(function engine() { globalThis.cell = prosperon cell.DOC = Symbol() var ACTORDATA = cell.hidden.actorsym var SYSYM = '__SYSTEM__' var ENETSERVICE = 0.1 var REPLYTIMEOUT = 60 // seconds before replies are ignored var MOD_EXT = '.cm' var ACTOR_EXT = '.ce' globalThis.pi = 3.1415926535897932 function caller_data(depth = 0) { var file = "nofile" var line = 0 var caller = new Error().stack.split("\n")[1+depth] if (caller) { var md = caller.match(/\((.*)\:/) var m = md ? md[1] : "SCRIPT" if (m) file = m md = caller.match(/\:(\d*)\)/) m = md ? md[1] : 0 if (m) line = m } return {file,line} } cell.args = cell.hidden.init cell.args ??= {} cell.id ??= "newguy" function console_rec(line, file, msg) { return `[${cell.id.slice(0,5)}] [${file}:${line}]: ${msg}\n` // time: [${time.text("mb d yyyy h:nn:ss")}] } var console_mod = cell.hidden.console globalThis.log = {} log.console = function(msg) { var caller = caller_data(1) console_mod.print(console_rec(caller.line, caller.file, msg)) } log.error = function(msg = new Error()) { var caller = caller_data(1) if (msg instanceof Error) msg = msg + "\n" + msg.stack console_mod.print(console_rec(caller.line,caller.file,msg)) } log.system = function(msg) { msg = "[SYSTEM] " + msg log.console(msg) } // Get hidden modules from cell.hidden before stripping it var hidden = cell.hidden var actor_mod = hidden.actor var wota = hidden.wota var use_embed = hidden.use_embed var use_dyn = hidden.use_dyn var enet = hidden.enet var nota = hidden.nota var fd = use_embed('fd') log.console(fd.getcwd()) log.console(cell.args.program) var shop_path = '.cell' var mod_path = '.cell/modules/' if (!fd.stat('.cell').isDirectory) { log.console("No cell directory found. Make one.\n"); os.exit(1); } function is_file(path) { try { var st = fd.stat(path) return st.isFile } catch { return false } } function write_file(path, blob) { var fd_handle = fd.open(path, 'w') fd.write(fd_handle, blob) fd.close(fd_handle) } function mkdir_p(dir) { if (dir == '' || dir == '.') return try { fd.stat(dir) } catch { mkdir_p(dir.substring(0, dir.lastIndexOf('/'))) fd.mkdir(dir) } } // Wota decode timing tracking var wota_decode_times = [] var last_wota_flush = 0 // Strip hidden from cell so nothing else can access it // But first, list files in the core QOP package var qop = use_embed('qop') var core_qop = qop.open(hidden.core_qop_blob) var utf8 = use_embed('utf8') delete cell.hidden function disrupt(err) { if (overling) { if (err) { // with an err, this is a forceful disrupt var reason = (err instanceof Error) ? err.stack : err report_to_overling({type:'disrupt', reason}) } else report_to_overling({type:'stop'}) } if (underlings) { for (var id of underlings) { log.console(`calling on ${id} to disrupt too`) $_.stop(create_actor({id})) } } if (err) { log.console(err); if (err.stack) log.console(err.stack) } actor_mod.disrupt() } actor_mod.on_exception(disrupt) var js = use_embed('js') var io = use_embed('io') var use_cache = {} var BASEPATH = 'base' + MOD_EXT var script = utf8.decode(core_qop.read(BASEPATH)) var fnname = "base" script = `(function ${fnname}() { ${script}; })` js.eval(BASEPATH, script)() var inProgress = {} var loadingStack = [] // Track current package context for nested use() calls var current_package = null // Get package name from a resolved path function get_package_from_path(path) { if (!path) return null var modules_prefix = '.cell/modules/' if (path.startsWith(modules_prefix)) { var rest = path.substring(modules_prefix.length) var slash_idx = rest.indexOf('/') if (slash_idx > 0) { return rest.substring(0, slash_idx) } } return null } // Config is loaded later, but we need to access it in resolve_module_path // This will be set after shop.load_config() is called var config = null // Resolve actor program path with package awareness // Resolution order: // 1. Current package (root project when pkg_context is null) // 2. Declared dependencies (from cell.toml) // 3. core_qop (standard library) function resolve_actor_path(requested, pkg_context) { var dependencies = (config && config.dependencies) ? config.dependencies : {} // Step 1: current package if (pkg_context) { var pkg_actor_path = '.cell/modules/' + pkg_context + '/' + requested + ACTOR_EXT if (is_file(pkg_actor_path)) { return { path: pkg_actor_path, package_name: pkg_context, isCore: false } } // Check if package is locally replaced if (config && config.replace && config.replace[pkg_context]) { var replace_path = config.replace[pkg_context] var full_path = replace_path + '/' + requested + ACTOR_EXT if (is_file(full_path)) { return { path: full_path, package_name: pkg_context, isCore: false } } } } else { var project_actor_path = requested + ACTOR_EXT if (is_file(project_actor_path)) { return { path: project_actor_path, package_name: null, isCore: false } } } // Step 2: dependencies (explicit alias first) and replace directives if (requested.includes('/')) { var actor_parts = requested.split('/') var actor_pkg_alias = actor_parts[0] var actor_sub_path = actor_parts.slice(1).join('/') // Check for replace directive first if (config && config.replace && config.replace[actor_pkg_alias]) { var replace_path = config.replace[actor_pkg_alias] var full_path = replace_path + '/' + (actor_sub_path || actor_pkg_alias) + ACTOR_EXT if (is_file(full_path)) { return { path: full_path, package_name: actor_pkg_alias, isCore: false } } } else if (dependencies[actor_pkg_alias]) { var dep_actor_path = '.cell/modules/' + actor_pkg_alias + '/' + actor_sub_path + ACTOR_EXT if (is_file(dep_actor_path)) { return { path: dep_actor_path, package_name: actor_pkg_alias, isCore: false } } } } else { // Check replace directives for simple actor names if (config && config.replace && config.replace[requested]) { var replace_path = config.replace[requested] var full_path = replace_path + '/' + requested + ACTOR_EXT if (is_file(full_path)) { return { path: full_path, package_name: requested, isCore: false } } } // Check dependencies for simple actor names for (var actor_alias in dependencies) { var dep_actor_simple = '.cell/modules/' + actor_alias + '/' + requested + ACTOR_EXT if (is_file(dep_actor_simple)) { return { path: dep_actor_simple, package_name: actor_alias, isCore: false } } } } // Step 3: core try { core_qop.read(requested + ACTOR_EXT) return { path: requested + ACTOR_EXT, package_name: null, isCore: true } } catch (e) { // Not in core } return null } // Resolve module path with package awareness // Resolution order: // 1. Current package (root project when pkg_context is null) // 2. Declared dependencies (from cell.toml) // 3. core_qop (standard library) function resolve_module_path(requested, pkg_context) { var dependencies = (config && config.dependencies) ? config.dependencies : {} // Step 1: current package if (pkg_context) { var pkg_module_path = '.cell/modules/' + pkg_context + '/' + requested + MOD_EXT if (is_file(pkg_module_path)) { return { path: pkg_module_path, package_name: pkg_context, isCore: false } } // Check if package is locally replaced if (config && config.replace && config.replace[pkg_context]) { var replace_path = config.replace[pkg_context] var full_path = replace_path + '/' + requested + MOD_EXT if (is_file(full_path)) { return { path: full_path, package_name: pkg_context, isCore: false } } } } else { var project_module_path = requested + MOD_EXT if (is_file(project_module_path)) { return { path: project_module_path, package_name: null, isCore: false } } } // Step 2: dependencies (explicit alias first) and replace directives if (requested.includes('/')) { var module_parts = requested.split('/') var module_pkg_alias = module_parts[0] var module_sub = module_parts.slice(1).join('/') // Check for replace directive first if (config && config.replace && config.replace[module_pkg_alias]) { var replace_path = config.replace[module_pkg_alias] var full_path = replace_path + '/' + (module_sub || module_pkg_alias) + MOD_EXT if (is_file(full_path)) { return { path: full_path, package_name: module_pkg_alias, isCore: false } } } else if (dependencies[module_pkg_alias]) { var dep_module_path = '.cell/modules/' + module_pkg_alias + '/' + module_sub + MOD_EXT if (is_file(dep_module_path)) { return { path: dep_module_path, package_name: module_pkg_alias, isCore: false } } } } else { // Check replace directives for simple module names if (config && config.replace && config.replace[requested]) { var replace_path = config.replace[requested] var