Commit Graph

55 Commits

Author SHA1 Message Date
John Alanbrook
366a20e7ed 3d rendering 2023-11-03 13:31:06 +00:00
John Alanbrook
a854764636 Fix char2d; add camera reset in editor; default entity physics is static 2023-11-02 22:25:00 +00:00
John Alanbrook
71d5ae7619 Update sokol 2023-11-01 20:33:22 +00:00
John Alanbrook
05a596746e sprite color mixing; make timers and tweens workable 2023-10-31 17:38:23 +00:00
John Alanbrook
ecd31eeafa Add enabling and disabling colliders; fix bug related to it 2023-10-31 13:31:56 +00:00
John Alanbrook
92ccb72c04 Add update and physics timings; add instance reversion on save urtype 2023-10-30 22:41:32 +00:00
John Alanbrook
6eefa95546 spline editing works; hollow, etc; add M-g for move all points 2023-10-29 21:39:45 +00:00
John Alanbrook
0fcc2286fa instance saving 2023-10-26 16:48:02 +00:00
John Alanbrook
264a365a1a Reconfigure logging; add markdown output for input controls and important api 2023-10-23 13:08:11 +00:00
John Alanbrook
29698dbca5 add config startup files; add object.dig; editor gui additions; improved translating 2023-10-18 22:20:23 +00:00
John Alanbrook
b87cd41e70 Add console object; add intuitive object view; console clear; add play hooks 2023-10-17 17:22:06 +00:00
John Alanbrook
f29981ca77 fix check dirty; fix input stack for editor 2023-10-17 00:59:58 +00:00
John Alanbrook
567691edce Bug fixes for input, cleanup on engine exit 2023-10-16 14:40:43 +00:00
John Alanbrook
8229c94a5b fix debug draw shapes 2023-10-12 22:05:49 +00:00
John Alanbrook
8f455476f1 Start and restart play mode 2023-10-11 22:22:41 +00:00
John Alanbrook
cff5483325 proper saving 2023-10-10 22:37:58 +00:00
John Alanbrook
661d29a01c level saving 2023-10-09 23:10:10 +00:00
John Alanbrook
23782f9fac removed dbg warnings from tab completion 2023-10-09 18:05:48 +00:00
John Alanbrook
5db00e9019 repl tab completion; rgb text coloring 2023-10-09 18:03:12 +00:00
John Alanbrook
9701cd2b4a Mum padding and text wrap; save as works 2023-10-06 17:38:49 +00:00
John Alanbrook
272719736c easier saving 2023-10-05 22:30:17 +00:00
John Alanbrook
03f209ddef proper proto chaining in ur construction 2023-10-05 18:33:43 +00:00
John Alanbrook
8c69dfd71f font caret underlining; repl line editing 2023-10-05 13:02:12 +00:00
John Alanbrook
5578b0f7e4 ur reworking; mum improvements 2023-10-04 22:57:37 +00:00
John Alanbrook
e02054bd10 Mum gui init 2023-10-04 13:18:09 +00:00
John Alanbrook
2b402d7a2d removed nuke; restored quickjs due to mem leaks 2023-10-03 22:16:38 +00:00
John Alanbrook
f5c7b0433d proper saving of object list 2023-10-02 22:03:01 +00:00
John Alanbrook
ac91e0742a level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
John Alanbrook
39ab236d66 repl improvements to object selection 2023-09-29 18:16:59 +00:00
John Alanbrook
0168e81ffe unify grabbing controls 2023-09-29 13:27:34 +00:00
John Alanbrook
70e4105e1b bucket renamed to edge2d and saves now; proper input blocking with reversed() 2023-09-27 22:40:04 +00:00
John Alanbrook
98ba229c9c correct polygon2d saving and editing 2023-09-27 17:36:32 +00:00
John Alanbrook
7984c90140 remove ur from components 2023-09-27 14:37:20 +00:00
John Alanbrook
1143b9b3dc circle and sprites work with saves 2023-09-26 22:07:51 +00:00
John Alanbrook
fe21b84785 Ur saving, ur subtyping 2023-09-26 18:34:02 +00:00
John Alanbrook
db8e59a8eb improved UR loading 2023-09-26 13:37:19 +00:00
John Alanbrook
9a1f1408a6 Simplify reparenting; fix deleting objects and copying objects 2023-09-25 21:34:48 +00:00
John Alanbrook
3c43a1fad8 D3D11 build for windows; gif making works everywhere & gif names are now dates 2023-09-25 17:29:04 +00:00
John Alanbrook
d52b15e1be aseprite importer 2023-09-25 13:21:02 +00:00
John Alanbrook
0256f4cd15 add gif for animations; unique anim types 2023-09-24 16:26:44 +00:00
John Alanbrook
174a9ed586 Fix Object.merge; add many color palettes, normalize color fns 2023-09-23 17:35:02 +00:00
John Alanbrook
721abd6a8f Add color maps 2023-09-22 14:44:58 +00:00
John Alanbrook
a8eb444991 add object merging 2023-09-22 00:51:38 +00:00
John Alanbrook
14d743e704 added colors; repl works 2023-09-21 17:50:39 +00:00
John Alanbrook
47dc6aa1fe flip, scale, angle works for subobject movement 2023-09-21 13:38:23 +00:00
John Alanbrook
81875c3436 objects now correctly register components and subobjects 2023-09-20 22:58:18 +00:00
John Alanbrook
f6d491b142 tojson for ur and entity separation 2023-09-20 18:33:11 +00:00
John Alanbrook
31331af57d merge made functions into original prototype 2023-09-20 13:11:14 +00:00
John Alanbrook
266ad65ba7 Removed more Javascript "features"; simplified ur with closures 2023-09-19 22:37:54 +00:00
John Alanbrook
a57aaeb5d5 Windows now compiles with directx; separated out ur and entity methods 2023-09-19 17:35:12 +00:00