Added pawn system for input via scheme

This commit is contained in:
2022-12-20 00:15:38 +00:00
parent 9bdb7ce9cb
commit 5ae72062a2
10 changed files with 108 additions and 37 deletions

View File

@@ -686,8 +686,7 @@ void editor_project_gui() {
startobjectgui:
if (selectedobject) {
draw_point(selectedobject->transform.position[0],
selectedobject->transform.position[1], 5);
draw_point(selectedobject->transform.position[0], selectedobject->transform.position[1], 5);
NK_FORCE(gameobject)