working gpu renderer
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@@ -153,8 +153,6 @@ void actor_free(cell_rt *actor)
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JS_FreeAtom(js, actor->actor_sym);
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SDL_RemoveTimer(actor->ar);
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for (int i = 0; i < arrlen(actor->js_swapchains); i++)
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JS_FreeValue(js, actor->js_swapchains[i]);
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/* Free timer callbacks stored in actor */
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for (int i = 0; i < hmlen(actor->timers); i++) {
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@@ -162,7 +160,6 @@ void actor_free(cell_rt *actor)
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}
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hmfree(actor->timers);
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arrfree(actor->js_swapchains);
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arrfree(actor->module_registry);
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/* Free all letters in the queue */
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