full_path = replace_path + '/' + requested + MOD_EXT if (is_file(full_path)) { return { path: full_path, package_name: requested, isCore: false } } } // Check dependencies for simple module names for (var module_alias in dependencies) { var dep_module_simple = '.cell/modules/' + module_alias + '/' + requested + MOD_EXT if (is_file(dep_module_simple)) { return { path: dep_module_simple, package_name: module_alias, isCore: false } } } } // Step 3: core try { core_qop.read(requested + MOD_EXT) return { path: requested + MOD_EXT, package_name: null, isCore: true } } catch (e) { // Not in core } return null } globalThis.use = function use(file, ...args) { /* Package-aware module resolution: 1. If in a package context, check within that package first 2. Check local project files 3. Check declared dependencies (from cell.toml [dependencies]) 4. Check core_qop (standard library) There's also the possibility of native C code; there may be, in a package, a .so/.dll/.dylib that can be loaded. If that exists, as well as a .cm file, the .so/.dll/.dylib is loaded and the .cm file is ran with the loaded module as this. for embedded modules, it's the same, but in the cell runtime, so no .so/.dll/.dylib is loaded. */ var requested = file // Check embedded modules first (these are always available) var embed_mod = use_embed(requested) // Resolve the module path with package awareness var resolved = resolve_module_path(requested, current_package) // Generate cache key based on resolution var cache_key = resolved ? (resolved.isCore ? 'core:' + resolved.path : resolved.path) : requested if (use_cache[cache_key]) return use_cache[cache_key] if (!resolved && !embed_mod) throw new Error(`Module ${file} could not be found (package context: ${current_package || 'none'})`) // If only embedded module exists, return it if (!resolved && embed_mod) { use_cache[cache_key] = embed_mod return embed_mod } var path = resolved.path var isCore = resolved.isCore var module_package = resolved.package_name // If core module, load it if (isCore) { var ret = null try { var script = utf8.decode(core_qop.read(path)) var mod_script = `(function setup_${requested.replace(/[^a-zA-Z0-9_]/g, '_')}_module(arg, $_){${script};})` var fn = js.compile(path, mod_script) fn = js.eval_compile(fn) var context = embed_mod ? embed_mod : {} ret = fn.call(context, args, $_) } catch (e) { // Script component doesn't exist, fall back to embedded module // log.console("use: core module " + path + " has no script component, using embedded module") } if (!ret && embed_mod) { ret = embed_mod } else if (!ret) { throw new Error(`Use must be used with a module, but ${path} doesn't return a value`) } use_cache[cache_key] = ret return ret } // Check for circular dependencies using the resolved path if (path && loadingStack.includes(path)) { let cycleIndex = loadingStack.indexOf(path) let cyclePath = loadingStack.slice(cycleIndex).concat(path) throw new Error( `Circular dependency detected while loading "${file}".\n` + `Module chain: ${loadingStack.join(" -> ")}\n` + `Cycle specifically: ${cyclePath.join(" -> ")}` ) } log.console("use: loading file " + path + " (package: " + (module_package || 'local') + ")") inProgress[path] = true loadingStack.push(path) // Save and set package context for nested use() calls var prev_package = current_package current_package = module_package // Determine the compiled file path in .cell directory var cleanPath = path.replace(/[:\\]/g, '/').replace(/\/+/g, '/') var compiledPath = ".cell/build/" + cleanPath + '.o' mkdir_p(compiledPath.substring(0, compiledPath.lastIndexOf('/'))) // Check if compiled version exists and is newer than source var useCompiled = false var srcStat = fd.stat(path) var compiledStat = fd.stat(compiledPath) // if (srcStat && compiledStat && compiledStat.mtime > srcStat.mtime) { // useCompiled = true // } var fn var mod_name = path.substring(path.lastIndexOf('/') + 1, path.lastIndexOf('.')) if (useCompiled) { var compiledBlob = fd.slurp(compiledPath) fn = js.compile_unblob(compiledBlob) fn = js.eval_compile(fn) } else { var script = utf8.decode(fd.slurp(path)) var mod_script = `(function setup_${mod_name}_module(arg, $_){${script};})` fn = js.compile(path, mod_script) // Save compiled version to .cell directory // var compiled = js.compile_blob(fn) // write_file(compiledPath, compiled) fn = js.eval_compile(fn) } // Create context - if embedded module exists, use it as 'this' var context = embed_mod ? embed_mod : {} // Call the script - pass embedded module as 'this' if it exists var ret = fn.call(context, args, $_) // Restore previous package context current_package = prev_package // If script doesn't return anything, check if we have embedded module if (!ret && embed_mod) { ret = embed_mod } else if (!ret) { throw new Error(`Use must be used with a module, but ${path} doesn't return a value`) } loadingStack.pop() delete inProgress[path] // Cache the result use_cache[cache_key] = ret return ret } globalThis.json = use('json') log.console(json.encode(cell)) var time = use('time') var st_now = time.number() var shop = use('shop') log.console(`use shop in ${time.number() - st_now} seconds`) config = shop.load_config() var default_config = { ar_timer: 60, actor_memory:0, net_service:0.1, reply_timeout:60, main: false, } config ??= {} config.system ??= {} config.system.__proto__ = default_config ENETSERVICE = config.system.net_service REPLYTIMEOUT = config.system.reply_timeout log.console(`config loaded in ${time.number()-st_now} seconds`) globalThis.text = use('text') // Load actor-specific configuration function load_actor_config(program) { // Extract actor name from program path // e.g., "prosperon/_sdl_video" or "extramath/spline" var actor_name = program if (program.includes('/')) { actor_name = program } if (config.actors && config.actors[actor_name]) { for (var key in config.actors[actor_name]) cell.args[key] = config.actors[actor_name][key] } } var blob = use('blob') var blob_stone = blob.prototype.stone var blob_stonep = blob.prototype.stonep; delete blob.prototype.stone; delete blob.prototype.stonep; function deepFreeze(object) { if (object instanceof blob) blob_stone.call(object); // Retrieve the property names defined on object var propNames = Object.keys(object); // Freeze properties before freezing self for (var name of propNames) { var value = object[name]; if ((value && typeof value == "object") || typeof value == "function") { deepFreeze(value); } } return Object.freeze(object); } log.console(`stone initialized in ${time.number()-st_now} seconds`) globalThis.stone = deepFreeze stone.p = function(object) { if (object instanceof blob) return blob_stonep.call(object) return Object.isFrozen(object) } /* When handling a message, the message appears like this: { type: type of message - contact: used for contact messages - stop: used to issue stop command - etc reply: ID this message will respond to (callback saved on the actor) replycc: the actor that is waiting for the reply target: ID of the actor that's supposed to receive the message. Only added to non direct sends (out of portals) return: reply ID so the replycc actor can know what callback to send the message to data: the actual content of the message } actors look like { id: the GUID of this actor address: the IP this actor can be found at port: the port of the IP the actor can be found at } */ function guid(bits = 256) { var guid = new blob(bits, hidden.randi) stone(guid) return text(guid,'h') } var HEADER = Symbol() function create_actor(desc = {id:guid()}) { var actor = {} actor[ACTORDATA] = desc return actor } var $_ = create_actor() $_.random = hidden.rand $_.random[cell.DOC] = "returns a number between 0 and 1. There is a 50% chance that the result is less than 0.5." $_.random_fit = hidden.randi $_.clock = function(fn) { actor_mod.clock(_ => { fn(time.number()) send_messages() }) } $_.clock[cell.DOC] = "takes a function input value that will eventually be called with the current time in number form." var underlings = new Set() // this is more like "all actors that are notified when we die" var overling = null var root = null var receive_fn = null var greeters = {} // Router functions for when messages are received for a specific actor globalThis.is_actor = function is_actor(actor) { return actor[ACTORDATA] } function peer_connection(peer) { return { latency: peer.rtt, bandwidth: { incoming: peer.incoming_bandwidth, outgoing: