project('prosperon', ['c', 'cpp'], version: '0.9.3', meson_version: '>=1.4', default_options : [ 'cpp_std=c++11']) libtype = get_option('default_library') link = [] src = [] add_project_arguments('-pedantic', language: ['c']) git_tag_cmd = run_command('git', 'describe', '--tags', '--abbrev=0', check: false) prosperon_version = 'unknown' if git_tag_cmd.returncode() == 0 prosperon_version = git_tag_cmd.stdout().strip() endif git_commit_cmd = run_command('git', 'rev-parse', '--short', 'HEAD', check: false) prosperon_commit = 'unknown' if git_commit_cmd.returncode() == 0 prosperon_commit = git_commit_cmd.stdout().strip() endif # Important: pass the definitions without double-escaping quotes add_project_arguments( '-DPROSPERON_VERSION="' + prosperon_version + '"', '-DPROSPERON_COMMIT="' + prosperon_commit + '"', language : 'c' ) add_project_arguments('-Wno-incompatible-pointer-types', language: 'c') add_project_arguments('-Wno-narrowing', language: 'cpp') add_project_arguments('-Wno-missing-braces', language:'c') add_project_arguments('-Wno-strict-prototypes', language:'c') add_project_arguments('-Wno-unused-command-line-argument', language: 'c') add_project_arguments('-Wno-unused-command-line-argument', language: 'cpp') deps = [] if host_machine.system() == 'darwin' add_project_arguments('-x', 'objective-c', language: 'c') fworks = [ 'foundation', 'metal', 'audiotoolbox', 'metalkit', 'avfoundation', 'quartzcore', 'cocoa', 'coreaudio', 'coremedia', 'gamecontroller', 'forcefeedback', 'iokit', 'corefoundation', 'corehaptics', 'carbon', 'uniformtypeidentifiers' ] foreach fkit : fworks deps += dependency('appleframeworks', modules: fkit) endforeach endif cmake = import('cmake') sdl3_opts = cmake.subproject_options() sdl3_opts.add_cmake_defines({ 'SDL_STATIC': 'ON', 'SDL_SHARED': 'OFF', 'SDL_TEST': 'OFF', 'CMAKE_BUILD_TYPE': 'Release', 'SDL_THREADS': 'ON', 'SDL_PIPEWIRE': 'ON', 'SDL_PULSEAUDIO': 'ON', }) cc = meson.get_compiler('c') if host_machine.system() == 'darwin' deps += dependency('appleframeworks', modules: 'accelerate') add_project_arguments('-DACCELERATE_NEW_LAPACK=1', language:'c') add_project_arguments('-DACCELERATE_LAPACK_ILP64=1', language:'c') endif if host_machine.system() == 'linux' deps += cc.find_library('asound', required:true) deps += [dependency('x11'), dependency('xi'), dependency('xcursor'), dependency('egl'), dependency('gl')] endif if host_machine.system() == 'windows' deps += cc.find_library('d3d11') deps += cc.find_library('ws2_32', required:true) deps += cc.find_library('dbghelp') deps += cc.find_library('winmm') deps += cc.find_library('setupapi') deps += cc.find_library('imm32') deps += cc.find_library('version') deps += cc.find_library('cfgmgr32') deps += cc.find_library('bcrypt') sdl3_opts.add_cmake_defines({'HAVE_ISINF': '1'}) # Hack for MSYS2 sdl3_opts.add_cmake_defines({'HAVE_ISNAN': '1'}) link += '-static' endif if host_machine.system() == 'emscripten' link += '-sUSE_WEBGPU' # Use the pre-installed copy deps += dependency('sdl3', static : true, method : 'pkg-config', # or 'cmake' if you prefer required : true) else sdl3_proj = cmake.subproject('sdl3', options : sdl3_opts) deps += sdl3_proj.dependency('SDL3-static') endif quickjs_opts = [] quickjs_opts += 'default_library=static' deps += dependency('quickjs', static:true, default_options:quickjs_opts) deps += dependency('qjs-layout', static:true) deps += dependency('qjs-miniz', static:true) deps += dependency('physfs', static:true) deps += dependency('threads') deps += dependency('chipmunk', static:true) if host_machine.system() != 'emscripten' deps += dependency('enet', static:true) src += 'qjs_enet.c' src += 'qjs_tracy.c' tracy_opts = ['fibers=true', 'on_demand=true'] add_project_arguments('-DTRACY_ENABLE', language:['c','cpp']) deps += dependency('tracy', static:true, default_options:tracy_opts) src += 'qjs_dmon.c' endif deps += dependency('soloud', static:true) deps += dependency('libqrencode', static:true) link_args = link sources = [] src += [ 'anim.c', 'config.c', 'datastream.c','font.c','HandmadeMath.c','jsffi.c','model.c', 'render.c','simplex.c','spline.c', 'transform.c','prosperon.c', 'wildmatch.c', 'sprite.c', 'rtree.c', 'qjs_nota.c', 'qjs_soloud.c', 'qjs_qr.c', 'qjs_wota.c', 'monocypher.c', 'qjs_blob.c', 'qjs_crypto.c', 'qjs_time.c' ] # quirc src src += [ 'thirdparty/quirc/quirc.c', 'thirdparty/quirc/decode.c', 'thirdparty/quirc/identify.c', 'thirdparty/quirc/version_db.c' ] imsrc = [ 'GraphEditor.cpp','ImCurveEdit.cpp','ImGradient.cpp','imgui_draw.cpp', 'imgui_tables.cpp','imgui_widgets.cpp','imgui.cpp','ImGuizmo.cpp','imnodes.cpp', 'implot_items.cpp','implot.cpp','imgui_impl_sdlrenderer3.cpp','imgui_impl_sdl3.cpp', 'imgui_impl_sdlgpu3.cpp' ] srceng = 'source' tp = srceng / 'thirdparty' includes = [ srceng, tp / 'cgltf', tp / 'imgui', tp / 'par', tp / 'stb', tp, tp / 'pl_mpeg/include', tp / 'quirc' ] foreach file : src full_path = join_paths('source', file) sources += files(full_path) endforeach if get_option('editor') sources += 'source/qjs_imgui.cpp' foreach imgui : imsrc sources += tp / 'imgui' / imgui endforeach endif includers = [] foreach inc : includes includers += include_directories(inc) endforeach zip_folders = ['scripts', 'fonts', 'icons', 'shaders'] zip_paths = [] foreach folder: zip_folders zip_paths += meson.project_source_root() / folder endforeach # Produce core.zip core = custom_target('core.zip', output : 'core.zip', command : ['sh', '-c', 'cd ' + meson.project_source_root() + ' && echo "Rebuilding core.zip" && rm -f ' + meson.current_build_dir() + '/core.zip && ' + 'zip -r ' + meson.current_build_dir() + '/core.zip scripts fonts icons shaders' ], build_always_stale: true, build_by_default: true ) prosperon_raw = executable('prosperon_raw', sources, dependencies: deps, include_directories: includers, link_args: link, build_rpath: '$ORIGIN', install:false ) if host_machine.system() == 'windows' exe_ext = '.exe' else exe_ext = '' endif prosperon = custom_target('prosperon', output: 'prosperon' + exe_ext, input: [prosperon_raw, core], command: [ 'sh', '-c', 'cat "$1" "$2" > "$3" && chmod +x "$3" >/dev/null 2>&1', 'concat', '@INPUT0@', '@INPUT1@', '@OUTPUT@' ], build_always_stale: true, build_by_default: true ) prosperon_dep = declare_dependency( link_with: prosperon ) copy_tests = custom_target( 'copy_tests', output: 'tests', command: [ 'cp', '-rf', join_paths(meson.project_source_root(), 'tests'), meson.project_build_root() ], build_always_stale: true, build_by_default: true ) tests = [ 'spawn_actor', 'empty', 'nota', 'wota', 'portalspawner', 'overling', 'send', 'delay' ] foreach file : tests test(file, prosperon_raw, args:['tests/' + file + '.js'], depends:copy_tests) endforeach