Use CC for general compiling; get rid of more printfs; display opengl version on load
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@@ -89,7 +89,12 @@ struct window *MakeSDLWindow(const char *name, int width, int height, uint32_t f
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}
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glfwMakeContextCurrent(w.window);
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gladLoadGL(glfwGetProcAddress);
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int version = gladLoadGL(glfwGetProcAddress);
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if (!version) {
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YughError("Failed to initialize OpenGL context.");
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exit(1);
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}
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YughInfo("Loaded OpenGL %d.%d", GLAD_VERSION_MAJOR(version), GLAD_VERSION_MINOR(version));
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glfwSwapInterval(1);
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// Set callbacks
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