Windows now compiles with directx; separated out ur and entity methods
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@@ -510,7 +510,7 @@ var Game = {
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sys_cmd(4);
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},
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render() { sys_cmd(10); },
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editor_mode(m) { sys_cmd(10, m); },
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playing() { return sys_cmd(5); },
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paused() { return sys_cmd(6); },
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@@ -554,6 +554,13 @@ gameobject.make_parentable(Primum);
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Primum.tag = "PRIMUM";
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Primum.selectable = false;
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Primum.ur = { tag: "Primum" };
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Primum.spawn = function(ur) {
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if (typeof ur === 'string')
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ur = prototypes.get_ur(ur);
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return ur.type.make(this);
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};
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/* Reparent this object to a new one */
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World.reparent = function(parent) { Log.warn("Cannot reparent the Primum."); }
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World.unparent = function() { Log.warn("The Primum has no parent, always."); }
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