shaders
This commit is contained in:
73
source/engine/thirdparty/Nuklear/nuklear.h
vendored
73
source/engine/thirdparty/Nuklear/nuklear.h
vendored
@@ -372,7 +372,7 @@ extern "C" {
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#elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER)
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#define NK_SIZE_TYPE unsigned __int32
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#elif defined(__GNUC__) || defined(__clang__)
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#if defined(__x86_64__) || defined(__ppc64__)
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#if defined(__x86_64__) || defined(__ppc64__) || defined(__aarch64__)
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#define NK_SIZE_TYPE unsigned long
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#else
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#define NK_SIZE_TYPE unsigned int
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@@ -387,7 +387,7 @@ extern "C" {
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#elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER)
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#define NK_POINTER_TYPE unsigned __int32
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#elif defined(__GNUC__) || defined(__clang__)
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#if defined(__x86_64__) || defined(__ppc64__)
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#if defined(__x86_64__) || defined(__ppc64__) || defined(__aarch64__)
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#define NK_POINTER_TYPE unsigned long
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#else
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#define NK_POINTER_TYPE unsigned int
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@@ -432,8 +432,8 @@ NK_STATIC_ASSERT(sizeof(nk_int) == 4);
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NK_STATIC_ASSERT(sizeof(nk_byte) == 1);
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NK_STATIC_ASSERT(sizeof(nk_flags) >= 4);
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NK_STATIC_ASSERT(sizeof(nk_rune) >= 4);
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//NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*));
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//NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*));
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NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*));
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NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*));
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#ifdef NK_INCLUDE_STANDARD_BOOL
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NK_STATIC_ASSERT(sizeof(nk_bool) == sizeof(bool));
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#else
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@@ -1127,7 +1127,7 @@ NK_API void nk_input_end(struct nk_context*);
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/// cfg.curve_segment_count = 22;
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/// cfg.arc_segment_count = 22;
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/// cfg.global_alpha = 1.0f;
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/// cfg.null = dev->null;
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/// cfg.tex_null = dev->tex_null;
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/// //
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/// // setup buffers and convert
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/// struct nk_buffer cmds, verts, idx;
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@@ -1177,7 +1177,7 @@ struct nk_convert_config {
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unsigned circle_segment_count; /* number of segments used for circles: default to 22 */
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unsigned arc_segment_count; /* number of segments used for arcs: default to 22 */
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unsigned curve_segment_count; /* number of segments used for curves: default to 22 */
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struct nk_draw_null_texture null; /* handle to texture with a white pixel for shape drawing */
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struct nk_draw_null_texture tex_null; /* handle to texture with a white pixel for shape drawing */
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const struct nk_draw_vertex_layout_element *vertex_layout; /* describes the vertex output format and packing */
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nk_size vertex_size; /* sizeof one vertex for vertex packing */
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nk_size vertex_alignment; /* vertex alignment: Can be obtained by NK_ALIGNOF */
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@@ -6078,7 +6078,6 @@ NK_LIB void nk_property(struct nk_context *ctx, const char *name, struct nk_prop
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#define STB_RECT_PACK_IMPLEMENTATION
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#define STB_TRUETYPE_IMPLEMENTATION
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#define STBTT_STATIC
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/* Allow consumer to define own STBTT_malloc/STBTT_free, and use the font atlas' allocator otherwise */
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#ifndef STBTT_malloc
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@@ -8440,7 +8439,6 @@ nk_str_append_text_utf8(struct nk_str *str, const char *text, int len)
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NK_API int
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nk_str_append_str_utf8(struct nk_str *str, const char *text)
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{
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int runes = 0;
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int byte_len = 0;
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int num_runes = 0;
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int glyph_len = 0;
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@@ -8454,7 +8452,7 @@ nk_str_append_str_utf8(struct nk_str *str, const char *text)
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num_runes++;
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}
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nk_str_append_text_char(str, text, byte_len);
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return runes;
