.
-
-
-### toLocaleUpperCase() function
-
-Return a locale-aware uppercase version of this string, using the host's
-current locale or the specified locale if supported.
-
-
-
-**Returns**: The locale-sensitive uppercase string.
-
-
-### anchor(name) function
-
-Return a string representing an HTML element with a 'name' attribute
-set to the current string.
-
-
-
-**name**: The name attribute for the anchor.
-
-
-**Returns**: An HTML ... string.
-
-
-### big() function
-
-Return a string representing an HTML element containing the current
-string.
-
-
-
-**Returns**: An HTML ... string.
-
-
-### blink() function
-
-Return a string representing an HTML