Use CC for general compiling; get rid of more printfs; display opengl version on load

This commit is contained in:
2022-11-23 23:29:50 +00:00
parent 29c001e7df
commit a0f016a011
8 changed files with 80 additions and 103 deletions

View File

@@ -50,7 +50,8 @@ void engine_init()
glfwSetErrorCallback(error_callback);
/* Initialize GLFW */
if (!glfwInit()) {
printf("Could not init GLFW\n");
YughError("Could not init GLFW. Exiting.");
exit(1);
}

View File

@@ -1,6 +1,7 @@
#ifndef RENDER_H
#define RENDER_H
#define GLFW_INCLUDE_NONE
#include <glad/gl.h>
#include <GLFW/glfw3.h>

View File

@@ -1,5 +1,4 @@
#include "timer.h"
#include <GLFW/glfw3.h>
#include <stdlib.h>
#include <stb_ds.h>;
@@ -100,4 +99,4 @@ void arrwalk(void *arr, void (*fn)(void *data))
{
for (int i = 0; i < arrlen(arr); i++)
fn(&arr[i]);
}
}

View File

@@ -89,7 +89,12 @@ struct window *MakeSDLWindow(const char *name, int width, int height, uint32_t f
}
glfwMakeContextCurrent(w.window);
gladLoadGL(glfwGetProcAddress);
int version = gladLoadGL(glfwGetProcAddress);
if (!version) {
YughError("Failed to initialize OpenGL context.");
exit(1);
}
YughInfo("Loaded OpenGL %d.%d", GLAD_VERSION_MAJOR(version), GLAD_VERSION_MINOR(version));
glfwSwapInterval(1);
// Set callbacks