This commit is contained in:
2023-05-07 02:16:10 +00:00
parent 0f8a466354
commit 8552d6a1df
5 changed files with 79 additions and 46 deletions

View File

@@ -1,11 +1,17 @@
#version 330 core
layout (location = 0) in vec4 vertex; // <vec2 pos, vec2 tex>
layout (location = 0) in vec2 vertex;
layout (location = 1) in vec2 rect;
layout (location = 2) in vec3 vColor;
out vec2 TexCoords;
out vec3 fColor;
uniform mat4 projection;
void main()
{
gl_Position = projection * vec4(vertex.xy, 0.0, 1.0);
TexCoords = vertex.zw;
gl_Position = projection * vec4(vertex, 0.0, 1.0);
TexCoords = rect;
fColor = vColor;
}