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return num_runes;
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}
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NK_API int
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nk_str_append_text_runes(struct nk_str *str, const nk_rune *text, int len)
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@@ -8569,7 +8567,6 @@ nk_str_insert_text_utf8(struct nk_str *str, int pos, const char *text, int len)
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NK_API int
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nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text)
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{
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int runes = 0;
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int byte_len = 0;
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int num_runes = 0;
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int glyph_len = 0;
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@@ -8583,7 +8580,7 @@ nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text)
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num_runes++;
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}
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nk_str_insert_at_rune(str, pos, text, byte_len);
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return runes;
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return num_runes;
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}
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NK_API int
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nk_str_insert_text_runes(struct nk_str *str, int pos, const nk_rune *runes, int len)
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@@ -9564,7 +9561,7 @@ nk_draw_list_add_clip(struct nk_draw_list *list, struct nk_rect rect)
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NK_ASSERT(list);
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if (!list) return;
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if (!list->cmd_count) {
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nk_draw_list_push_command(list, rect, list->config.null.texture);
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nk_draw_list_push_command(list, rect, list->config.tex_null.texture);
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} else {
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struct nk_draw_command *prev = nk_draw_list_command_last(list);
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if (prev->elem_count == 0)
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@@ -9919,7 +9916,7 @@ nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *p
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/* fill vertices */
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for (i = 0; i < points_count; ++i) {
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const struct nk_vec2 uv = list->config.null.uv;
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const struct nk_vec2 uv = list->config.tex_null.uv;
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vtx = nk_draw_vertex(vtx, &list->config, points[i], uv, col);
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vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+0], uv, col_trans);
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vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+1], uv, col_trans);
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@@ -9984,7 +9981,7 @@ nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *p
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/* add vertices */
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for (i = 0; i < points_count; ++i) {
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const struct nk_vec2 uv = list->config.null.uv;
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const struct nk_vec2 uv = list->config.tex_null.uv;
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vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+0], uv, col_trans);
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vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+1], uv, col);
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vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+2], uv, col);
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@@ -10005,7 +10002,7 @@ nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *p
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for (i1 = 0; i1 < count; ++i1) {
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float dx, dy;
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const struct nk_vec2 uv = list->config.null.uv;
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const struct nk_vec2 uv = list->config.tex_null.uv;
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const nk_size i2 = ((i1+1) == points_count) ? 0 : i1 + 1;
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const struct nk_vec2 p1 = points[i1];
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const struct nk_vec2 p2 = points[i2];
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@@ -10115,7 +10112,7 @@ nk_draw_list_fill_poly_convex(struct nk_draw_list *list,
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/* add vertices + indexes */
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for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) {
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const struct nk_vec2 uv = list->config.null.uv;
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const struct nk_vec2 uv = list->config.tex_null.uv;
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struct nk_vec2 n0 = normals[i0];
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struct nk_vec2 n1 = normals[i1];
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struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(n0, n1), 0.5f);
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@@ -10152,7 +10149,7 @@ nk_draw_list_fill_poly_convex(struct nk_draw_list *list,
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if (!vtx || !ids) return;
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for (i = 0; i < vtx_count; ++i)
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vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.null.uv, col);
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vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.tex_null.uv, col);
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for (i = 2; i < points_count; ++i) {
