fix check dirty; fix input stack for editor

This commit is contained in:
2023-10-17 00:59:58 +00:00
parent 567691edce
commit f29981ca77
6 changed files with 59 additions and 96 deletions

View File

@@ -488,8 +488,6 @@ register(9, Log.stack, this);
Register.gamepad_playermap[0] = Player.players[0];
Player.players[0].control(GUI);
var Signal = {
signals: [],
obj_begin(fn, obj, go) {
@@ -665,8 +663,6 @@ var Game = {
stop()
{
Game.pause();
/* And return to editor .. */
Log.warn("Stopping not implemented. Paused, and go to editor.");
},
step()
@@ -724,6 +720,7 @@ var Primum = World;
Primum.level = undefined;
Primum.toString = function() { return "Primum"; };
Primum._ed.selectable = false;
Primum._ed.check_dirty = function() { };
World.reparent = function(parent) { Log.warn("Cannot reparent the Primum."); }
/* Load configs */