Cleaned up sprite render; use UVs

This commit is contained in:
2022-12-29 17:27:41 +00:00
parent 0bdfa9e814
commit 804c2de617
6 changed files with 43 additions and 38 deletions

View File

@@ -28,7 +28,7 @@ struct sFont {
uint32_t texID;
};
struct glrect runit = { 0.f, 1.f, 0.f, 1.f };
void font_init(struct shader *s);
void font_frame(struct window *w);