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ids[0] = (nk_draw_index)index;
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ids[1] = (nk_draw_index)(index+ i - 1);
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@@ -10181,8 +10178,8 @@ nk_draw_list_path_line_to(struct nk_draw_list *list, struct nk_vec2 pos)
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nk_draw_list_add_clip(list, nk_null_rect);
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cmd = nk_draw_list_command_last(list);
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if (cmd && cmd->texture.ptr != list->config.null.texture.ptr)
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nk_draw_list_push_image(list, list->config.null.texture);
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if (cmd && cmd->texture.ptr != list->config.tex_null.texture.ptr)
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nk_draw_list_push_image(list, list->config.tex_null.texture);
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points = nk_draw_list_alloc_path(list, 1);
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if (!points) return;
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@@ -10384,7 +10381,7 @@ nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rec
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NK_ASSERT(list);
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if (!list) return;
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nk_draw_list_push_image(list, list->config.null.texture);
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nk_draw_list_push_image(list, list->config.tex_null.texture);
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index = (nk_draw_index)list->vertex_count;
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vtx = nk_draw_list_alloc_vertices(list, 4);
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idx = nk_draw_list_alloc_elements(list, 6);
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@@ -10394,10 +10391,10 @@ nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rec
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idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0);
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idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3);
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vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.null.uv, col_left);
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vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.null.uv, col_top);
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vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.null.uv, col_right);
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vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.null.uv, col_bottom);
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vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.tex_null.uv, col_left);
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vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.tex_null.uv, col_top);
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vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.tex_null.uv, col_right);
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vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.tex_null.uv, col_bottom);
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}
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NK_API void
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nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a,
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@@ -16513,7 +16510,7 @@ nk_font_chinese_glyph_ranges(void)
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0x3000, 0x30FF,
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0x31F0, 0x31FF,
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0xFF00, 0xFFEF,
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0x4e00, 0x9FAF,
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0x4E00, 0x9FAF,
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0
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};
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return ranges;
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@@ -16622,7 +16619,7 @@ nk_font_bake_pack(struct nk_font_baker *baker,
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struct stbtt_fontinfo *font_info = &baker->build[i++].info;
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font_info->userdata = alloc;
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if (!stbtt_InitFont(font_info, (const unsigned char*)it->ttf_blob, 0))
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if (!stbtt_InitFont(font_info, (const unsigned char*)it->ttf_blob, stbtt_GetFontOffsetForIndex((const unsigned char*)it->ttf_blob, 0)))
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return nk_false;
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} while ((it = it->n) != config_iter);
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}
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@@ -17704,20 +17701,20 @@ failed:
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}
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NK_API void
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nk_font_atlas_end(struct nk_font_atlas *atlas, nk_handle texture,
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struct nk_draw_null_texture *null)
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struct nk_draw_null_texture *tex_null)
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{
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int i = 0;
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struct nk_font *font_iter;
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NK_ASSERT(atlas);
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if (!atlas) {
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if (!null) return;
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null->texture = texture;
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null->uv = nk_vec2(0.5f,0.5f);
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if (!tex_null) return;
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tex_null->texture = texture;
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tex_null->uv = nk_vec2(0.5f,0.5f);
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}
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if (null) {
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null->texture = texture;
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null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width;
