flag used for actor stopping insetad of counter
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@@ -1,5 +1,6 @@
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#include <pthread.h>
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#include <stdatomic.h>
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/* Letter type for unified message queue */
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typedef enum {
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@@ -67,8 +68,7 @@ typedef struct cell_rt {
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int affinity;
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uint64_t turn_start_ns; // cell_ns() when turn began
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uint64_t turn_deadline_ns; // turn_start_ns + fast or slow timer
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int is_slow_turn; // 1 if running under slow timer
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_Atomic uint32_t turn_gen; // incremented each turn start
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int slow_strikes; // consecutive slow-completed turns
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int vm_suspended; // 1 if VM is paused mid-turn
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@@ -93,7 +93,6 @@ void actor_clock(cell_rt *actor, JSValue fn);
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uint32_t actor_delay(cell_rt *actor, JSValue fn, double seconds);
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JSValue actor_remove_timer(cell_rt *actor, uint32_t timer_id);
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void exit_handler(void);
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int actor_interrupt_cb(JSRuntime *rt, cell_rt *crt);
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void actor_loop();
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void actor_initialize(void);
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void actor_free(cell_rt *actor);
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