use prosperon.camera

This commit is contained in:
2025-10-26 13:59:08 -05:00
parent 8a33be3550
commit 708c01ee29
2 changed files with 2 additions and 1 deletions

View File

@@ -54,7 +54,7 @@ clay.contain = layout.contain;
clay.draw = function draw(fn) clay.draw = function draw(fn)
{ {
var size = [prosperon.logical.width, prosperon.logical.height] var size = [prosperon.camera.width, prosperon.camera.height]
lay_ctx.reset(); lay_ctx.reset();
boxes = []; boxes = [];
var root = lay_ctx.item(); var root = lay_ctx.item();

View File

@@ -154,6 +154,7 @@ win_config.__proto__ = default_window
win_config.metal = true win_config.metal = true
var window = new video.window(win_config) var window = new video.window(win_config)
prosperon.window = window
var win_proto = window.__proto__ var win_proto = window.__proto__
win_proto.toJSON = function() win_proto.toJSON = function()
{ {