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null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height;
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if (tex_null) {
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tex_null->texture = texture;
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tex_null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width;
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tex_null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height;
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}
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for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) {
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font_iter->texture = texture;
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@@ -26163,7 +26160,7 @@ nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len)
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text+text_len, 1))
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{
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nk_textedit_makeundo_insert(state, state->cursor, 1);
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++state->cursor;
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state->cursor = NK_MIN(state->cursor + 1, state->string.len);
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state->has_preferred_x = 0;
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}
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}
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@@ -29657,6 +29654,12 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
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/// - [y]: Minor version with non-breaking API and library changes
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/// - [z]: Patch version with no direct changes to the API
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///
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/// - 2022/12/17 (4.10.5) - Fix nk_font_bake_pack() using TTC font offset incorrectly
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/// - 2022/10/24 (4.10.4) - Fix nk_str_{append,insert}_str_utf8 always returning 0
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/// - 2022/09/03 (4.10.3) - Renamed the `null` texture variable to `tex_null`
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/// - 2022/08/01 (4.10.2) - Fix Apple Silicon with incorrect NK_SITE_TYPE and NK_POINTER_TYPE
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/// - 2022/08/01 (4.10.1) - Fix cursor jumping back to beginning of text when typing more than
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/// nk_edit_xxx limit
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/// - 2022/05/27 (4.10.0) - Add nk_input_has_mouse_click_in_button_rect() to fix window move bug
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/// - 2022/04/18 (4.9.7) - Change button behavior when NK_BUTTON_TRIGGER_ON_RELEASE is defined to
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/// only trigger when the mouse position was inside the same button on down
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500
source/engine/thirdparty/Nuklear/nuklear_glfw_gl3.h
vendored
500
source/engine/thirdparty/Nuklear/nuklear_glfw_gl3.h
vendored
@@ -1,500 +0,0 @@
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/*
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* Nuklear - 1.32.0 - public domain
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* no warrenty implied; use at your own risk.
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* authored from 2015-2016 by Micha Mettke
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*/
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/*
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* ==============================================================
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*
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* API
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*
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* ===============================================================
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*/
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#ifndef NK_GLFW_GL3_H_
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#define NK_GLFW_GL3_H_
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#include <glad/gl.h>
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#include <GLFW/glfw3.h>
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enum nk_glfw_init_state{
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NK_GLFW3_DEFAULT=0,
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NK_GLFW3_INSTALL_CALLBACKS
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};
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#ifndef NK_GLFW_TEXT_MAX
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#define NK_GLFW_TEXT_MAX 256
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#endif
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struct nk_glfw_device {
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struct nk_buffer cmds;
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struct nk_draw_null_texture null;
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GLuint vbo, vao, ebo;
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GLuint prog;
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GLuint vert_shdr;
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GLuint frag_shdr;
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GLint attrib_pos;
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GLint attrib_uv;
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GLint attrib_col;
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GLint uniform_tex;
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GLint uniform_proj;
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GLuint font_tex;
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};
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struct nk_glfw {
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GLFWwindow *win;
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int width, height;
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int display_width, display_height;
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struct nk_glfw_device ogl;
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struct nk_context ctx;
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struct nk_font_atlas atlas;