peer.outgoing_bandwidth }, activity: { last_sent: peer.last_send_time, last_received: peer.last_receive_time }, mtu: peer.mtu, data: { incoming_total: peer.incoming_data_total, outgoing_total: peer.outgoing_data_total, reliable_in_transit: peer.reliable_data_in_transit }, latency_variance: peer.rtt_variance, packet_loss: peer.packet_loss, state: peer.state } } $_.connection = function(callback, actor, config) { var peer = peers[actor[ACTORDATA].id] if (peer) { callback(peer_connection(peer)) return } if (actor_mod.mailbox_exist(actor[ACTORDATA].id)) { callback({type:"local"}) return } callback() } $_.connection[cell.DOC] = "The connection function takes a callback function, an actor object, and a configuration record for getting information about the status of a connection to the actor. The configuration record is used to request the sort of information that needs to be communicated. This can include latency, bandwidth, activity, congestion, cost, partitions. The callback is given a record containing the requested information." var peers = {} var id_address = {} var peer_queue = {} var portal = null var portal_fn = null $_.portal = function(fn, port) { if (portal) throw new Error(`Already started a portal listening on ${portal.port}`) if (!port) throw new Error("Requires a valid port.") log.system(`starting a portal on port ${port}`) portal = enet.create_host({address: "any", port}) portal_fn = fn } $_.portal[cell.DOC] = "A portal is a special actor with a public address that performs introduction services. It listens on a specified port for contacts by external actors that need to acquire an actor object. The function will receive the record containing the request. The record can have a reply sent through it. A portal can respond by beginning a new actor, or finding an existing actor, or by forwarding the contact message to another actor. This is how distributed Misty networks are bootstrapped. The portal function returns null." function handle_host(e) { switch (e.type) { case "connect": log.system(`connected a new peer: ${e.peer.address}:${e.peer.port}`) peers[`${e.peer.address}:${e.peer.port}`] = e.peer var queue = peer_queue.get(e.peer) if (queue) { for (var msg of queue) e.peer.send(nota.encode(msg)) log.system(`sent ${json.encode(msg)} out of queue`) peer_queue.delete(e.peer) } break case "disconnect": peer_queue.delete(e.peer) for (var id in peers) if (peers[id] == e.peer) delete peers[id] log.system('portal got disconnect from ' + e.peer.address + ":" + e.peer.port) break case "receive": var data = nota.decode(e.data) if (data.replycc && !data.replycc.address) { data.replycc[ACTORDATA].address = e.peer.address data.replycc[ACTORDATA].port = e.peer.port } function populate_actor_addresses(obj) { if (typeof obj != 'object' || obj == null) return if (obj[ACTORDATA] && !obj[ACTORDATA].address) { obj[ACTORDATA].address = e.peer.address obj[ACTORDATA].port = e.peer.port } for (var key in obj) { if (obj.hasOwnProperty(key)) { populate_actor_addresses(obj[key]) } } } if (data.data) populate_actor_addresses(data.data) turn(data) break } } $_.contact = function(callback, record) { send(create_actor(record), record, callback) } $_.contact[cell.DOC] = `The contact function sends a message to a portal on another machine to obtain an actor object. The callback is a function with a actor input and a reason input. If successful, actor is bound to an actor object. If not successful, actor is null and reason may contain an explanation.` $_.receiver = function receiver(fn) { receive_fn = fn } $_.receiver[cell.DOC] = "registers a function that will receive all messages..." $_.start = function start(cb, program, ...args) { if (!program) return // Resolve the actor program path with package awareness var resolved_program = resolve_actor_path(program, current_package) if (!resolved_program) { throw new Error(`Actor program ${program} could not be found (package context: ${current_package || 'none'})`) } var id = guid() if (args.length == 1 && Array.isArray(args[0])) args = args[0] var startup = { id, overling: $_, root, arg: args, program: resolved_program.path, package_context: resolved_program.package_name // Pass package context to new actor } greeters[id] = cb message_queue.push({ startup }) } $_.stop = function stop(actor) { if (!actor) { need_stop = true return } if (!is_actor(actor)) throw new Error('Can only call stop on an actor.') if (!underlings.has(actor[ACTORDATA].id)) throw new Error('Can only call stop on an underling or self.') sys_msg(actor, {kind:"stop"}) } $_.stop[cell.DOC] = "The stop function stops an underling." $_.unneeded = function unneeded(fn, seconds) { actor_mod.unneeded(fn, seconds) } $_.delay = function delay(fn, seconds = 0) { if (seconds <= 0) { $_.clock(fn) return } function delay_turn() { fn() send_messages() } var id = actor_mod.delay(delay_turn, seconds) return function() { actor_mod.removetimer(id) } } $_.delay[cell.DOC] = "used to schedule the invocation of a function..." var couplings = new Set() $_.couple = function couple(actor) { if (actor == $_) return // can't couple to self couplings.add(actor[ACTORDATA].id) sys_msg(actor, {kind:'couple', from: $_}) log.system(`coupled to ${actor}`) } $_.couple[cell.DOC] = "causes this actor to stop when another actor stops." function actor_prep(actor, send) { message_queue.push({actor,send}); } // Send a message immediately without queuing function actor_send_immediate(actor, send) { try { actor_send(actor, send); } catch (err) { log.error("Failed to send immediate message:", err); } } function actor_send(actor, message) { if (actor[HEADER] && !actor[HEADER].replycc) // attempting to respond to a message but sender is not expecting; silently drop return if (!is_actor(actor) && !is_actor(actor.replycc)) throw new Error(`Must send to an actor object. Attempted send to ${json.encode(actor)}`) if (typeof message != 'object') throw new Error('Must send an object record.') // message to self if (actor[ACTORDATA].id == cell.id) { if (receive_fn) receive_fn(message.data) return } // message to actor in same flock if (actor[ACTORDATA].id && actor_mod.mailbox_exist(actor[ACTORDATA].id)) { var wota_blob = wota.encode(message) // log.console(`sending wota blob of ${wota_blob.length/8} bytes`) actor_mod.mailbox_push(actor[ACTORDATA].id, wota_blob) return } if (actor[ACTORDATA].address) { if (actor[ACTORDATA].id) message.target = actor[ACTORDATA].id else message.type = "contact" var peer = peers[actor[ACTORDATA].address + ":" + actor[ACTORDATA].port] if (!peer) { if (!portal) { log.system(`creating a contactor ...`) portal = enet.create_host({address:"any"}) log.system(`allowing contact to port ${portal.port}`) } log.system(`no peer! connecting to ${actor[ACTORDATA].address}:${actor[ACTORDATA].port}`) peer = portal.connect(actor[ACTORDATA].address, actor[ACTORDATA].port) peer_queue.set(peer, [message]) } else { peer.send(nota.encode(message)) } return } log.system(`Unable to send message to actor ${json.encode(actor[ACTORDATA])}`) } // Holds all messages queued during the current turn. var message_queue = [] var need_stop = false function send_messages() { // if we've been flagged to stop, bail out before doing anything if (need_stop) { disrupt() message_queue.length = 0 return } for (var msg of message_queue) { if (msg.startup) { // now is the time to actually spin up the actor actor_mod.createactor(msg.startup) } else { actor_send(msg.actor, msg.send) } } message_queue.length = 0 } var replies = {} globalThis.send = function send(actor, message, reply) { if (typeof actor != 'object') throw new Error(`Must send to an actor object. Provided: ${json.encode(actor)}`); if (typeof message != 'object') throw new Error('Message must be an object') var send = {type:"user", data: message} if (actor[HEADER] && actor[HEADER].replycc) { var header = actor[HEADER] if (!header.replycc || !is_actor(header.replycc)) throw new Error(`Supplied actor had a return, but it's not a valid actor! ${json.encode(actor[HEADER])}`) actor = header.replycc send.return = header.reply } if (reply) { var id = guid() replies[id] = reply $_.delay(_ => { if (replies[id]) { replies[id](null, "timeout") delete replies[id] } }, REPLYTIMEOUT) send.reply = id send.replycc = $_ } // Instead of sending immediately, queue it actor_prep(actor,send); } stone(send) if (!cell.args.id) cell.id = guid() else cell.id = cell.args.id $_[ACTORDATA].id = cell.id // Actor's timeslice for processing a single message function turn(msg) { var mes = wota.decode(msg) handle_message(mes) send_messages() } load_actor_config(cell.args.program) actor_mod.register_actor(cell.id, turn, cell.args.main, config.system.ar_timer) log.console(`actor registered in ${time.number()-st_now} seconds`) if (config.system.actor_memory) js.mem_limit(config.system.actor_memory) if (config.system.stack_max) js.max_stacksize(config.system.stack_max); overling = cell.args.overling root = cell.args.root root ??