Add gameobject flipping; prefabs autoload
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@@ -109,6 +109,8 @@
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(define (body_angle! body angle) (set_body body 0 angle))
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(define (body_pos! body pos) (set_body body 2 pos))
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(define (body_move! body vec) (set_body body 3 vec))
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(define (body_flipx! body flip) (set_body body 5 flip))
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(define (body_flipy! body flip) (set_body body 6 flip))
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(define (gravity! x y) (phys_set 0 x y))
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