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struct nk_vec2 fb_scale;
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unsigned int text[NK_GLFW_TEXT_MAX];
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int text_len;
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struct nk_vec2 scroll;
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double last_button_click;
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int is_double_click_down;
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struct nk_vec2 double_click_pos;
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};
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NK_API struct nk_context* nk_glfw3_init(struct nk_glfw* glfw, GLFWwindow *win, enum nk_glfw_init_state);
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NK_API void nk_glfw3_shutdown(struct nk_glfw* glfw);
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NK_API void nk_glfw3_font_stash_begin(struct nk_glfw* glfw, struct nk_font_atlas **atlas);
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NK_API void nk_glfw3_font_stash_end(struct nk_glfw* glfw);
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NK_API void nk_glfw3_new_frame(struct nk_glfw* glfw);
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NK_API void nk_glfw3_render(struct nk_glfw* glfw, enum nk_anti_aliasing, int max_vertex_buffer, int max_element_buffer);
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NK_API void nk_glfw3_device_destroy(struct nk_glfw* glfw);
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NK_API void nk_glfw3_device_create(struct nk_glfw* glfw);
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NK_API void nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint);
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NK_API void nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff);
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NK_API void nk_glfw3_mouse_button_callback(GLFWwindow *win, int button, int action, int mods);
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#endif
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/*
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* ==============================================================
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*
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* IMPLEMENTATION
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*
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* ===============================================================
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||||
*/
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#ifdef NK_GLFW_GL3_IMPLEMENTATION
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#ifndef NK_GLFW_DOUBLE_CLICK_LO
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#define NK_GLFW_DOUBLE_CLICK_LO 0.02
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#endif
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#ifndef NK_GLFW_DOUBLE_CLICK_HI
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#define NK_GLFW_DOUBLE_CLICK_HI 0.2
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#endif
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struct nk_glfw_vertex {
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float position[2];
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float uv[2];
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nk_byte col[4];
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};
|
||||
|
||||
#ifdef __APPLE__
|
||||
#define NK_SHADER_VERSION "#version 150\n"
|
||||
#else
|
||||
#define NK_SHADER_VERSION "#version 300 es\n"
|
||||
#endif
|
||||
|
||||
NK_API void
|
||||
nk_glfw3_device_create(struct nk_glfw* glfw)
|
||||
{
|
||||
GLint status;
|
||||
static const GLchar *vertex_shader =
|
||||
NK_SHADER_VERSION
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"in vec2 Position;\n"
|
||||
"in vec2 TexCoord;\n"
|
||||
"in vec4 Color;\n"
|
||||
"out vec2 Frag_UV;\n"
|
||||
"out vec4 Frag_Color;\n"
|
||||
"void main() {\n"
|
||||
" Frag_UV = TexCoord;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy, 0, 1);\n"
|
||||
"}\n";
|
||||
static const GLchar *fragment_shader =
|
||||
NK_SHADER_VERSION
|
||||
"precision mediump float;\n"
|
||||
"uniform sampler2D Texture;\n"
|
||||
"in vec2 Frag_UV;\n"
|
||||
"in vec4 Frag_Color;\n"
|
||||
"out vec4 Out_Color;\n"
|
||||
"void main(){\n"
|
||||
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
struct nk_glfw_device *dev = &glfw->ogl;
|
||||
nk_buffer_init_default(&dev->cmds);
|
||||
dev->prog = glCreateProgram();
|
||||
dev->vert_shdr = glCreateShader(GL_VERTEX_SHADER);
|
||||
dev->frag_shdr = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(dev->vert_shdr, 1, &vertex_shader, 0);
|
||||
glShaderSource(dev->frag_shdr, 1, &fragment_shader, 0);
|
||||
glCompileShader(dev->vert_shdr);
|
||||
glCompileShader(dev->frag_shdr);
|
||||
glGetShaderiv(dev->vert_shdr, GL_COMPILE_STATUS, &status);
|
||||
assert(status == GL_TRUE);
|
||||
glGetShaderiv(dev->frag_shdr, GL_COMPILE_STATUS, &status);
|
||||
assert(status == GL_TRUE);
|
||||
glAttachShader(dev->prog, dev->vert_shdr);
|
||||
glAttachShader(dev->prog, dev->frag_shdr);
|
||||
glLinkProgram(dev->prog);
|
||||
glGetProgramiv(dev->prog, GL_LINK_STATUS, &status);
|
||||
assert(status == GL_TRUE);
|
||||
|
||||
dev->uniform_tex = glGetUniformLocation(dev->prog, "Texture");
|
||||
dev->uniform_proj = glGetUniformLocation(dev->prog, "ProjMtx");
|
||||
dev->attrib_pos = glGetAttribLocation(dev->prog, "Position");
|
||||
dev->attrib_uv = glGetAttribLocation(dev->prog, "TexCoord");
|
||||
dev->attrib_col = glGetAttribLocation(dev->prog, "Color");
|
||||
|
||||
{
|
||||
/* buffer setup */
|
||||
GLsizei vs = sizeof(struct nk_glfw_vertex);
|
||||
size_t vp = offsetof(struct nk_glfw_vertex, position);
|
||||
size_t vt = offsetof(struct nk_glfw_vertex, uv);
|
||||
size_t vc = offsetof(struct nk_glfw_vertex, col);
|
||||
|
||||
glGenBuffers(1, &dev->vbo);
|
||||
glGenBuffers(1, &dev->ebo);
|
||||
glGenVertexArrays(1, &dev->vao);
|
||||
|
||||
glBindVertexArray(dev->vao);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, dev->vbo);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo);
|
||||
|
||||
glEnableVertexAttribArray((GLuint)dev->attrib_pos);
|
||||
glEnableVertexAttribArray((GLuint)dev->attrib_uv);
|
||||
glEnableVertexAttribArray((GLuint)dev->attrib_col);
|
||||
|
||||
glVertexAttribPointer((GLuint)dev->attrib_pos, 2, GL_FLOAT, GL_FALSE, vs, (void*)vp);
|
||||
