Commit Graph

927 Commits

Author SHA1 Message Date
John Alanbrook
b98d423f79 fix sprite pulling 2024-11-01 14:12:48 -05:00
John Alanbrook
49b1c3f472 fix web compilation; add options 2024-10-31 11:09:32 -05:00
John Alanbrook
483059ac97 fix mingw32 cross win build issues 2024-10-31 10:26:34 -05:00
John Alanbrook
9e719eff6d fix build issues on macos 2024-10-31 09:43:56 -05:00
John Alanbrook
6e788f00f8 add options 2024-10-31 08:35:31 -05:00
John Alanbrook
8073faad2f fix build 2024-10-31 08:31:12 -05:00
John Alanbrook
498f366edb remove chipmunk wrap 2024-10-30 09:33:58 -05:00
John Alanbrook
cdaab614f5 use zip cmd line tool to create core.zip 2024-10-30 09:31:08 -05:00
John Alanbrook
08b5181f4c shift around subproject locations 2024-10-30 08:58:13 -05:00
John Alanbrook
e1bfdecc42 add wraps 2024-10-29 17:46:08 -05:00
John Alanbrook
c8b097febb use mseon 2024-10-29 12:41:48 -05:00
John Alanbrook
7c324c1b33 massive refactor 2024-10-29 12:41:17 -05:00
John Alanbrook
c89f28dcec enet 2024-10-20 08:28:13 -05:00
John Alanbrook
db0c0cbc7a fix layout and 9slice bug 2024-10-19 23:25:07 -05:00
John Alanbrook
90eba900e3 zip side load; 9 slice working 2024-10-19 18:37:27 -05:00
John Alanbrook
f823e6b839 string ref animation 2024-10-19 05:34:08 -05:00
John Alanbrook
27d7c5ab02 add aseprite support 2024-10-18 12:51:21 -05:00
John Alanbrook
12bb5e084a images use proper rect 2024-10-17 22:59:59 -05:00
John Alanbrook
151891f50f move where layout is loaded 2024-10-17 17:25:03 -05:00
John Alanbrook
83a19eec27 layout 2024-10-17 17:23:33 -05:00
John Alanbrook
f1b2984f61 font string pulling 2024-10-16 07:53:05 -05:00
John Alanbrook
14deabf2dd no more mum 2024-10-15 17:15:50 -05:00
John Alanbrook
91ffcf998b remove clay 2024-10-15 09:09:07 -05:00
John Alanbrook
b92220713f add layout.h 2024-10-15 07:55:49 -05:00
John Alanbrook
2a1a5231aa clay 2024-10-14 20:07:32 -05:00
John Alanbrook
7f6996d93f clay layout 2024-10-13 19:44:28 -05:00
John Alanbrook
39511e0d3b Fix audio; save qoa and wav; separate out idea of pcm and playable sound 2024-10-08 02:46:59 -05:00
John Alanbrook
8465fb53f7 ld56 updates 2024-10-06 17:18:18 -05:00
John Alanbrook
f928f3e8a2 automatically use spritesheets 2024-10-05 08:43:51 -05:00
John Alanbrook
a8ce3106e1 modify mum 2024-10-04 12:47:50 -05:00
John Alanbrook
179e883d0e scriptable rendering pipeline 2024-10-04 00:45:44 -05:00
John Alanbrook
0ffef3b602 fill mask 2024-10-03 23:35:40 -05:00
John Alanbrook
45bc8a8bb4 cleanup render path 2024-10-03 17:36:29 -05:00
John Alanbrook
26b42a6747 more sg javascript options 2024-10-03 09:31:06 -05:00
John Alanbrook
5eac1d03e9 fix wasm build; add sharpen shader; add masking 2024-10-02 20:14:45 -05:00
John Alanbrook
5149b9986f fix transform rotate 2024-10-02 12:16:34 -05:00
John Alanbrook
a540e14cae scaling done correctly for integer rendering 2024-10-02 11:56:33 -05:00
John Alanbrook
fa824aec3a unify frame, report, cache in profiler 2024-10-02 09:55:32 -05:00
John Alanbrook
ca6c21ebb8 add saving and loading qoi 2024-10-01 18:10:52 -05:00
John Alanbrook
dbaf482385 fix texture functions, add to ffi 2024-10-01 17:57:05 -05:00
John Alanbrook
9e6462bff4 improved texture handling; noise functions 2024-10-01 16:50:06 -05:00
John Alanbrook
cbd66e5304 fix actor destruction. add rect pack function 2024-10-01 08:06:08 -05:00
John Alanbrook
93cda3848b add imgui clipboard 2024-09-30 19:00:09 -05:00
John Alanbrook
6456590492 faster particles; imgui ini 2024-09-30 13:06:31 -05:00
John Alanbrook
3717e84fe7 particle render speedup 2024-09-30 11:26:56 -05:00
John Alanbrook
b3b3aa9803 timers are better 2024-09-30 10:14:56 -05:00
John Alanbrook
a476562a9e C timers 2024-09-30 04:36:53 -05:00
John Alanbrook
6b94349a64 fix rendering 2024-09-29 06:10:42 -05:00
John Alanbrook
9bbe880466 timers 2024-09-27 14:30:15 -05:00
John Alanbrook
f47be2d30c sprite render faster 2024-09-27 10:19:05 -05:00