Datastream manages its own video shader now
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@@ -15,7 +15,7 @@ struct datastream {
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uint32_t texture_cr;
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};
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struct datastream *MakeDatastream(struct mShader *shader);
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struct datastream *MakeDatastream();
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void ds_openvideo(struct datastream *ds, const char *path,
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const char *adriver);
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void ds_advance(struct datastream *ds, uint32_t ms);
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