glVertexAttribPointer((GLuint)dev->attrib_uv, 2, GL_FLOAT, GL_FALSE, vs, (void*)vt);
|
||||
glVertexAttribPointer((GLuint)dev->attrib_col, 4, GL_UNSIGNED_BYTE, GL_TRUE, vs, (void*)vc);
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
NK_INTERN void
|
||||
nk_glfw3_device_upload_atlas(struct nk_glfw* glfw, const void *image, int width, int height)
|
||||
{
|
||||
struct nk_glfw_device *dev = &glfw->ogl;
|
||||
glGenTextures(1, &dev->font_tex);
|
||||
glBindTexture(GL_TEXTURE_2D, dev->font_tex);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, image);
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_glfw3_device_destroy(struct nk_glfw* glfw)
|
||||
{
|
||||
struct nk_glfw_device *dev = &glfw->ogl;
|
||||
glDetachShader(dev->prog, dev->vert_shdr);
|
||||
glDetachShader(dev->prog, dev->frag_shdr);
|
||||
glDeleteShader(dev->vert_shdr);
|
||||
glDeleteShader(dev->frag_shdr);
|
||||
glDeleteProgram(dev->prog);
|
||||
glDeleteTextures(1, &dev->font_tex);
|
||||
glDeleteBuffers(1, &dev->vbo);
|
||||
glDeleteBuffers(1, &dev->ebo);
|
||||
nk_buffer_free(&dev->cmds);
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_glfw3_render(struct nk_glfw* glfw, enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_buffer)
|
||||
{
|
||||
struct nk_glfw_device *dev = &glfw->ogl;
|
||||
struct nk_buffer vbuf, ebuf;
|
||||
GLfloat ortho[4][4] = {
|
||||
{2.0f, 0.0f, 0.0f, 0.0f},
|
||||
{0.0f,-2.0f, 0.0f, 0.0f},
|
||||
{0.0f, 0.0f,-1.0f, 0.0f},
|
||||
{-1.0f,1.0f, 0.0f, 1.0f},
|
||||
};
|
||||
ortho[0][0] /= (GLfloat)glfw->width;
|
||||
ortho[1][1] /= (GLfloat)glfw->height;
|
||||
|
||||
/* setup global state */
|
||||
glEnable(GL_BLEND);
|
||||
glBlendEquation(GL_FUNC_ADD);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
/* setup program */
|
||||
glUseProgram(dev->prog);
|
||||
glUniform1i(dev->uniform_tex, 0);
|
||||
glUniformMatrix4fv(dev->uniform_proj, 1, GL_FALSE, &ortho[0][0]);
|
||||
glViewport(0,0,(GLsizei)glfw->display_width,(GLsizei)glfw->display_height);
|
||||
{
|
||||
/* convert from command queue into draw list and draw to screen */
|
||||
const struct nk_draw_command *cmd;
|
||||
void *vertices, *elements;
|
||||
const nk_draw_index *offset = NULL;
|
||||
|
||||
/* allocate vertex and element buffer */
|
||||
glBindVertexArray(dev->vao);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, dev->vbo);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo);
|
||||
|
||||
glBufferData(GL_ARRAY_BUFFER, max_vertex_buffer, NULL, GL_STREAM_DRAW);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, max_element_buffer, NULL, GL_STREAM_DRAW);
|
||||
|
||||
/* load draw vertices & elements directly into vertex + element buffer */
|
||||
vertices = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
|
||||
elements = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_WRITE_ONLY);
|
||||
{
|
||||
/* fill convert configuration */
|
||||
struct nk_convert_config config;
|
||||
static const struct nk_draw_vertex_layout_element vertex_layout[] = {
|
||||
{NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)},
|
||||
{NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)},
|
||||
{NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)},
|
||||
{NK_VERTEX_LAYOUT_END}
|
||||
};
|
||||
memset(&config, 0, sizeof(config));
|
||||
config.vertex_layout = vertex_layout;
|
||||
config.vertex_size = sizeof(struct nk_glfw_vertex);
|
||||
config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex);
|
||||
config.null = dev->null;
|
||||
config.circle_segment_count = 22;
|
||||
config.curve_segment_count = 22;
|
||||
config.arc_segment_count = 22;
|
||||
config.global_alpha = 1.0f;
|
||||
config.shape_AA = AA;
|
||||
config.line_AA = AA;
|
||||
|
||||
/* setup buffers to load vertices and elements */
|
||||
nk_buffer_init_fixed(&vbuf, vertices, (size_t)max_vertex_buffer);
|
||||
nk_buffer_init_fixed(&ebuf, elements, (size_t)max_element_buffer);
|
||||
nk_convert(&glfw->ctx, &dev->cmds, &vbuf, &ebuf, &config);
|
||||
}
|
||||
glUnmapBuffer(GL_ARRAY_BUFFER);
|
||||
glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
|
||||
|
||||
/* iterate over and execute each draw command */
|
||||
nk_draw_foreach(cmd, &glfw->ctx, &dev->cmds)
|
||||
{
|
||||
if (!cmd->elem_count) continue;
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
|
||||
glScissor(
|
||||
(GLint)(cmd->clip_rect.x * glfw->fb_scale.x),
|
||||
(GLint)((glfw->height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw->fb_scale.y),
|
||||
(GLint)(cmd->clip_rect.w * glfw->fb_scale.x),
|
||||
(GLint)(cmd->clip_rect.h * glfw->fb_scale.y));
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
|
||||
offset += cmd->elem_count;
|
||||
}
|
||||
nk_clear(&glfw->ctx);
|
||||
nk_buffer_clear(&dev->cmds);
|
||||
}
|
||||
|
||||
/* default OpenGL state */
|
||||
glUseProgram(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint)
|
||||
{
|
||||
struct nk_glfw* glfw = glfwGetWindowUserPointer(win);
|
||||
if (glfw->text_len < NK_GLFW_TEXT_MAX)
|
||||
glfw->text[glfw->text_len++] = codepoint;
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff)
|
||||
{
|
||||
struct nk_glfw* glfw = glfwGetWindowUserPointer(win);
|
||||
(void)xoff;
|
||||
glfw->scroll.x += (float)xoff;
|
||||
glfw->scroll.y += (float)yoff;
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_glfw3_mouse_button_callback(GLFWwindow* win, int button, int action, int mods)
|
||||
{
|
||||
struct nk_glfw* glfw = glfwGetWindowUserPointer(win);
|
||||
double x, y;
|
||||
NK_UNUSED(mods);
|
||||
if (button != GLFW_MOUSE_BUTTON_LEFT) return;
|
||||
glfwGetCursorPos(win, &x, &y);
|
||||
if (action == GLFW_PRESS) {
|
||||
double dt = glfwGetTime() - glfw->last_button_click;
|
||||
if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) {
|
||||
glfw->is_double_click_down = nk_true;
|
||||
glfw->double_click_pos = nk_vec2((float)x, (float)y);
|
||||
}
|
||||
glfw->last_button_click = glfwGetTime();
|
||||
} else glfw->is_double_click_down = nk_false;
|
||||
}
|
||||
|
||||
NK_INTERN void
|
||||
nk_glfw3_clipboard_paste(nk_handle usr, struct nk_text_edit *edit)
|
||||
{
|
||||
struct nk_glfw* glfw = (struct nk_glfw*)usr.ptr;
|
||||
const char *text = glfwGetClipboardString(glfw->win);
|
||||
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
|
||||
(void)usr;
|
||||
}
|
||||
|
||||
NK_INTERN void
|
||||
nk_glfw3_clipboard_copy(nk_handle usr, const char *text, int len)
|
||||
{
|
||||
struct nk_glfw* glfw = (struct nk_glfw*)usr.ptr;
|
||||
char *str = 0;
|
||||
if (!len) return;
|
||||
str = (char*)malloc((size_t)len+1);
|
||||
if (!str) return;
|
||||
memcpy(str, text, (size_t)len);
|
||||
str[len] = '\0';
|
||||
