Bug fixing
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@@ -136,6 +136,7 @@ struct color {
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void color2float(struct color, float *fcolor);
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struct color float2color(float *fcolor);
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struct color shape_color_s(cpShape *shape);
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void shape_gui(struct phys2d_shape *shape);
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void phys2d_setup_handlers(int go);
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@@ -146,5 +147,5 @@ cpVect world2go(struct gameobject *go, cpVect worldpos);
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cpVect go2world(struct gameobject *go, cpVect gopos);
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extern unsigned int category_masks[32];
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void set_cat_mask(int cat, unsigned int mask);
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int phys2d_in_air(cpBody *body);
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#endif
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