Ruby
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@@ -37,10 +37,7 @@ struct mGameObject {
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float f; /* friction */
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float e; /* elasticity */
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struct vec *components;
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char *start;
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char *update;
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char *fixedupdate;
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char *stop;
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char *script;
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};
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struct mGameObject *MakeGameobject();
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@@ -71,4 +68,6 @@ void update_gameobjects();
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void gameobject_move(struct mGameObject *go, float xs, float ys);
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void gameobject_rotate(struct mGameObject *go, float as);
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void object_gui(struct mGameObject *go);
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#endif
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