flag used for actor stopping insetad of counter
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@@ -345,10 +345,8 @@ int JS_GetVMCallDepth(JSContext *ctx);
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/* Set per-context heap memory limit (0 = no limit) */
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void JS_SetHeapMemoryLimit(JSContext *ctx, size_t limit);
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/* return != 0 if the JS code needs to be interrupted */
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typedef int JSInterruptHandler (JSRuntime *rt, void *opaque);
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void JS_SetInterruptHandler (JSContext *ctx, JSInterruptHandler *cb,
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void *opaque);
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/* Set the pause flag on a context (0=normal, 1=suspend, 2=kill) */
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void JS_SetPauseFlag(JSContext *ctx, int value);
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JS_BOOL JS_IsLiveObject (JSRuntime *rt, JSValue obj);
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