fix sendmessage

This commit is contained in:
2026-02-25 15:26:20 -06:00
parent 327b990442
commit bb7997a751
2 changed files with 5 additions and 6 deletions

View File

@@ -1060,7 +1060,7 @@ int JS_ActorExists(const char *actor_id)
return actor_exists(actor_id);
}
const char *JS_SendMessage(const char *actor_id, WotaBuffer *wb)
const char *JS_SendMessage(JSContext *ctx, WotaBuffer *wb)
{
if (!wb || !wb->data || wb->size == 0)
return "Empty WOTA buffer";
@@ -1072,7 +1072,7 @@ const char *JS_SendMessage(const char *actor_id, WotaBuffer *wb)
blob_write_bytes(msg, wb->data, byte_len);
blob_make_stone(msg);
const char *err = send_message(actor_id, msg);
const char *err = send_message(ctx->id, msg);
if (!err) {
/* Success — send_message took ownership of the blob.
Free the WotaBuffer internals since we consumed them. */