glfwSetClipboardString(glfw->win, str);
|
||||
free(str);
|
||||
}
|
||||
|
||||
NK_API struct nk_context*
|
||||
nk_glfw3_init(struct nk_glfw* glfw, GLFWwindow *win, enum nk_glfw_init_state init_state)
|
||||
{
|
||||
glfwSetWindowUserPointer(win, glfw);
|
||||
glfw->win = win;
|
||||
if (init_state == NK_GLFW3_INSTALL_CALLBACKS) {
|
||||
glfwSetScrollCallback(win, nk_gflw3_scroll_callback);
|
||||
glfwSetCharCallback(win, nk_glfw3_char_callback);
|
||||
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
|
||||
}
|
||||
nk_init_default(&glfw->ctx, 0);
|
||||
glfw->ctx.clip.copy = nk_glfw3_clipboard_copy;
|
||||
glfw->ctx.clip.paste = nk_glfw3_clipboard_paste;
|
||||
glfw->ctx.clip.userdata = nk_handle_ptr(&glfw);
|
||||
glfw->last_button_click = 0;
|
||||
nk_glfw3_device_create(glfw);
|
||||
|
||||
glfw->is_double_click_down = nk_false;
|
||||
glfw->double_click_pos = nk_vec2(0, 0);
|
||||
|
||||
return &glfw->ctx;
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_glfw3_font_stash_begin(struct nk_glfw* glfw, struct nk_font_atlas **atlas)
|
||||
{
|
||||
nk_font_atlas_init_default(&glfw->atlas);
|
||||
nk_font_atlas_begin(&glfw->atlas);
|
||||
*atlas = &glfw->atlas;
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_glfw3_font_stash_end(struct nk_glfw* glfw)
|
||||
{
|
||||
const void *image; int w, h;
|
||||
image = nk_font_atlas_bake(&glfw->atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
|
||||
nk_glfw3_device_upload_atlas(glfw, image, w, h);
|
||||
nk_font_atlas_end(&glfw->atlas, nk_handle_id((int)glfw->ogl.font_tex), &glfw->ogl.null);
|
||||
if (glfw->atlas.default_font)
|
||||
nk_style_set_font(&glfw->ctx, &glfw->atlas.default_font->handle);
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_glfw3_new_frame(struct nk_glfw* glfw)
|
||||
{
|
||||
int i;
|
||||
double x, y;
|
||||
struct nk_context *ctx = &glfw->ctx;
|
||||
struct GLFWwindow *win = glfw->win;
|
||||
|
||||
glfwGetWindowSize(win, &glfw->width, &glfw->height);
|
||||
glfwGetFramebufferSize(win, &glfw->display_width, &glfw->display_height);
|
||||
glfw->fb_scale.x = (float)glfw->display_width/(float)glfw->width;
|
||||
glfw->fb_scale.y = (float)glfw->display_height/(float)glfw->height;
|
||||
|
||||
nk_input_begin(ctx);
|
||||
for (i = 0; i < glfw->text_len; ++i)
|
||||
nk_input_unicode(ctx, glfw->text[i]);
|
||||
|
||||
#ifdef NK_GLFW_GL3_MOUSE_GRABBING
|
||||
/* optional grabbing behavior */
|
||||
if (ctx->input.mouse.grab)
|
||||
glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
|
||||
else if (ctx->input.mouse.ungrab)
|
||||
glfwSetInputMode(glfw->win, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
#endif
|
||||
|
||||
nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS||
|
||||
glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS);
|
||||
|
||||
if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS ||
|
||||
glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) {
|
||||
nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS);
|
||||
} else {
|
||||
nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
|
||||
nk_input_key(ctx, NK_KEY_COPY, 0);
|
||||
nk_input_key(ctx, NK_KEY_PASTE, 0);
|
||||
nk_input_key(ctx, NK_KEY_CUT, 0);
|
||||
nk_input_key(ctx, NK_KEY_SHIFT, 0);
|
||||
}
|
||||
|
||||
glfwGetCursorPos(win, &x, &y);
|
||||
nk_input_motion(ctx, (int)x, (int)y);
|
||||
#ifdef NK_GLFW_GL3_MOUSE_GRABBING
|
||||
if (ctx->input.mouse.grabbed) {
|
||||
glfwSetCursorPos(glfw->win, ctx->input.mouse.prev.x, ctx->input.mouse.prev.y);
|
||||
ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
|
||||
ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
|
||||
}
|
||||
#endif
|
||||
nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
|
||||
nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
|
||||
nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
|
||||
nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw->double_click_pos.x, (int)glfw->double_click_pos.y, glfw->is_double_click_down);
|
||||
nk_input_scroll(ctx, glfw->scroll);
|
||||
nk_input_end(&glfw->ctx);
|
||||
glfw->text_len = 0;
|
||||
glfw->scroll = nk_vec2(0,0);
|
||||
}
|
||||
|
||||
NK_API
|
||||
void nk_glfw3_shutdown(struct nk_glfw* glfw)
|
||||
{
|
||||
nk_font_atlas_clear(&glfw->atlas);
|
||||
nk_free(&glfw->ctx);
|
||||
nk_glfw3_device_destroy(glfw);
|
||||
memset(glfw, 0, sizeof(*glfw));
|
||||
}
|
||||
|
||||
#endif
|
||||
1148
source/engine/thirdparty/sokol/sokol_color.h
vendored
Normal file
1148
source/engine/thirdparty/sokol/sokol_color.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
4644
source/engine/thirdparty/sokol/sokol_debugtext.h
vendored
Normal file
4644
source/engine/thirdparty/sokol/sokol_debugtext.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1904
source/engine/thirdparty/sokol/sokol_fontstash.h
vendored
Normal file
1904
source/engine/thirdparty/sokol/sokol_fontstash.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
4226
source/engine/thirdparty/sokol/sokol_gfx_imgui.h
vendored
Normal file
4226
source/engine/thirdparty/sokol/sokol_gfx_imgui.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
4318
source/engine/thirdparty/sokol/sokol_gl.h
vendored
Normal file
4318
source/engine/thirdparty/sokol/sokol_gl.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2457
source/engine/thirdparty/sokol/sokol_imgui.h
vendored
Normal file
2457
source/engine/thirdparty/sokol/sokol_imgui.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
167
source/engine/thirdparty/sokol/sokol_memtrack.h
vendored
Normal file
167
source/engine/thirdparty/sokol/sokol_memtrack.h
vendored
Normal file
@@ -0,0 +1,167 @@
|
||||
#if defined(SOKOL_IMPL) && !defined(SOKOL_MEMTRACK_IMPL)
|
||||
#define SOKOL_MEMTRACK_IMPL
|
||||
#endif
|
||||
#ifndef SOKOL_MEMTRACK_INCLUDED
|
||||
/*
|
||||
sokol_memtrack.h -- memory allocation wrapper to track memory usage
|
||||
of sokol libraries
|
||||
|
||||
Project URL: https://github.com/floooh/sokol
|
||||
|
||||
Optionally provide the following defines with your own implementations:
|
||||
|
||||
SOKOL_MEMTRACK_API_DECL - public function declaration prefix (default: extern)
|
||||
SOKOL_API_DECL - same as SOKOL_MEMTRACK_API_DECL
|
||||
SOKOL_API_IMPL - public function implementation prefix (default: -)
|
||||
|
||||
If sokol_memtrack.h is compiled as a DLL, define the following before
|
||||
including the declaration or implementation:
|
||||
|
||||
SOKOL_DLL
|
||||
|
||||
USAGE
|
||||
=====
|
||||
Just plug the malloc/free wrapper functions into the desc.allocator
|
||||
struct provided by most sokol header setup functions:
|
||||
|
||||
sg_setup(&(sg_desc){
|
||||
//...
