???
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@@ -42,7 +42,7 @@ struct sFont *MakeFont(const char *fontfile, int height)
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int tw,th;
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unsigned char *testbitmap = stbtt_GetCodepointBitmap(&fontinfo, 0, stbtt_ScaleForPixelHeight(&fontinfo, 40), 'a', &tw, &th, 0,0);
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unsigned char *testbitmap = stbtt_GetCodepointBitmap(&fontinfo, 0, stbtt_ScaleForPixelHeight(&fontinfo, 100), 'G', &tw, &th, 0,0);
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for (int i = 0; i < th; ++i) {
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for (int j = 0; j<tw; ++j)
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@@ -9,10 +9,6 @@
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#define LOG_CRITICAL 3
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#define YughLog(cat, pri, msg, ...) mYughLog(cat, pri, __LINE__, __FILE__, msg, __VA_ARGS__)
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#define YughInfo(msg, ...) mYughLog(0, LOG_INFO, __LINE__, __FILE__, msg, __VA_ARGS__)
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#define YughWarn(msg, ...) mYughLog(0, LOG_WARN, __LINE__, __FILE__, msg, __VA_ARGS__)
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#define YughError(msg, ...) mYughLog(0, LOG_ERROR, __LINE__, __FILE__, msg, __VA_ARGS__)
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#define YughCritical(msg, ...) mYughLog(0, LOG_CRITICAL, __LINE__, __FILE__, msg, __VA_ARGS__)
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void mYughLog(int category, int priority, int line, const char *file, const char *message, ...);
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@@ -10,24 +10,16 @@
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struct mSDLWindow *mainwin;
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static struct mSDLWindow windows[5];
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static struct mSDLWindow *windows[5];
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static int numWindows = 0;
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struct mSDLWindow *MakeSDLWindow(const char *name, int width, int height,
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uint32_t flags)
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{
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if (numWindows >= 5) {
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YughError("Already max number of windows.", 5);
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}
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struct mSDLWindow *w = &windows[numWindows++];
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struct mSDLWindow *w = calloc(1, sizeof(struct mSDLWindow));
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w->width = width;
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w->height = height;
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if (numWindows > 0)
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w->window = glfwCreateWindow(width, height, name, NULL, windows[0].window);
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else
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w->window = glfwCreateWindow(width, height, name, NULL, NULL);
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w->window = glfwCreateWindow(width, height, name, NULL, NULL);
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if (!w->window) {
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printf("Couldn't make GLFW window\n");
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@@ -37,11 +29,15 @@ struct mSDLWindow *MakeSDLWindow(const char *name, int width, int height,
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glfwSwapInterval(1);
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w->id = numWindows-1;
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w->id = numWindows;
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if (numWindows < 5)
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windows[numWindows++] = w;
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}
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mainwin = &windows[0];
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mainwin = windows[0];
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return w;
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}
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@@ -136,7 +132,7 @@ void window_handle_event(struct mSDLWindow *w)
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void window_all_handle_events()
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{
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for (int i = 0; i < numWindows; i++) {
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window_handle_event(&windows[i]);
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window_handle_event(windows[i]);
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}
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}
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