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@@ -59,7 +59,7 @@ void draw_model(struct mModel *model, struct mShader *shader)
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{
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if (lastRendered != model) {
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lastRendered = model;
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for (uint32_t i = 0; i < (model->mp - model->meshes); i++)
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for (int i = 0; i < (model->mp - model->meshes); i++)
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DrawMesh(&model->meshes[i], shader);
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} else {
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for (uint32_t i = 0; i < (model->mp - model->meshes); i++)
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