OPENGL order rewrite
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@@ -19,7 +19,10 @@ struct sFont {
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struct Character Characters[127];
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};
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struct mSDLWindow;
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void font_init();
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void font_frame(struct mSDLWindow *w);
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struct sFont *MakeFont(const char *fontfile, int height);
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void sdrawCharacter(struct Character c, mfloat_t cursor[2], float scale,
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struct mShader *shader, float color[3]);
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