Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h
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@@ -215,7 +215,7 @@ void anim_play(struct TexAnimation *anim)
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if (anim->timer == NULL)
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anim->timer = timer_make(1.f / anim->tex->anim.ms, tex_incr_anim, anim);
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else
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timer_settime(anim->timer, 1.f/anim->tex->anim.ms);
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timerr_settime(anim->timer, 1.f/anim->tex->anim.ms);
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timer_start(anim->timer);
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}
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