Turned on warnings and fixed
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@@ -2,7 +2,6 @@
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#define EDITOR_H
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#include <config.h>
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#include <SDL2/SDL.h>
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#include <stdbool.h>
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#include "resources.h"
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@@ -41,12 +40,13 @@ struct gameproject {
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};
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struct Texture;
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struct mSDLWindow;
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void pickGameObject(int pickID);
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int is_allowed_extension(const char *ext);
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void editor_init(struct mSDLWindow *window);
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void editor_input(struct mSDLWindow *window, SDL_Event * e);
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void editor_input();
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void editor_render();
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int editor_wantkeyboard();
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void editor_save();
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@@ -77,6 +77,21 @@ void game_pause();
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void get_levels();
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struct mLight;
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struct mPointLight;
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struct mSpotLight;
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struct mStaticActor;
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struct mTransform;
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struct mGameObject;
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struct mSprite;
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struct phys2d_circle;
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struct phys2d_segment;
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struct phys2d_box;
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struct phys2d_edge;
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struct phys2d_shape;
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struct phys2d_poly;
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struct flipper;
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///////// Object GUIs
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void light_gui(struct mLight *light);
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void pointlight_gui(struct mPointLight *light);
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