add tween; fix collision js ref bug
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@@ -525,7 +525,7 @@ static struct postphys_cb *begins = NULL;
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void flush_collide_cbs() {
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for (int i = 0; i < arrlen(begins); i++) {
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script_callee(begins[i].c, 1, &begins[i].send);
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// JS_FreeValue(js, begins[i].send);
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JS_FreeValue(js, begins[i].send);
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}
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arrsetlen(begins,0);
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@@ -538,7 +538,7 @@ void duk_call_phys_cb(HMM_Vec2 norm, struct callee c, gameobject *hit, cpArbiter
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JSValue obj = JS_NewObject(js);
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JS_SetPropertyStr(js, obj, "normal", vec2js(norm));
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JS_SetPropertyStr(js, obj, "obj", hit->ref);
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JS_SetPropertyStr(js, obj, "obj", JS_DupValue(js,hit->ref));
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JS_SetPropertyStr(js, obj, "sensor", JS_NewBool(js, cpShapeGetSensor(shape2)));
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HMM_Vec2 srfv;
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srfv.cp = cpArbiterGetSurfaceVelocity(arb);
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@@ -73,10 +73,8 @@ void script_stop()
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{
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script_evalf("Event.notify('quit');");
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send_signal("quit",0,NULL);
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for (int i = 0; i < shlen(jsstrs); i++)
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JS_FreeValue(js,jsstrs[i].value);
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JS_FreeContext(js);
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JS_FreeRuntime(rt);
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}
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@@ -185,6 +183,7 @@ time_t jso_file(const char *file)
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JSValue ret = JS_EvalFunction(js, obj);
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js_print_exception(ret);
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JS_FreeValue(js,ret);
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JS_FreeValue(js,obj);
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free(byte);
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return file_mod_secs(file);
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}
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@@ -276,12 +276,12 @@ int main(int argc, char **argv) {
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snprintf(fname, 100, "yugine-%ld.log", now);
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log_setfile(fname);
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}
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/*
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signal(SIGSEGV, seghandle);
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signal(SIGABRT, seghandle);
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signal(SIGFPE, seghandle);
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signal(SIGBUS, seghandle);
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*/
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#endif
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#ifdef STEAM
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