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@@ -50,6 +50,7 @@ struct gameobject *get_gameobject_from_id(int id);
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struct gameobject *id2go(int id);
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int id_from_gameobject(struct gameobject *go);
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int body2id(cpBody *body);
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cpBody *id2body(int id);
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void go_shape_apply(cpBody *body, cpShape *shape, struct gameobject *go);
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