|
||||
.allocator = {
|
||||
.alloc = smemtrack_alloc,
|
||||
.free = smemtrack_free,
|
||||
}
|
||||
});
|
||||
|
||||
Then call smemtrack_info() to get information about current number
|
||||
of allocations and overall allocation size:
|
||||
|
||||
const smemtrack_info_t info = smemtrack_info();
|
||||
const int num_allocs = info.num_allocs;
|
||||
const int num_bytes = info.num_bytes;
|
||||
|
||||
Note the sokol_memtrack.h can only track allocations issued by
|
||||
the sokol headers, not allocations that happen under the hood
|
||||
in system libraries.
|
||||
|
||||
LICENSE
|
||||
=======
|
||||
|
||||
zlib/libpng license
|
||||
|
||||
Copyright (c) 2018 Andre Weissflog
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the
|
||||
use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software in a
|
||||
product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not
|
||||
be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*/
|
||||
#define SOKOL_MEMTRACK_INCLUDED (1)
|
||||
#include <stdint.h>
|
||||
#include <stddef.h> // size_t
|
||||
|
||||
#if defined(SOKOL_API_DECL) && !defined(SOKOL_MEMTRACK_API_DECL)
|
||||
#define SOKOL_MEMTRACK_API_DECL SOKOL_API_DECL
|
||||
#endif
|
||||
#ifndef SOKOL_MEMTRACK_API_DECL
|
||||
#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_MEMTRACK_IMPL)
|
||||
#define SOKOL_MEMTRACK_API_DECL __declspec(dllexport)
|
||||
#elif defined(_WIN32) && defined(SOKOL_DLL)
|
||||
#define SOKOL_MEMTRACK_API_DECL __declspec(dllimport)
|
||||
#else
|
||||
#define SOKOL_MEMTRACK_API_DECL extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct smemtrack_info_t {
|
||||
int num_allocs;
|
||||
int num_bytes;
|
||||
} smemtrack_info_t;
|
||||
|
||||
SOKOL_MEMTRACK_API_DECL smemtrack_info_t smemtrack_info(void);
|
||||
SOKOL_MEMTRACK_API_DECL void* smemtrack_alloc(size_t size, void* user_data);
|
||||
SOKOL_MEMTRACK_API_DECL void smemtrack_free(void* ptr, void* user_data);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
#endif /* SOKOL_MEMTRACK_INCLUDED */
|
||||
|
||||
/*=== IMPLEMENTATION =========================================================*/
|
||||
#ifdef SOKOL_MEMTRACK_IMPL
|
||||
#define SOKOL_MEMTRACK_IMPL_INCLUDED (1)
|
||||
#include <stdlib.h> // malloc, free
|
||||
#include <string.h> // memset
|
||||
|
||||
#ifndef SOKOL_API_IMPL
|
||||
#define SOKOL_API_IMPL
|
||||
#endif
|
||||
#ifndef SOKOL_DEBUG
|
||||
#ifndef NDEBUG
|
||||
#define SOKOL_DEBUG
|
||||
#endif
|
||||
#endif
|
||||
#ifndef _SOKOL_PRIVATE
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#define _SOKOL_PRIVATE __attribute__((unused)) static
|
||||
#else
|
||||
#define _SOKOL_PRIVATE static
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// per-allocation header used to keep track of the allocation size
|
||||
#define _SMEMTRACK_HEADER_SIZE (16)
|
||||
|
||||
static struct {
|
||||
smemtrack_info_t state;
|
||||
} _smemtrack;
|
||||
|
||||
SOKOL_API_IMPL void* smemtrack_alloc(size_t size, void* user_data) {
|
||||
(void)user_data;
|
||||
uint8_t* ptr = (uint8_t*) malloc(size + _SMEMTRACK_HEADER_SIZE);
|
||||
if (ptr) {
|
||||
// store allocation size (for allocation size tracking)
|
||||
*(size_t*)ptr = size;
|
||||
_smemtrack.state.num_allocs++;
|
||||
_smemtrack.state.num_bytes += (int) size;
|
||||
return ptr + _SMEMTRACK_HEADER_SIZE;
|
||||
}
|
||||
else {
|
||||
// allocation failed, return null pointer
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL void smemtrack_free(void* ptr, void* user_data) {
|
||||
(void)user_data;
|
||||
if (ptr) {
|
||||
uint8_t* alloc_ptr = ((uint8_t*)ptr) - _SMEMTRACK_HEADER_SIZE;
|
||||
size_t size = *(size_t*)alloc_ptr;
|
||||
_smemtrack.state.num_allocs--;
|
||||
_smemtrack.state.num_bytes -= (int) size;
|
||||
free(alloc_ptr);
|
||||
}
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL smemtrack_info_t smemtrack_info(void) {
|
||||
return _smemtrack.state;
|
||||
}
|
||||
|
||||
#endif /* SOKOL_MEMTRACK_IMPL */
|
||||
2180
source/engine/thirdparty/sokol/sokol_nuklear.h
vendored
Normal file
2180
source/engine/thirdparty/sokol/sokol_nuklear.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1437
source/engine/thirdparty/sokol/sokol_shape.h
vendored
Normal file
1437
source/engine/thirdparty/sokol/sokol_shape.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
5759
source/engine/thirdparty/sokol/sokol_spine.h
vendored
Normal file
5759
source/engine/thirdparty/sokol/sokol_spine.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user