nuke GUI bindings
This commit is contained in:
@@ -368,8 +368,6 @@ void phys2d_applycircle(struct phys2d_circle *circle)
|
||||
float s = go->scale;
|
||||
cpVect offset = { circle->offset[0] * s, circle->offset[1] * s };
|
||||
|
||||
YughInfo("Setting radius to %g ...", radius);
|
||||
|
||||
cpCircleShapeSetRadius(circle->shape.shape, radius);
|
||||
cpCircleShapeSetOffset(circle->shape.shape, offset);
|
||||
cpBodySetMoment(go->body, cpMomentForCircle(go->mass, 0, radius, offset));
|
||||
|
||||
Reference in New Issue
Block a user