# random Random number generation. ```javascript var random = use('random') ``` ## Functions ### random.random() Returns a number between 0 (inclusive) and 1 (exclusive). ```javascript random.random() // e.g., 0.7234... ``` ### random.random_fit() Returns a random 56-bit integer in the range -36028797018963968 to 36028797018963967. ```javascript random.random_fit() // e.g., 12345678901234 ``` ### random.random_whole(max) Returns a whole number from 0 (inclusive) to max (exclusive). ```javascript random.random_whole(10) // 0-9 random.random_whole(100) // 0-99 random.random_whole(6) + 1 // dice roll: 1-6 ``` ## Examples ```javascript var random = use('random') // Random boolean var coin_flip = random.random() < 0.5 // Random element from array function pick(arr) { return arr[random.random_whole(length(arr))] } var colors = ["red", "green", "blue"] var color = pick(colors) // Shuffle array function shuffle(arr) { var result = array(arr) // copy for (var i = length(result) - 1; i > 0; i--) { var j = random.random_whole(i + 1) var temp = result[i] result[i] = result[j] result[j] = temp } return result } // Random in range function random_range(min, max) { return min + random.random() * (max - min) } var x = random_range(-10, 10) // -10 to 10 ```