Commit Graph

45 Commits

Author SHA1 Message Date
John Alanbrook
e0f3985b00 shaders 2023-05-12 18:22:05 +00:00
John Alanbrook
eb3e576521 instanced text 2023-05-08 00:47:49 +00:00
John Alanbrook
7fc02062c0 text rendering woiks 2023-05-07 16:11:33 +00:00
John Alanbrook
8552d6a1df ok' 2023-05-07 02:16:10 +00:00
John Alanbrook
ae0f41539b sokol sprite render 2023-05-04 22:07:00 +00:00
John Alanbrook
0bf7d419e0 fix compiler warnings 2023-04-29 01:55:24 +00:00
John Alanbrook
6d69566857 Bug fixing 2023-03-17 15:25:35 +00:00
John Alanbrook
3018a1a188 Many fixes 2023-03-10 19:13:48 +00:00
John Alanbrook
b2b54ddce9 Fixing circle shader 2023-02-26 17:28:52 +00:00
John Alanbrook
d1c87b38ac Grid rendering 2023-02-20 22:28:07 +00:00
John Alanbrook
260374c14d Wireframe display mode 2023-02-16 22:13:07 +00:00
John Alanbrook
fceb68a910 line 2023-02-13 14:30:35 +00:00
John Alanbrook
7e1eaaae64 Mouse position & selection; warning fixes 2023-02-02 23:52:15 +00:00
John Alanbrook
9303fb63cf prefab syncing 2023-01-20 00:30:23 +00:00
John Alanbrook
4eeb16ec48 Nuklear bindings 2023-01-19 19:06:32 +00:00
John Alanbrook
e24eef6c8f Add gameobject flipping; prefabs autoload 2023-01-05 21:34:15 +00:00
John Alanbrook
740077fae3 scheme 2023-01-03 23:13:31 +00:00
John Alanbrook
0bdfa9e814 Text rendering culling 2022-12-29 10:26:21 +00:00
John Alanbrook
147cf1b05d Draw sprite to GUI 2022-12-24 19:18:06 +00:00
John Alanbrook
8729892939 Add camera 2022-12-22 22:58:06 +00:00
John Alanbrook
d81f2f373c Fixed debug circle drawing; add collision detection 2022-12-22 01:24:59 +00:00
John Alanbrook
2bcee44677 Text rendering via script 2022-12-21 01:34:22 +00:00
John Alanbrook
0f90215b7a Improved REPL 2022-12-19 15:12:34 +00:00
John Alanbrook
60bf5ca7bc Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code 2022-12-13 18:32:36 +00:00
John Alanbrook
18eefd4937 Using S7; edit Makefile for debug, windows compilation 2022-12-12 16:48:21 +00:00
John Alanbrook
4224594ee4 Rename structs to more sane things 2022-11-19 23:13:57 +00:00
John Alanbrook
5386e19e17 Improved log; fixed texture loading and hash table 2022-11-17 22:48:20 +00:00
John Alanbrook
36277d5c7b Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
John Alanbrook
02d4396010 Replaced vec.h with stb_ds.h arrays 2022-08-26 14:19:17 +00:00
John Alanbrook
cec6d092f7 Removed executables from files 2022-08-14 19:48:13 +00:00
John Alanbrook
28c69ff62f pinballx 2022-08-14 19:19:36 +00:00
John Alanbrook
406b2b491f Brainstorm is now fully in ruby 2022-08-07 06:43:45 +00:00
John Alanbrook
d506349462 Video works 2022-07-02 08:40:50 +00:00
John Alanbrook
3190c7edcd Text rendering works again. 2022-07-01 16:14:43 +00:00
John Alanbrook
edf16b4267 Font rendering 2022-06-30 18:03:17 +00:00
John Alanbrook
2bc9bb65af X 2022-06-30 15:31:23 +00:00
John Alanbrook
9c5767436d Add easy log macros; add vec_init; windows managed by vec now 2022-06-27 19:12:26 +00:00
John Alanbrook
bccb0a53fd OPENGL order rewrite 2022-06-26 13:36:38 +00:00
John Alanbrook
056ce83eb8 NUKLEAR 2022-06-22 04:16:14 +00:00
John Alanbrook
87df6921e8 Turned on warnings and fixed 2022-02-06 16:14:57 +00:00
John Alanbrook
0cd3fd4bb3 Shared opengl context 2022-02-01 20:50:25 +00:00
John Alanbrook
549753d0c2 Makefile now tracks headers 2022-01-31 23:04:59 +00:00
John Alanbrook
a45862c454 Executable 2022-01-25 15:22:03 +00:00
John Alanbrook
a7378e1d17 Organized files 2022-01-19 22:43:21 +00:00
John Alanbrook
3dcaf6df81 Initial commit 2021-12-01 03:29:18 +00:00