Turned on warnings and fixed
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@@ -2,7 +2,6 @@
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#define OPENGL_RENDER_H
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#include "render.h"
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#include "window.h"
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struct mCamera;
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struct mSDLWindow;
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@@ -31,7 +30,7 @@ extern float plane_size;
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extern float near_plane;
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extern float far_plane;
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extern char objectName[];
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extern uint16_t debugColorPickBO;
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extern GLuint debugColorPickBO;
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extern struct mGameObject *selectedobject;
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