= $_ // Set package context from parent actor (if spawned from a package) if (cell.args.package_context) { current_package = cell.args.package_context log.console(`Actor initialized with package context: ${current_package}`) } else { // Infer package context from program path current_package = get_package_from_path(cell.args.program) if (current_package) { log.console(`Actor inferred package context from path: ${current_package}`) } } if (overling) { $_.couple(overling) // auto couple to overling report_to_overling({type:'greet', actor: $_}) } // sys messages are always dispatched immediately function sys_msg(actor, msg) { actor_send(actor, {[SYSYM]:msg}) } // messages sent to here get put into the cb provided to start function report_to_overling(msg) { if (!overling) return sys_msg(overling, {kind:'underling', message:msg, from: $_}) } if (!cell.args.program) os.exit(1) function handle_actor_disconnect(id) { var greeter = greeters[id] if (greeter) { greeter({type: "stopped", id}) delete greeters[id] } log.system(`actor ${id} disconnected`) if (couplings.has(id)) disrupt("coupled actor died") // couplings now disrupts instead of stop } function handle_sysym(msg) { switch(msg.kind) { case 'stop': disrupt("got stop message") break case 'underling': var from = msg.from var greeter = greeters[from[ACTORDATA].id] if (greeter) greeter(msg.message) if (msg.message.type == 'disrupt') underlings.delete(from[ACTORDATA].id) break case 'contact': if (portal_fn) { var letter2 = msg.data letter2[HEADER] = msg delete msg.data portal_fn(letter2) } else throw new Error('Got a contact message, but no portal is established.') break case 'couple': // from must be notified when we die var from = msg.from underlings.add(from[ACTORDATA].id) log.system(`actor ${from} is coupled to me`) break } } function handle_message(msg) { if (msg[SYSYM]) { handle_sysym(msg[SYSYM], msg.from) return } switch (msg.type) { case "user": var letter = msg.data // what the sender really sent Object.defineProperty(letter, HEADER, { value: msg, enumerable: false }) Object.defineProperty(letter, ACTORDATA, { // this is so is_actor == true value: { reply: msg.reply }, enumerable: false }) if (msg.return) { var fn = replies[msg.return] if (fn) fn(letter) delete replies[msg.return] return } if (receive_fn) receive_fn(letter) return case "stopped": handle_actor_disconnect(msg.id) break } }; function enet_check() { if (portal) portal.service(handle_host) $_.delay(enet_check, ENETSERVICE); } // enet_check(); var init_end = time.number() log.console(`initialization completed in ${init_end-st_now} seconds`) var load_program_start = time.number() // Finally, run the program actor_mod.setname(cell.args.program) var prog = cell.args.program // Resolve the main program path var resolved_prog = resolve_actor_path(cell.args.program, current_package) if (!resolved_prog) { throw new Error(`Main program ${cell.args.program} could not be found`) } prog = resolved_prog.path var progContent if (resolved_prog.isCore) { progContent = utf8.decode(core_qop.read(prog)) } else { progContent = utf8.decode(fd.slurp(prog)) } var prog_script = `(function ${cell.args.program.name()}_start($_, arg) { var args = arg; ${progContent} })` // queue up its first turn instead of run immediately var startfn = js.eval(cell.args.program, prog_script); log.console(`program compiled in ${time.number()-load_program_start} seconds`) var exec_start = time.number() $_.clock(_ => { var val = startfn($_, cell.args.arg); if (val) throw new Error('Program must not return anything'); }) log.console(`program queued in ${time.number()-exec_start} seconds`) log.console(`program executed in ${time.number()-st_now} seconds`) })()